Player Matchup

Surtr
Surtr
 
Surtr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BigJHollowayy
Skadi
Level 102
God Stats
5W - 1L
1,716 SR
Queue Stats
12W - 5L
1,717 Elo+
Party 2
Ah Puch
Ah Puch
Dripuh
Ah Puch
Level 146
God Stats
11W - 0L
1,899 SR
Queue Stats
56W - 40L
1,672 Elo+
Party 2
Janus
Janus
JASIRETON
Janus
Level 124
God Stats
6W - 9L
1,346 SR
Queue Stats
144W - 134L
1,632 Elo+
Solo
Ao Kuang
Ao Kuang
βlasian
Ao Kuang
Level 100
God Stats
13W - 9L
2,000 SR
Queue Stats
176W - 143L
1,649 Elo+
Party 1
Team Averages
Level 118
1,692 SR
1,634 Elo+

VS

Team Averages
Level 145
1,456 SR
1,587 Elo+
Arachne
Arachne
KnotNuzzler
Arachne
Level 127
God Stats
2W - 5L
1,282 SR
Queue Stats
338W - 296L
1,621 Elo+
Solo
Ne Zha
Ne Zha
MagnumMike
Ne Zha
Level 142
God Stats
0W - 2L
1,499 SR
Queue Stats
54W - 55L
1,515 Elo+
Solo
Martichoras
Martichoras
Murzox
Martichoras
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,603 Elo+
Party 3
Atlas
Atlas
TheDcJ
Atlas
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 73L
1,635 Elo+
Party 3
Merlin
Merlin
boardum
Merlin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 84L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 4 / 19
8,051
503
12,086
20,070
13,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 7
8,238
515
9,272
7,677
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Dripuh
Ah Puch
16
5 / 2 / 2
9,471
592
14,551
10,299
7,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
JASIRETON
Janus
15
9 / 2 / 3
9,417
589
10,085
8,737
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
βlasian
Ao Kuang
16
10 / 3 / 9
9,914
620
14,447
14,774
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KnotNuzzler
Arachne
12
0 / 3 / 4
6,960
435
4,282
15,100
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
MagnumMike
Ne Zha
13
6 / 5 / 2
8,091
506
11,874
16,935
8,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Murzox
Martichoras
12
0 / 3 / 2
7,023
439
6,104
13,349
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
TheDcJ
Atlas
11
2 / 9 / 3
7,512
470
4,768
20,711
16,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
boardum
Merlin
13
3 / 6 / 2
8,140
509
12,187
10,888
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
26
Kills
11
12
Deaths
26
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
4
19
2.63
W
1
1
7
4.5
W
Ah Puch
Dripuh
Ah Puch
5
2
2
3
W
Janus
JASIRETON
Janus
9
2
3
5.25
L
Arachne
KnotNuzzler
Arachne
0
3
4
0.67
L
Ne Zha
MagnumMike
Ne Zha
6
5
2
1.4
L
Martichoras
Murzox
Martichoras
0
3
2
0.33
L
Atlas
TheDcJ
Atlas
2
9
3
0.39
L
Merlin
boardum
Merlin
3
6
2
0.67
W
Ao Kuang
βlasian
Ao Kuang
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,441
Damage
39,215
61,557
Taken
76,983
33,364
Mitigated
44,830
19,640
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
12,086
4,183
0
6,453
20,070
13,161
51
6,152
13,844
991
38,754
W
9,272
4,053
0
2,028
7,677
2,872
499
3,113
4,443
0
60,583
W
Ah Puch
Dripuh
Ah Puch
14,551
514
0
6,200
10,299
7,893
232
321
9,703
79,035
0
W
Janus
JASIRETON
Janus
10,085
458
0
850
8,737
3,596
396
3,454
5,187
64,544
0
L
Arachne
KnotNuzzler
Arachne
4,282
3,467
0
5,420
15,100
8,653
0
10,066
3,449
0
33,492
L
Ne Zha
MagnumMike
Ne Zha
11,874
3,488
0
2,420
16,935
8,203
0
7,018
9,395
0
54,307
L
Martichoras
Murzox
Martichoras
6,104
2,230
0
3,716
13,349
6,046
0
4,958
8,281
0
52,706
L
Atlas
TheDcJ
Atlas
4,768
1,513
1,553
2,861
20,711
16,835
0
9,181
11,380
24,019
0
L
Merlin
boardum
Merlin
12,187
802
0
500
10,888
5,093
0
6,110
4,530
67,597
0
W
Ao Kuang
βlasian
Ao Kuang
14,447
5,190
0
4,109
14,774
5,842
0
4,340
10,414
65,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,091
Gold Earned
37,726
468
Minions Killed
391
0
Camps Cleared
0
1,573,677
Distance Traveled
1,501,339
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,051
503
30
2
0
311,173
2
W
Skadi
8,238
515
90
6
0
320,950
2
W
Ah Puch
9,471
592
133
8
0
303,582
1
W
Janus
9,417
589
128
8
0
321,894
0
L
Arachne
6,960
435
92
6
0
315,972
0
L
Ne Zha
8,091
506
70
4
0
319,666
0
L
Martichoras
7,023
439
90
6
0
299,988
0
L
Atlas
7,512
470
28
2
0
285,687
0
L
Merlin
8,140
509
111
7
0
280,026
0
W
Ao Kuang
9,914
620
87
5
0
316,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role