Player Matchup

King Arthur
King Arthur
Chilaquil25
King Arthur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,320 Elo+
Party 1
Freya
Freya
DoonBigootes
Freya
Level 22
God Stats
1W - 1L
1,226 SR
Queue Stats
19W - 25L
1,183 Elo+
Party 1
Poseidon
Poseidon
OhioState
Poseidon
Level 14
God Stats
3W - 1L
1,658 SR
Queue Stats
21W - 20L
1,405 Elo+
Party 1
Geb
Geb
THERock072
Geb
Level 79
God Stats
3W - 1L
1,439 SR
Queue Stats
5W - 20L
1,132 Elo+
Party 1
Lancelot
Lancelot
agara124
Lancelot
Level 29
God Stats
1W - 8L
1,026 SR
Queue Stats
10W - 22L
1,289 Elo+
Party 1
Team Averages
Level 37
1,370 SR
1,266 Elo+

VS

Team Averages
Level 44
1,411 SR
1,526 Elo+
Ares
Ares
 
Ares
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Chaw86
Martichoras
Level 51
God Stats
1W - 2L
1,404 SR
Queue Stats
12W - 10L
1,566 Elo+
Solo
Scylla
Scylla
Clabado
Scylla
Level 59
God Stats
0W - 4L
1,169 SR
Queue Stats
50W - 44L
1,537 Elo+
Party 2
Achilles
Achilles
Narukami8172
Achilles
Level 43
God Stats
8W - 8L
1,482 SR
Queue Stats
235W - 238L
1,437 Elo+
Party 2
Fenrir
Fenrir
ShiSui2000
Fenrir
Level 31
God Stats
3W - 16L
1,500 SR
Queue Stats
46W - 72L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chilaquil25
King Arthur
11
6 / 1 / 1
6,715
672
6,596
8,376
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 0 / 3
5,493
549
7,265
5,221
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
OhioState
Poseidon
12
5 / 0 / 0
7,008
701
4,791
2,598
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 6
5,715
572
2,852
8,176
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
agara124
Lancelot
10
2 / 1 / 3
5,543
554
3,407
6,626
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 1 / 1
5,093
509
3,301
9,491
5,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Chaw86
Martichoras
8
1 / 4 / 0
4,474
447
5,255
7,932
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Clabado
Scylla
9
0 / 2 / 0
5,164
516
1,293
4,652
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Narukami8172
Achilles
7
1 / 5 / 0
4,381
438
2,911
7,657
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ShiSui2000
Fenrir
8
1 / 4 / 1
4,926
493
2,232
8,479
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
1
0.5
L
Martichoras
Chaw86
Martichoras
1
4
0
0.25
W
King Arthur
Chilaquil25
King Arthur
6
1
1
6.5
L
Scylla
Clabado
Scylla
0
2
0
0
W
3
0
3
4.5
L
Achilles
Narukami8172
Achilles
1
5
0
0.2
W
Poseidon
OhioState
Poseidon
5
0
0
5
L
Fenrir
ShiSui2000
Fenrir
1
4
1
0.38
W
0
1
6
3
W
Lancelot
agara124
Lancelot
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,911
Damage
14,992
30,997
Taken
38,211
16,391
Mitigated
16,655
7,071
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,301
150
1,008
2,945
9,491
5,178
0
5,913
3,256
16,904
0
L
Martichoras
Chaw86
Martichoras
5,255
2,028
0
1,568
7,932
3,008
0
4,233
3,508
0
33,758
W
King Arthur
Chilaquil25
King Arthur
6,596
873
0
1,000
8,376
6,568
22
0
8,023
0
41,184
L
Scylla
Clabado
Scylla
1,293
147
0
750
4,652
1,466
0
2,207
2,445
32,419
0
W
7,265
2,041
0
2,239
5,221
1,826
0
1,430
3,791
37,885
0
L
Achilles
Narukami8172
Achilles
2,911
1,028
0
1,015
7,657
3,997
0
0
7,657
0
13,905
W
Poseidon
OhioState
Poseidon
4,791
766
0
500
2,598
751
587
657
1,871
57,208
0
L
Fenrir
ShiSui2000
Fenrir
2,232
506
0
2,457
8,479
3,006
0
2,014
6,437
0
19,289
W
2,852
411
0
2,707
8,176
4,976
108
1,871
6,305
11,840
0
W
Lancelot
agara124
Lancelot
3,407
348
0
625
6,626
2,270
285
526
5,984
0
31,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,474
Gold Earned
24,038
303
Minions Killed
190
0
Camps Cleared
0
1,027,186
Distance Traveled
890,055
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,093
509
29
3
0
189,600
1
L
Martichoras
4,474
447
37
4
0
166,525
0
W
King Arthur
6,715
672
56
6
0
180,385
0
L
Scylla
5,164
516
71
7
0
173,333
3
W
Freya
5,493
549
71
7
0
184,470
0
L
Achilles
4,381
438
19
2
0
142,370
0
W
Poseidon
7,008
701
111
11
0
231,053
0
L
Fenrir
4,926
493
34
3
0
218,227
0
W
Geb
5,715
572
13
1
0
207,977
4
W
Lancelot
5,543
554
52
5
0
223,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role