Player Matchup

Nemesis
Nemesis
Fame Bullets
Nemesis
Level 58
God Stats
2W - 4L
1,718 SR
Queue Stats
69W - 79L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
Future_Redux
Gilgamesh
Level 41
God Stats
1W - 4L
1,300 SR
Queue Stats
137W - 149L
1,346 Elo+
Party 1
Achilles
Achilles
Hollistics_
Achilles
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 366L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Info nB
Morgan Le Fay
Level 65
God Stats
4W - 12L
1,237 SR
Queue Stats
92W - 92L
1,480 Elo+
Solo
Martichoras
Martichoras
SDR_TheArrow683
Martichoras
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,386 Elo+
Party 1
Team Averages
Level 58
1,451 SR
1,401 Elo+

VS

Team Averages
Level 54
1,609 SR
1,395 Elo+
Hades
Hades
Gingerello5018
Hades
Level 61
God Stats
33W - 32L
1,809 SR
Queue Stats
559W - 551L
1,376 Elo+
Solo
Geb
Geb
Greydragon1257
Geb
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 34L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
HippyOfPeace
Kuzenbo
Level 43
God Stats
4W - 2L
1,485 SR
Queue Stats
140W - 143L
1,370 Elo+
Solo
Poseidon
Poseidon
Itz saturn5601
Poseidon
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,428 Elo+
Solo
Neith
Neith
Moparmayhem4
Neith
Level 45
God Stats
10W - 10L
1,750 SR
Queue Stats
124W - 154L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fame Bullets
Nemesis
15
7 / 2 / 4
9,175
573
11,520
15,600
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Future_Redux
Gilgamesh
11
0 / 2 / 3
6,718
420
4,164
10,690
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Hollistics_
Achilles
13
2 / 3 / 1
7,277
455
5,479
14,048
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Info nB
Morgan Le Fay
10
1 / 2 / 2
6,838
427
4,009
5,265
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
SDR_TheArrow683
Martichoras
12
4 / 1 / 0
7,421
464
6,477
9,173
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,754
547
8,931
11,318
6,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
7,013
438
3,540
16,957
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
HippyOfPeace
Kuzenbo
11
1 / 0 / 1
6,906
432
5,276
8,969
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
13
3 / 6 / 2
8,751
547
9,864
11,495
3,328
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 1
7,345
459
6,034
6,790
2,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
8
10
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fame Bullets
Nemesis
7
2
4
4.5
L
Gilgamesh
Future_Redux
Gilgamesh
0
2
3
0.75
W
3
3
0
1
W
0
3
1
0.17
W
Kuzenbo
HippyOfPeace
Kuzenbo
1
0
1
1.5
L
Achilles
Hollistics_
Achilles
2
3
1
0.83
L
Morgan Le Fay
Info nB
Morgan Le Fay
1
2
2
1
W
Poseidon
3
6
2
0.67
W
1
2
1
0.75
L
Martichoras
SDR_TheArrow683
Martichoras
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
33,645
54,776
Taken
55,529
32,148
Mitigated
27,177
11,267
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fame Bullets
Nemesis
11,520
5,640
0
2,368
15,600
6,280
0
7,889
7,711
0
62,595
L
Gilgamesh
Future_Redux
Gilgamesh
4,164
514
0
1,495
10,690
7,550
0
3,903
6,435
0
19,551
W
8,931
1,239
38
4,580
11,318
6,497
324
128
10,537
61,909
0
W
3,540
771
0
5,109
16,957
7,172
0
1,305
15,652
38,719
0
W
Kuzenbo
HippyOfPeace
Kuzenbo
5,276
1,550
0
1,553
8,969
7,760
31
0
8,969
21,006
0
L
Achilles
Hollistics_
Achilles
5,479
2,017
0
3,135
14,048
12,669
0
8,331
5,717
365
37,480
L
Morgan Le Fay
Info nB
Morgan Le Fay
4,009
390
0
382
5,265
1,965
0
3,290
1,975
42,856
0
W
Poseidon
9,864
1,723
0
2,842
11,495
3,328
466
2,704
8,791
60,923
0
W
6,034
2,276
0
1,942
6,790
2,420
1,129
0
6,790
0
49,082
L
Martichoras
SDR_TheArrow683
Martichoras
6,477
2,602
0
3,887
9,173
3,684
0
3,538
5,327
0
57,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
38,769
333
Minions Killed
344
0
Camps Cleared
0
1,323,832
Distance Traveled
1,435,839
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,175
573
79
5
0
327,824
0
L
Gilgamesh
6,718
420
28
2
0
285,562
0
W
Hades
8,754
547
93
6
0
270,969
0
W
Geb
7,013
438
54
3
0
275,477
0
W
Kuzenbo
6,906
432
33
2
0
322,798
3
L
Achilles
7,277
455
58
4
0
246,671
0
L
Morgan Le Fay
6,838
427
70
4
0
168,192
0
W
Poseidon
8,751
547
91
6
0
270,958
0
W
Neith
7,345
459
73
5
0
295,637
0
L
Martichoras
7,421
464
98
6
0
295,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role