Player Matchup

Yu Huang
Yu Huang
Awsom101
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
Dukenukem2000
Heimdallr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,694 Elo+
Party 1
Baba Yaga
Baba Yaga
PsychoCheeseCurd
Baba Yaga
Level 133
God Stats
3W - 0L
1,715 SR
Queue Stats
33W - 26L
1,510 Elo+
Party 1
Rama
Rama
Rocksquisher
Rama
Level 103
God Stats
2W - 0L
1,524 SR
Queue Stats
16W - 9L
1,604 Elo+
Party 1
Geb
Geb
aPapaSmurf
Geb
Level 88
God Stats
2W - 0L
1,127 SR
Queue Stats
19W - 10L
1,595 Elo+
Party 1
Team Averages
Level 96
1,473 SR
1,551 Elo+

VS

Team Averages
Level 19
1,501 SR
1,222 Elo+
King Arthur
King Arthur
AleGCSF
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,287 Elo+
Solo
Chronos
Chronos
ITzMAMASBOY
Chronos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,088 Elo+
Solo
Geb
Geb
OlBobDole
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,374 Elo+
Solo
Surtr
Surtr
PheardBeard
Surtr
Level 18
God Stats
1W - 3L
1,503 SR
Queue Stats
92W - 70L
1,342 Elo+
Solo
Neith
Neith
zzzk1d
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,018 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Awsom101
Yu Huang
13
3 / 3 / 11
8,490
772
6,803
7,150
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Dukenukem2000
Heimdallr
18
6 / 2 / 26
10,304
937
22,425
14,105
9,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
19
13 / 0 / 16
10,844
986
20,526
12,545
7,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 3 / 16
10,129
921
14,439
11,776
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 1 / 22
10,611
965
8,844
14,673
18,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AleGCSF
King Arthur
13
0 / 7 / 4
7,423
675
2,251
16,277
19,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
ITzMAMASBOY
Chronos
13
2 / 7 / 3
7,980
725
11,208
14,249
7,316
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 8 / 4
7,601
691
3,863
17,739
14,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 5 / 4
9,086
826
9,990
17,330
23,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
zzzk1d
Neith
14
4 / 7 / 2
9,118
829
12,957
13,829
7,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
26
34
Kills
9
9
Deaths
34
91
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AleGCSF
King Arthur
0
7
4
0.29
W
Yu Huang
Awsom101
Yu Huang
3
3
11
2.83
W
Heimdallr
Dukenukem2000
Heimdallr
6
2
26
9.5
L
Chronos
ITzMAMASBOY
Chronos
2
7
3
0.5
L
0
8
4
0.25
L
3
5
4
1
W
Baba Yaga
13
0
16
21
W
8
3
16
5.33
W
4
1
22
15
L
Neith
zzzk1d
Neith
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,037
Damage
40,269
60,249
Taken
79,424
47,699
Mitigated
72,183
35,356
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AleGCSF
King Arthur
2,251
278
287
1,611
16,277
19,127
0
8,110
8,167
0
6,944
W
Yu Huang
Awsom101
Yu Huang
6,803
1,411
417
960
7,150
4,005
761
1,985
5,078
13,905
0
W
Heimdallr
Dukenukem2000
Heimdallr
22,425
17,254
1,492
5,726
14,105
9,643
2,078
4,962
9,055
0
42,165
L
Chronos
ITzMAMASBOY
Chronos
11,208
4,563
336
1,198
14,249
7,316
0
5,223
9,026
14,353
0
L
3,863
333
457
199
17,739
14,772
0
9,591
8,148
11,216
0
L
9,990
1,414
505
3,795
17,330
23,599
0
7,003
10,327
1,002
26,935
W
Baba Yaga
20,526
1,479
2,426
6,532
12,545
7,657
1,627
3,455
8,915
35,535
0
W
14,439
12,339
590
3,995
11,776
7,616
2,313
2,586
9,190
0
27,145
W
8,844
860
5,958
7,260
14,673
18,778
426
2,421
12,117
14,912
0
L
Neith
zzzk1d
Neith
12,957
5,283
193
2,088
13,829
7,369
31
6,246
7,580
0
23,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
41,208
160
Minions Killed
95
0
Camps Cleared
0
1,052,747
Distance Traveled
1,069,577
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,423
675
11
1
0
186,915
0
W
Yu Huang
8,490
772
26
2
0
170,127
0
W
Heimdallr
10,304
937
51
5
0
193,091
0
L
Chronos
7,980
725
11
1
0
213,933
0
L
Geb
7,601
691
9
1
0
182,451
0
L
Surtr
9,086
826
36
3
0
279,152
4
W
Baba Yaga
10,844
986
39
4
0
263,265
0
W
Rama
10,129
921
33
3
0
161,101
0
W
Geb
10,611
965
11
1
0
265,163
0
L
Neith
9,118
829
28
3
0
207,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role