Player Matchup

Nu Wa
Nu Wa
CLAZHH
Nu Wa
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 13L
1,516 Elo+
Solo
Kali
Kali
Latesword
Kali
Level 87
God Stats
1W - 2L
1,718 SR
Queue Stats
5W - 6L
1,673 Elo+
Party 2
Chiron
Chiron
NogSmite
Chiron
Level 125
God Stats
16W - 14L
1,500 SR
Queue Stats
495W - 430L
1,416 Elo+
Solo
Surtr
Surtr
SaucyWaffleStick
Surtr
Level 45
God Stats
7W - 2L
1,845 SR
Queue Stats
13W - 14L
1,706 Elo+
Party 2
Horus
Horus
iTz_AsianMexican
Horus
Level 27
God Stats
2W - 1L
1,670 SR
Queue Stats
2W - 5L
1,517 Elo+
Party 2
Team Averages
Level 70
1,690 SR
1,566 Elo+

VS

Team Averages
Level 71
1,478 SR
1,489 Elo+
Guan Yu
Guan Yu
GrazedByVanity
Guan Yu
Level 76
God Stats
4W - 1L
1,211 SR
Queue Stats
129W - 113L
1,560 Elo+
Solo
Xing Tian
Xing Tian
ImPickleNiiick
Xing Tian
Level 119
God Stats
12W - 4L
1,761 SR
Queue Stats
61W - 70L
1,535 Elo+
Solo
Zeus
Zeus
SM_mrmayhem
Zeus
Level 68
God Stats
2W - 2L
1,418 SR
Queue Stats
125W - 109L
1,486 Elo+
Party 1
Thor
Thor
Slashentity
Thor
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 72L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
killed---Bot
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 103L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CLAZHH
Nu Wa
8
0 / 2 / 0
6,013
354
1,240
4,556
1,558
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
14
3 / 5 / 0
8,536
502
7,178
18,045
8,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
NogSmite
Chiron
13
0 / 4 / 2
7,143
420
14,772
14,371
6,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
0 / 3 / 2
8,390
494
12,938
17,341
19,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 1
7,947
467
4,067
14,010
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,655
568
14,875
22,775
22,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
ImPickleNiiick
Xing Tian
12
2 / 0 / 4
8,106
477
5,721
14,277
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 0 / 1
11,418
672
10,323
7,996
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 2
8,906
524
4,825
10,866
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ah Muzen Cab
killed---Bot
Ah Muzen Cab
12
1 / 1 / 6
7,521
442
8,762
14,027
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
15
16
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CLAZHH
Nu Wa
0
2
0
0
W
3
2
1
1.75
W
Xing Tian
ImPickleNiiick
Xing Tian
2
0
4
4
L
Kali
3
5
0
0.6
L
Chiron
NogSmite
Chiron
0
4
2
0.25
W
6
0
1
6.5
L
0
3
2
0.33
W
3
1
2
4
L
1
2
1
0.75
W
Ah Muzen Cab
killed---Bot
Ah Muzen Cab
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,195
Damage
44,506
68,323
Taken
69,941
49,988
Mitigated
50,862
21,397
Healing
29,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CLAZHH
Nu Wa
1,240
344
0
1,233
4,556
1,558
0
2,933
1,487
23,709
0
W
14,875
2,426
0
11,531
22,775
22,707
0
788
21,987
0
88,338
W
Xing Tian
ImPickleNiiick
Xing Tian
5,721
328
0
1,575
14,277
13,596
201
332
13,945
31,239
0
L
Kali
7,178
3,348
0
3,268
18,045
8,205
0
3,631
14,292
0
67,390
L
Chiron
NogSmite
Chiron
14,772
6,345
800
3,158
14,371
6,550
32
4,130
10,187
0
65,886
W
10,323
902
120
3,466
7,996
3,765
1,221
755
7,241
111,817
0
L
12,938
4,359
0
4,792
17,341
19,292
0
0
17,341
1,660
68,030
W
4,825
1,004
0
6,256
10,866
5,176
304
162
10,704
0
63,931
L
4,067
1,917
1,936
6,210
14,010
14,383
0
4,928
8,972
1,071
29,743
W
Ah Muzen Cab
killed---Bot
Ah Muzen Cab
8,762
4,149
0
6,925
14,027
5,618
2,110
256
13,771
0
43,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
45,606
395
Minions Killed
516
0
Camps Cleared
0
1,455,720
Distance Traveled
1,694,098
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,013
354
38
2
0
137,356
0
W
Guan Yu
9,655
568
161
9
0
363,143
4
W
Xing Tian
8,106
477
31
2
0
307,548
1
L
Kali
8,536
502
99
6
0
360,793
0
L
Chiron
7,143
420
107
6
0
279,773
3
W
Zeus
11,418
672
183
11
0
334,018
1
L
Surtr
8,390
494
101
6
0
325,802
0
W
Thor
8,906
524
92
5
0
364,434
4
L
Horus
7,947
467
50
3
0
351,996
4
W
Ah Muzen Cab
7,521
442
49
3
0
324,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role