Player Matchup

Sol
Sol
Ac37570
Sol
Level 32
God Stats
13W - 8L
1,110 SR
Queue Stats
65W - 73L
1,310 Elo+
Solo
Tsukuyomi
Tsukuyomi
FireCrch94
Tsukuyomi
Level 97
God Stats
6W - 4L
1,631 SR
Queue Stats
103W - 120L
1,403 Elo+
Party 1
Bacchus
Bacchus
KillOHByte
Bacchus
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 119L
1,408 Elo+
Party 1
Erlang Shen
Erlang Shen
leoNycolasdaSilv
Erlang Shen
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
302W - 308L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
melanin__kat24
Baron Samedi
Level 48
God Stats
4W - 1L
1,702 SR
Queue Stats
119W - 137L
1,405 Elo+
Party 1
Team Averages
Level 56
1,489 SR
1,388 Elo+

VS

Team Averages
Level 47
1,525 SR
1,417 Elo+
Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Laila_white_
Anubis
Level 57
God Stats
39W - 47L
1,452 SR
Queue Stats
80W - 88L
1,425 Elo+
Solo
Hades
Hades
Pare172739
Hades
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 33L
1,418 Elo+
Solo
Da Ji
Da Ji
VladimirLootin
Da Ji
Level 26
God Stats
2W - 3L
1,453 SR
Queue Stats
138W - 136L
1,365 Elo+
Party 2
Sobek
Sobek
Wif_Khalifa
Sobek
Level 40
God Stats
3W - 2L
1,721 SR
Queue Stats
48W - 65L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
9 / 1 / 4
11,288
538
12,371
12,067
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
FireCrch94
Tsukuyomi
18
14 / 2 / 7
12,139
578
24,434
14,517
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
KillOHByte
Bacchus
15
1 / 1 / 11
9,312
443
7,296
13,213
10,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
leoNycolasdaSilv
Erlang Shen
15
1 / 3 / 6
9,013
429
6,202
20,569
20,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
melanin__kat24
Baron Samedi
16
4 / 4 / 3
10,090
480
10,423
14,020
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 6 / 1
8,736
416
8,080
15,358
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
8
0 / 3 / 0
7,281
347
2,839
5,286
2,650
Hades
17
4 / 8 / 3
10,280
490
19,908
24,085
12,462
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 6 / 3
10,932
521
10,113
19,882
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 7 / 3
8,051
383
3,453
20,970
16,663
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
29
Kills
11
11
Deaths
30
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
1
0.42
W
Sol
9
1
4
11
W
Tsukuyomi
FireCrch94
Tsukuyomi
14
2
7
8.75
W
Bacchus
KillOHByte
Bacchus
1
1
11
6.5
L
Anubis
0
3
0
0
L
Hades
4
8
3
0.69
L
5
6
3
1.08
L
0
7
3
0.21
W
Erlang Shen
leoNycolasdaSilv
Erlang Shen
1
3
6
1.33
W
Baron Samedi
melanin__kat24
Baron Samedi
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,726
Damage
44,393
74,386
Taken
85,581
50,185
Mitigated
44,182
20,923
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,080
2,703
0
300
15,358
4,805
774
4,449
10,909
0
48,410
W
Sol
12,371
3,940
0
3,777
12,067
4,656
6,181
3,894
8,173
81,667
0
W
Tsukuyomi
FireCrch94
Tsukuyomi
24,434
6,553
0
1,529
14,517
6,731
1,878
2,601
11,916
0
76,495
W
Bacchus
KillOHByte
Bacchus
7,296
1,268
163
7,522
13,213
10,992
826
1,963
11,250
32,048
0
L
Anubis
2,839
249
0
1,981
5,286
2,650
0
2,779
2,507
32,534
0
L
Hades
19,908
2,950
499
9,007
24,085
12,462
504
6,509
17,576
77,995
0
L
10,113
4,417
0
4,228
19,882
7,602
0
7,804
12,078
0
51,851
L
3,453
323
0
3,025
20,970
16,663
0
8,549
12,421
25,426
0
W
Erlang Shen
leoNycolasdaSilv
Erlang Shen
6,202
3,222
0
5,752
20,569
20,870
692
10,812
9,757
0
37,584
W
Baron Samedi
melanin__kat24
Baron Samedi
10,423
2,267
505
1,675
14,020
6,936
1,251
6,930
7,090
58,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,842
Gold Earned
45,280
366
Minions Killed
333
0
Camps Cleared
0
2,123,477
Distance Traveled
1,725,932
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,736
416
60
3
0
488,876
4
W
Sol
11,288
538
111
5
0
456,637
0
W
Tsukuyomi
12,139
578
86
4
0
451,261
1
W
Bacchus
9,312
443
46
2
0
407,258
2
L
Anubis
7,281
347
53
3
0
132,079
2
L
Hades
10,280
490
104
5
0
365,975
4
L
Da Ji
10,932
521
74
4
0
391,760
0
L
Sobek
8,051
383
42
2
0
347,242
1
W
Erlang Shen
9,013
429
20
1
0
423,315
0
W
Baron Samedi
10,090
480
103
5
0
385,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role