Player Matchup

Kumbhakarna
Kumbhakarna
BOBBYDIAPERS
Kumbhakarna
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 138L
1,379 Elo+
Party 2
Hercules
Hercules
Caders
Hercules
Level 27
God Stats
26W - 41L
1,460 SR
Queue Stats
65W - 99L
1,415 Elo+
Party 2
Rama
Rama
TacticsMaster
Rama
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 151L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
WireNut88
Ao Kuang
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 140L
1,398 Elo+
Party 2
Discordia
Discordia
uberfromhell666
Discordia
Level 68
God Stats
4W - 5L
1,306 SR
Queue Stats
132W - 166L
1,399 Elo+
Party 2
Team Averages
Level 58
1,453 SR
1,412 Elo+

VS

Team Averages
Level 68
1,549 SR
1,447 Elo+
Lancelot
Lancelot
AzelDreadEye
Lancelot
Level 86
God Stats
4W - 3L
1,600 SR
Queue Stats
208W - 210L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Joceanm
Hou Yi
Level 29
God Stats
2W - 4L
1,575 SR
Queue Stats
16W - 17L
1,388 Elo+
Party 3
Merlin
Merlin
Zeus200
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,377 Elo+
Party 3
Bacchus
Bacchus
frogiscool9
Bacchus
Level 67
God Stats
11W - 8L
1,573 SR
Queue Stats
71W - 72L
1,549 Elo+
Solo
Kali
Kali
orang3salter
Kali
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
199W - 230L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BOBBYDIAPERS
Kumbhakarna
10
0 / 4 / 4
7,230
452
3,328
15,369
11,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Caders
Hercules
15
4 / 1 / 4
9,900
619
9,665
11,256
13,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 3
7,694
481
6,671
5,593
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
WireNut88
Ao Kuang
14
7 / 1 / 0
9,566
598
10,564
14,808
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
uberfromhell666
Discordia
13
0 / 1 / 3
7,957
497
3,328
5,358
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AzelDreadEye
Lancelot
13
2 / 3 / 0
7,707
482
3,519
9,491
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Joceanm
Hou Yi
12
1 / 0 / 5
7,193
450
5,985
7,568
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Zeus200
Merlin
13
1 / 1 / 1
7,804
488
6,731
5,335
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
frogiscool9
Bacchus
11
3 / 1 / 3
7,547
472
5,964
12,666
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 6 / 0
7,581
474
7,102
19,265
8,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
8
8
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AzelDreadEye
Lancelot
2
3
0
0.67
W
Kumbhakarna
BOBBYDIAPERS
Kumbhakarna
0
4
4
0.5
W
Hercules
Caders
Hercules
4
1
4
6
L
Hou Yi
Joceanm
Hou Yi
1
0
5
3.5
W
0
1
3
1.5
W
Ao Kuang
WireNut88
Ao Kuang
7
1
0
7
L
Merlin
Zeus200
Merlin
1
1
1
1.5
L
Bacchus
frogiscool9
Bacchus
3
1
3
4.5
L
1
6
0
0.17
W
Discordia
uberfromhell666
Discordia
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,556
Damage
29,301
52,384
Taken
54,325
35,602
Mitigated
33,004
10,236
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AzelDreadEye
Lancelot
3,519
409
0
2,718
9,491
4,244
244
1,294
8,197
0
51,766
W
Kumbhakarna
BOBBYDIAPERS
Kumbhakarna
3,328
543
0
1,247
15,369
11,961
45
3,546
11,823
14,984
0
W
Hercules
Caders
Hercules
9,665
3,498
0
3,638
11,256
13,698
165
2,190
9,066
1,790
69,083
L
Hou Yi
Joceanm
Hou Yi
5,985
3,866
0
4,081
7,568
2,786
0
3,295
4,273
0
46,899
W
6,671
6,143
0
1,703
5,593
1,968
728
1,205
4,388
0
56,434
W
Ao Kuang
WireNut88
Ao Kuang
10,564
2,472
0
3,337
14,808
6,017
727
3,975
10,833
71,141
0
L
Merlin
Zeus200
Merlin
6,731
134
0
1,127
5,335
1,977
0
4,174
1,161
59,237
0
L
Bacchus
frogiscool9
Bacchus
5,964
754
0
3,312
12,666
15,036
100
3,278
9,388
22,980
0
L
7,102
3,590
0
4,266
19,265
8,961
0
6,230
13,035
0
68,632
W
Discordia
uberfromhell666
Discordia
3,328
441
0
311
5,358
1,958
84
2,747
2,611
51,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,347
Gold Earned
37,832
375
Minions Killed
378
0
Camps Cleared
0
1,625,023
Distance Traveled
1,667,918
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,707
482
87
5
0
347,036
0
W
Kumbhakarna
7,230
452
27
2
0
328,824
0
W
Hercules
9,900
619
103
6
0
315,555
0
L
Hou Yi
7,193
450
68
4
0
296,387
0
W
Rama
7,694
481
86
5
0
306,174
0
W
Ao Kuang
9,566
598
79
5
0
388,802
0
L
Merlin
7,804
488
94
6
0
333,553
4
L
Bacchus
7,547
472
40
3
0
338,112
1
L
Kali
7,581
474
89
6
0
352,830
0
W
Discordia
7,957
497
80
5
0
285,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role