Player Matchup

Terra
Terra
Alfar Vidar
Terra
Level 148
God Stats
10W - 13L
1,470 SR
Queue Stats
363W - 410L
1,406 Elo+
Solo
Surtr
Surtr
Chilled_Mango
Surtr
Level 108
God Stats
10W - 12L
1,500 SR
Queue Stats
169W - 169L
1,470 Elo+
Party 2
Vulcan
Vulcan
KAMIKAZE_KARROT
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,485 Elo+
Party 2
Bakasura
Bakasura
MattyBj
Bakasura
Level 60
God Stats
25W - 14L
1,641 SR
Queue Stats
422W - 469L
1,468 Elo+
Party 2
Martichoras
Martichoras
jman4230p
Martichoras
Level 24
God Stats
3W - 4L
1,486 SR
Queue Stats
19W - 26L
1,358 Elo+
Party 2
Team Averages
Level 85
1,519 SR
1,438 Elo+

VS

Team Averages
Level 74
1,487 SR
1,462 Elo+
Ganesha
Ganesha
DarkenedCreed
Ganesha
Level 70
God Stats
3W - 3L
1,728 SR
Queue Stats
90W - 87L
1,452 Elo+
Party 1
Da Ji
Da Ji
ForSpliced
Da Ji
Level 69
God Stats
17W - 18L
1,496 SR
Queue Stats
97W - 88L
1,486 Elo+
Party 1
Ra
Ra
MountainDrew71
Ra
Level 66
God Stats
5W - 3L
1,253 SR
Queue Stats
179W - 185L
1,386 Elo+
Party 1
Surtr
Surtr
RoasTyBacoN
Surtr
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 67L
1,582 Elo+
Solo
Izanami
Izanami
TANKonMeth
Izanami
Level 43
God Stats
28W - 29L
1,455 SR
Queue Stats
59W - 68L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,924
433
4,386
12,225
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 1 / 4
8,569
536
15,890
18,270
21,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 0
7,110
444
3,206
8,896
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bakasura
MattyBj
Bakasura
14
5 / 5 / 3
8,660
541
9,420
16,504
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
jman4230p
Martichoras
11
0 / 4 / 2
6,413
401
4,841
11,261
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 2 / 9
7,597
475
7,717
11,024
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
14
7 / 2 / 3
8,751
547
13,315
15,958
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 4
9,208
576
7,920
8,289
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 0
7,574
473
5,370
14,043
14,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TANKonMeth
Izanami
14
5 / 2 / 4
8,162
510
10,736
10,283
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
18
19
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
4
1
4
6
W
Ganesha
0
2
9
2.25
W
Da Ji
7
2
3
4.25
L
1
7
0
0.14
L
Bakasura
MattyBj
Bakasura
5
5
3
1.3
W
5
2
4
3.5
W
1
4
0
0.25
W
Izanami
TANKonMeth
Izanami
5
2
4
3.5
L
Martichoras
jman4230p
Martichoras
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,743
Damage
45,058
67,156
Taken
59,597
45,916
Mitigated
34,971
18,909
Healing
19,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,386
599
1,238
2,439
12,225
10,002
0
3,883
8,342
24,247
0
L
15,890
5,469
0
5,023
18,270
21,590
272
698
16,747
3,637
69,321
W
Ganesha
7,717
686
362
3,176
11,024
5,634
1,234
2,089
8,600
45,513
0
W
Da Ji
13,315
3,993
0
5,925
15,958
7,663
626
1,443
13,746
0
60,514
L
3,206
565
0
875
8,896
3,449
0
4,956
3,940
46,840
0
L
Bakasura
MattyBj
Bakasura
9,420
6,317
0
6,029
16,504
6,613
0
2,958
13,499
0
39,840
W
7,920
1,720
697
2,114
8,289
3,553
285
3,095
4,727
62,658
0
W
5,370
2,378
0
2,919
14,043
14,310
0
616
13,342
798
48,580
W
Izanami
TANKonMeth
Izanami
10,736
7,935
0
3,843
10,283
3,811
1,325
1,128
8,848
0
59,272
L
Martichoras
jman4230p
Martichoras
4,841
1,015
533
2,772
11,261
4,262
581
3,469
7,792
0
37,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
41,292
364
Minions Killed
439
0
Camps Cleared
0
1,499,871
Distance Traveled
1,464,440
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,924
433
28
2
0
303,417
0
L
Surtr
8,569
536
126
8
0
312,329
3
W
Ganesha
7,597
475
26
2
0
307,307
0
W
Da Ji
8,751
547
102
6
0
312,879
0
L
Vulcan
7,110
444
68
4
0
278,689
4
L
Bakasura
8,660
541
81
5
0
340,455
4
W
Ra
9,208
576
112
7
0
303,941
0
W
Surtr
7,574
473
85
5
0
251,048
0
W
Izanami
8,162
510
114
7
0
289,265
0
L
Martichoras
6,413
401
61
4
0
264,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role