Player Matchup

Loki
Loki
JubaTM
Loki
Level 147
God Stats
5W - 5L
1,208 SR
Queue Stats
54W - 54L
1,416 Elo+
Solo
Medusa
Medusa
LastShadow22
Medusa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,485 Elo+
Solo
Yu Huang
Yu Huang
ManshA-CwB
Yu Huang
Level 159
God Stats
3W - 2L
1,834 SR
Queue Stats
58W - 54L
1,569 Elo+
Solo
Hel
Hel
d_bllacKcRvG
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,480 Elo+
Solo
Surtr
Surtr
kurokumajoe
Surtr
Level 115
God Stats
10W - 8L
1,550 SR
Queue Stats
98W - 96L
1,494 Elo+
Solo
Team Averages
Level 136
1,518 SR
1,489 Elo+

VS

Team Averages
Level 99
1,452 SR
1,376 Elo+
Zhong Kui
Zhong Kui
Atalasª
Zhong Kui
Level 155
God Stats
6W - 6L
1,730 SR
Queue Stats
11W - 15L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
Heimdellas
Cu Chulainn
Level 69
God Stats
5W - 3L
1,508 SR
Queue Stats
44W - 35L
1,567 Elo+
Solo
Hercules
Hercules
Nico9z5421
Hercules
Level 102
God Stats
1W - 3L
1,387 SR
Queue Stats
28W - 37L
1,374 Elo+
Solo
Izanami
Izanami
Rhardss
Izanami
Level 105
God Stats
39W - 59L
1,186 SR
Queue Stats
39W - 60L
1,198 Elo+
Solo
Skadi
Skadi
caballojuan
Skadi
Level 63
God Stats
36W - 22L
1,447 SR
Queue Stats
221W - 216L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JubaTM
Loki
11
2 / 0 / 2
6,346
635
3,642
7,303
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
10
1 / 1 / 0
5,708
571
3,787
5,543
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
ManshA-CwB
Yu Huang
11
0 / 0 / 1
6,065
607
4,444
3,921
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 1
5,675
568
2,628
5,044
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 1
6,502
650
5,430
8,572
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Atalasª
Zhong Kui
10
0 / 0 / 0
5,283
528
3,488
7,829
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Heimdellas
Cu Chulainn
1
0 / 0 / 0
1,890
189
0
0
0
Hercules
Nico9z5421
Hercules
9
0 / 3 / 0
4,842
484
4,748
8,428
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Rhardss
Izanami
9
0 / 2 / 0
5,021
502
808
7,833
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,198
520
4,576
6,239
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Atalasª
Zhong Kui
0
0
0
0
L
Cu Chulainn
Heimdellas
Cu Chulainn
0
0
0
0
W
Loki
JubaTM
Loki
2
0
2
3
W
Medusa
1
1
0
1
W
Yu Huang
ManshA-CwB
Yu Huang
0
0
1
0.5
L
Hercules
Nico9z5421
Hercules
0
3
0
0
L
Izanami
Rhardss
Izanami
0
2
0
0
L
1
1
0
1
W
1
0
1
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
13,620
30,383
Taken
30,329
13,413
Mitigated
13,963
10,420
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Atalasª
Zhong Kui
3,488
596
0
3,266
7,829
5,296
366
4,669
3,160
32,425
4,028
L
Cu Chulainn
Heimdellas
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Loki
JubaTM
Loki
3,642
1,083
0
1,440
7,303
2,778
269
719
6,584
0
49,510
W
Medusa
3,787
1,300
0
1,167
5,543
1,774
779
0
5,543
0
40,306
W
Yu Huang
ManshA-CwB
Yu Huang
4,444
236
0
889
3,921
1,547
405
2,210
1,711
47,035
0
L
Hercules
Nico9z5421
Hercules
4,748
1,366
0
1,914
8,428
4,069
0
121
8,307
0
31,333
L
Izanami
Rhardss
Izanami
808
557
0
2,925
7,833
2,691
0
1,312
6,521
0
37,348
L
4,576
1,672
0
2,241
6,239
1,907
0
1,091
5,148
0
36,677
W
2,628
397
614
1,789
5,044
2,352
765
431
4,613
22,405
0
W
5,430
2,731
0
4,521
8,572
4,962
26
0
8,572
334
43,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
22,234
324
Minions Killed
222
0
Camps Cleared
0
1,018,913
Distance Traveled
777,841
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,283
528
59
6
0
188,397
4
L
Cu Chulainn
1,890
189
0
0
0
0
0
W
Loki
6,346
635
72
7
0
234,283
4
W
Medusa
5,708
571
69
7
0
180,571
0
W
Yu Huang
6,065
607
94
9
0
184,433
2
L
Hercules
4,842
484
44
4
0
218,411
0
L
Izanami
5,021
502
74
7
0
179,596
0
L
Skadi
5,198
520
45
5
0
191,437
0
W
Hel
5,675
568
26
3
0
203,021
2
W
Surtr
6,502
650
63
6
0
216,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role