Player Matchup

Fenrir
Fenrir
Southerland
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 34L
1,112 Elo+
Solo
Da Ji
Da Ji
Vampses
Da Ji
Level 88
God Stats
1W - 2L
1,269 SR
Queue Stats
748W - 776L
1,417 Elo+
Solo
Heimdallr
Heimdallr
itzCaveman420
Heimdallr
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 104L
1,366 Elo+
Party 2
Merlin
Merlin
l-_-kENJI-_-l
Merlin
Level 67
God Stats
2W - 4L
1,054 SR
Queue Stats
92W - 110L
1,329 Elo+
Party 2
Mercury
Mercury
qosivet
Mercury
Level 69
God Stats
0W - 1L
1,153 SR
Queue Stats
13W - 15L
1,454 Elo+
Solo
Team Averages
Level 62
1,295 SR
1,335 Elo+

VS

Team Averages
Level 73
1,435 SR
1,416 Elo+
Loki
Loki
AWildGemini
Loki
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
322W - 351L
1,428 Elo+
Party 1
Raijin
Raijin
Jsspsycho
Raijin
Level 75
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 51L
1,509 Elo+
Solo
Cernunnos
Cernunnos
firelordtazula
Cernunnos
Level 65
God Stats
15W - 9L
1,194 SR
Queue Stats
229W - 289L
1,411 Elo+
Party 1
Hachiman
Hachiman
mariosovo
Hachiman
Level 48
God Stats
4W - 6L
1,266 SR
Queue Stats
318W - 292L
1,401 Elo+
Solo
Hades
Hades
xlArtillerylx
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 10 / 6
6,792
679
1,805
13,414
6,059
Da Ji
Vampses
Da Ji
13
3 / 6 / 4
7,107
711
6,598
13,965
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heimdallr
itzCaveman420
Heimdallr
14
1 / 7 / 6
7,667
767
7,072
14,488
6,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 4 / 2
9,918
992
17,268
10,269
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
qosivet
Mercury
14
3 / 8 / 3
7,936
794
3,835
13,734
6,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 17
8,894
889
7,130
10,294
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Jsspsycho
Raijin
15
5 / 5 / 13
9,386
939
10,164
10,510
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
firelordtazula
Cernunnos
17
9 / 1 / 18
9,967
997
14,120
9,068
4,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
mariosovo
Hachiman
14
6 / 2 / 19
8,981
898
9,636
7,990
3,629
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 3 / 12
10,609
1,061
19,123
11,948
8,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
114
13
Kills
35
35
Deaths
13
21
Assists
79
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
W
Raijin
Jsspsycho
Raijin
5
5
13
2.3
L
Fenrir
0
10
6
0.3
L
Da Ji
Vampses
Da Ji
3
6
4
0.83
W
Cernunnos
firelordtazula
Cernunnos
9
1
18
18
L
Heimdallr
itzCaveman420
Heimdallr
1
7
6
0.57
L
6
4
2
1.75
W
Hachiman
mariosovo
Hachiman
6
2
19
7.75
L
Mercury
qosivet
Mercury
3
8
3
0.56
W
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
60,173
65,870
Taken
49,810
29,855
Mitigated
26,166
11,275
Healing
22,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,130
1,162
2,632
4,002
10,294
4,548
460
3,747
6,547
0
13,191
W
Raijin
Jsspsycho
Raijin
10,164
1,511
0
1,560
10,510
4,666
196
3,456
7,054
20,489
0
L
Fenrir
1,805
423
338
86
13,414
6,059
0
4,572
8,842
0
2,272
L
Da Ji
Vampses
Da Ji
6,598
983
618
1,576
13,965
6,481
0
7,392
6,573
0
8,291
W
Cernunnos
firelordtazula
Cernunnos
14,120
6,575
1,517
4,181
9,068
4,699
1,144
3,700
5,368
0
23,058
L
Heimdallr
itzCaveman420
Heimdallr
7,072
2,086
0
2,684
14,488
6,557
0
7,160
7,328
0
15,168
L
17,268
1,203
383
3,090
10,269
4,531
0
4,531
5,738
35,693
0
W
Hachiman
mariosovo
Hachiman
9,636
6,523
1,158
2,333
7,990
3,629
715
3,549
4,441
0
15,163
L
Mercury
qosivet
Mercury
3,835
2,159
713
1,787
13,734
6,227
0
5,632
8,102
0
10,393
W
19,123
1,608
665
4,609
11,948
8,624
676
2,816
9,132
34,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
47,837
77
Minions Killed
108
0
Camps Cleared
0
842,250
Distance Traveled
973,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,894
889
17
2
0
227,392
0
W
Raijin
9,386
939
25
3
0
161,005
0
L
Fenrir
6,792
679
1
0
0
166,958
0
L
Da Ji
7,107
711
4
0
0
141,906
0
W
Cernunnos
9,967
997
20
2
0
199,748
0
L
Heimdallr
7,667
767
17
2
0
171,248
0
L
Merlin
9,918
992
44
4
0
170,782
0
W
Hachiman
8,981
898
9
1
0
199,770
0
L
Mercury
7,936
794
11
1
0
191,356
0
W
Hades
10,609
1,061
37
4
0
185,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role