Player Matchup

Ravana
Ravana
BradleyBerserk
Ravana
Level 128
God Stats
0W - 1L
1,301 SR
Queue Stats
5W - 8L
1,491 Elo+
Solo
Sylvanus
Sylvanus
JollyProphet
Sylvanus
Level 65
God Stats
47W - 52L
1,521 SR
Queue Stats
104W - 107L
1,437 Elo+
Party 1
Chronos
Chronos
UnsheathedSpoon
Chronos
Level 104
God Stats
4W - 4L
1,563 SR
Queue Stats
160W - 155L
1,452 Elo+
Party 1
Apollo
Apollo
WyvernWraith7
Apollo
Level 116
God Stats
8W - 3L
1,826 SR
Queue Stats
225W - 238L
1,452 Elo+
Party 1
Tyr
Tyr
Διοgenes
Tyr
Level 88
God Stats
62W - 70L
1,466 SR
Queue Stats
143W - 154L
1,441 Elo+
Party 1
Team Averages
Level 100
1,535 SR
1,454 Elo+

VS

Team Averages
Level 86
1,466 SR
1,351 Elo+
Surtr
Surtr
Edgar_alzate-10
Surtr
Level 100
God Stats
1W - 0L
1,480 SR
Queue Stats
4W - 8L
1,249 Elo+
Party 2
Ne Zha
Ne Zha
JUANJPINO1
Ne Zha
Level 68
God Stats
1W - 1L
1,591 SR
Queue Stats
3W - 8L
1,175 Elo+
Party 2
Hera
Hera
LVHoTrain
Hera
Level 146
God Stats
4W - 3L
1,285 SR
Queue Stats
73W - 75L
1,436 Elo+
Solo
Freya
Freya
Outlet172129
Freya
Level 55
God Stats
5W - 4L
1,452 SR
Queue Stats
40W - 41L
1,449 Elo+
Party 3
Ares
Ares
m3m3l0rt
Ares
Level 61
God Stats
14W - 12L
1,524 SR
Queue Stats
135W - 131L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,449
389
3,635
7,713
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
JollyProphet
Sylvanus
12
0 / 0 / 4
6,724
480
4,363
7,819
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

13
3 / 1 / 1
7,634
545
7,367
10,882
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 1
6,462
462
3,357
8,844
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 1
6,969
498
4,703
10,434
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,623
545
5,960
12,277
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
JUANJPINO1
Ne Zha
12
2 / 1 / 1
7,196
514
2,916
9,764
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hera
14
2 / 2 / 2
8,186
585
9,869
8,525
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 1
7,199
514
6,240
6,851
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
11
0 / 0 / 2
6,983
499
3,499
7,396
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
8
8
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
2
0
0.5
W
Ne Zha
JUANJPINO1
Ne Zha
2
1
1
2.5
L
Sylvanus
JollyProphet
Sylvanus
0
0
4
2
W
Hera
2
2
2
1.5
W
3
1
1
3.5
L
3
1
1
3.5
L
1
2
1
0.75
W
Ares
0
0
2
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
28,484
45,692
Taken
44,813
24,171
Mitigated
24,804
14,975
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,635
1,249
0
2,496
7,713
3,548
0
2,547
5,048
0
29,474
W
5,960
2,046
0
3,761
12,277
10,702
241
1,115
11,009
766
49,494
W
Ne Zha
JUANJPINO1
Ne Zha
2,916
857
0
1,252
9,764
3,418
0
1,510
8,218
0
50,127
L
Sylvanus
JollyProphet
Sylvanus
4,363
2,284
1,122
2,387
7,819
6,576
0
4,108
3,430
29,714
10,759
W
Hera
9,869
1,724
0
2,343
8,525
3,405
511
4,851
3,608
61,794
0
W
6,240
1,923
0
2,832
6,851
2,775
1,209
1,205
5,519
52,589
0
L
7,367
1,008
0
2,032
10,882
4,750
0
7,005
3,861
63,400
0
L
3,357
1,499
0
3,352
8,844
3,068
0
3,397
5,120
0
42,594
W
Ares
3,499
69
0
2,430
7,396
4,504
0
2,594
4,723
18,339
0
L
4,703
977
0
3,586
10,434
6,229
0
2,112
7,759
0
41,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
37,187
354
Minions Killed
388
0
Camps Cleared
0
1,355,488
Distance Traveled
1,414,873
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,449
389
47
3
0
279,940
0
W
Surtr
7,623
545
78
6
0
257,507
1
W
Ne Zha
7,196
514
75
5
0
330,961
0
L
Sylvanus
6,724
480
73
5
0
253,435
4
W
Hera
8,186
585
110
8
0
263,655
1
W
Freya
7,199
514
107
8
0
266,217
2
L
Chronos
7,634
545
102
7
0
279,281
0
L
Apollo
6,462
462
66
5
0
288,448
0
W
Ares
6,983
499
18
1
0
296,533
4
L
Tyr
6,969
498
66
5
0
254,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role