Player Matchup

Danzaburou
Danzaburou
Hiram2512
Danzaburou
Level 63
God Stats
22W - 26L
1,456 SR
Queue Stats
161W - 158L
1,434 Elo+
Solo
Atlas
Atlas
JhonosaurusRex
Atlas
Level 61
God Stats
1W - 2L
1,358 SR
Queue Stats
47W - 41L
1,364 Elo+
Solo
Anubis
Anubis
RareOnlineShame
Anubis
Level 37
God Stats
8W - 6L
1,551 SR
Queue Stats
104W - 123L
1,273 Elo+
Party 2
Sol
Sol
Simbah One
Sol
Level 35
God Stats
6W - 12L
1,461 SR
Queue Stats
331W - 318L
1,366 Elo+
Solo
King Arthur
King Arthur
toxic_thrash9
King Arthur
Level 27
God Stats
5W - 3L
1,534 SR
Queue Stats
49W - 65L
1,401 Elo+
Party 2
Team Averages
Level 45
1,472 SR
1,368 Elo+

VS

Team Averages
Level 83
1,598 SR
1,408 Elo+
Hera
Hera
BlueBerry91
Hera
Level 61
God Stats
2W - 3L
1,564 SR
Queue Stats
7W - 14L
1,284 Elo+
Solo
Persephone
Persephone
HELLGHOST82785
Persephone
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Peele Jeff
Artemis
Level 140
God Stats
0W - 2L
1,586 SR
Queue Stats
345W - 366L
1,480 Elo+
Party 1
Shiva
Shiva
RoxasUlric
Shiva
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,301 Elo+
Party 1
Yemoja
Yemoja
dirtysteve13
Yemoja
Level 104
God Stats
2W - 1L
1,842 SR
Queue Stats
80W - 85L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hiram2512
Danzaburou
11
1 / 1 / 3
6,863
490
6,272
9,300
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 5
7,723
552
4,676
12,219
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 0 / 2
9,076
648
9,299
5,822
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 0
8,154
582
7,513
9,942
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
toxic_thrash9
King Arthur
12
5 / 2 / 1
7,330
524
5,425
12,034
10,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,586
399
5,749
8,195
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
HELLGHOST82785
Persephone
8
0 / 6 / 0
5,510
394
2,396
7,573
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Peele Jeff
Artemis
11
0 / 0 / 1
5,975
427
6,317
7,824
3,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
10
2 / 1 / 1
5,850
418
9,165
10,064
11,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
9
1 / 3 / 0
6,265
448
4,708
12,352
8,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
4
5
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Persephone
HELLGHOST82785
Persephone
0
6
0
0
W
Danzaburou
Hiram2512
Danzaburou
1
1
3
2.5
W
1
0
5
3.5
L
Artemis
Peele Jeff
Artemis
0
0
1
0.5
W
6
0
2
7
L
Shiva
2
1
1
2.5
W
3
2
0
1.5
L
Yemoja
1
3
0
0.33
W
King Arthur
toxic_thrash9
King Arthur
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,185
Damage
28,335
49,317
Taken
46,008
31,386
Mitigated
27,647
18,942
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,749
1,729
0
191
8,195
2,941
87
3,450
4,745
38,967
0
L
Persephone
HELLGHOST82785
Persephone
2,396
440
0
640
7,573
1,768
508
4,399
3,168
23,043
0
W
Danzaburou
Hiram2512
Danzaburou
6,272
2,328
424
3,163
9,300
4,076
630
2,882
6,418
0
31,694
W
4,676
1,631
602
5,539
12,219
10,503
235
4,384
7,835
20,814
0
L
Artemis
Peele Jeff
Artemis
6,317
3,382
0
3,407
7,824
3,039
0
5,676
2,148
0
45,710
W
9,299
225
0
3,480
5,822
3,149
1,747
2,315
3,507
64,930
0
L
Shiva
9,165
855
0
1,143
10,064
11,204
0
1,264
8,800
993
31,086
W
7,513
3,448
0
4,606
9,942
3,643
4,444
1,115
8,827
70,940
0
L
Yemoja
4,708
1,364
2,624
3,090
12,352
8,695
0
6,694
5,658
22,952
0
W
King Arthur
toxic_thrash9
King Arthur
5,425
580
0
1,128
12,034
10,015
0
2,732
9,302
0
41,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
29,186
320
Minions Killed
222
0
Camps Cleared
0
1,300,972
Distance Traveled
1,171,051
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,586
399
61
4
0
220,672
0
L
Persephone
5,510
394
30
2
0
192,963
0
W
Danzaburou
6,863
490
33
2
0
245,191
0
W
Atlas
7,723
552
20
1
0
285,881
2
L
Artemis
5,975
427
62
4
0
255,416
0
W
Anubis
9,076
648
94
7
0
227,754
5
L
Shiva
5,850
418
32
2
0
288,924
0
W
Sol
8,154
582
117
8
0
257,289
0
L
Yemoja
6,265
448
37
3
0
213,076
0
W
King Arthur
7,330
524
56
4
0
284,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role