Player Matchup

Sobek
Sobek
Jcoxy1403
Sobek
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 136L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KWOODY2289
Ah Muzen Cab
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 118L
1,531 Elo+
Party 1
Serqet
Serqet
Midas_V5
Serqet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 101L
1,621 Elo+
Solo
He Bo
He Bo
NomNomNomWaffles
He Bo
Level 123
God Stats
9W - 4L
1,500 SR
Queue Stats
125W - 119L
1,513 Elo+
Solo
Cliodhna
Cliodhna
TheGoldenGoose87
Cliodhna
Level 154
God Stats
6W - 3L
1,269 SR
Queue Stats
147W - 163L
1,418 Elo+
Party 1
Team Averages
Level 119
1,454 SR
1,500 Elo+

VS

Team Averages
Level 128
1,600 SR
1,490 Elo+
King Arthur
King Arthur
DemiMoogle
King Arthur
Level 104
God Stats
14W - 5L
1,770 SR
Queue Stats
358W - 350L
1,483 Elo+
Party 3
Thanatos
Thanatos
Ezonia
Thanatos
Level 80
God Stats
151W - 146L
1,484 SR
Queue Stats
198W - 237L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
Jubei_Valentine
Sylvanus
Level 158
God Stats
2W - 2L
1,737 SR
Queue Stats
472W - 453L
1,484 Elo+
Party 3
Ah Puch
Ah Puch
LordLeQuack
Ah Puch
Level 145
God Stats
6W - 7L
1,507 SR
Queue Stats
346W - 326L
1,509 Elo+
Party 3
Jing Wei
Jing Wei
xTru3x20z
Jing Wei
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
576W - 628L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jcoxy1403
Sobek
12
0 / 2 / 10
8,614
479
5,167
14,453
11,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
KWOODY2289
Ah Muzen Cab
14
1 / 1 / 4
8,933
496
7,480
7,612
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Serqet
Midas_V5
Serqet
16
5 / 3 / 3
10,035
558
7,769
11,086
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 0 / 3
10,740
597
11,737
7,619
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 3
9,770
543
11,369
16,212
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DemiMoogle
King Arthur
11
0 / 3 / 3
6,881
382
6,915
17,132
14,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Ezonia
Thanatos
13
5 / 4 / 2
8,539
474
9,337
14,290
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
13
0 / 5 / 2
7,951
442
6,342
14,709
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
LordLeQuack
Ah Puch
14
2 / 1 / 0
8,240
458
6,903
6,600
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
xTru3x20z
Jing Wei
12
1 / 2 / 2
7,798
433
5,527
12,231
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
8
8
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DemiMoogle
King Arthur
0
3
3
0.5
L
Thanatos
Ezonia
Thanatos
5
4
2
1.5
W
Sobek
Jcoxy1403
Sobek
0
2
10
2.5
L
Sylvanus
0
5
2
0.2
W
Ah Muzen Cab
KWOODY2289
Ah Muzen Cab
1
1
4
3
L
Ah Puch
LordLeQuack
Ah Puch
2
1
0
2
W
Serqet
Midas_V5
Serqet
5
3
3
2.17
W
4
0
3
5.5
W
5
2
3
3.25
L
Jing Wei
xTru3x20z
Jing Wei
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,522
Damage
35,024
56,982
Taken
64,962
30,852
Mitigated
35,674
17,436
Healing
24,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DemiMoogle
King Arthur
6,915
976
331
2,985
17,132
14,137
0
6,829
10,165
0
28,812
L
Thanatos
Ezonia
Thanatos
9,337
2,282
0
9,753
14,290
6,178
0
4,445
9,605
0
53,223
W
Sobek
Jcoxy1403
Sobek
5,167
730
3,050
6,098
14,453
11,916
1,364
3,642
10,811
13,485
0
L
Sylvanus
6,342
1,305
663
4,291
14,709
8,666
0
2,984
11,673
47,037
11,553
W
Ah Muzen Cab
KWOODY2289
Ah Muzen Cab
7,480
2,515
0
1,101
7,612
3,384
1,207
455
7,157
0
69,390
L
Ah Puch
LordLeQuack
Ah Puch
6,903
103
0
1,483
6,600
2,537
0
1,371
4,964
60,033
0
W
Serqet
Midas_V5
Serqet
7,769
1,891
0
483
11,086
5,549
513
2,068
9,018
0
74,266
W
11,737
734
0
1,960
7,619
3,181
914
1,550
6,069
102,267
0
W
11,369
1,839
0
4,744
16,212
6,822
446
5,306
10,906
0
72,597
L
Jing Wei
xTru3x20z
Jing Wei
5,527
3,163
0
4,620
12,231
4,156
0
1,275
10,662
0
59,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
39,409
504
Minions Killed
429
0
Camps Cleared
0
1,809,701
Distance Traveled
1,662,809
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,881
382
46
3
0
337,148
1
L
Thanatos
8,539
474
82
5
0
366,344
4
W
Sobek
8,614
479
19
1
0
363,414
3
L
Sylvanus
7,951
442
97
5
0
255,897
4
W
Ah Muzen Cab
8,933
496
105
6
0
341,711
0
L
Ah Puch
8,240
458
101
6
0
360,914
8
W
Serqet
10,035
558
121
7
0
389,756
0
W
He Bo
10,740
597
169
9
0
356,555
0
W
Cliodhna
9,770
543
90
5
0
358,265
4
L
Jing Wei
7,798
433
103
6
0
342,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role