Player Matchup

Cerberus
Cerberus
BondageGod7th
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
SnagMan00
Merlin
Level 83
God Stats
1W - 2L
1,675 SR
Queue Stats
183W - 195L
1,420 Elo+
Party 1
Neith
Neith
TDiousGrind
Neith
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
VirusJayJay
Thanatos
Level 74
God Stats
5W - 8L
1,768 SR
Queue Stats
50W - 67L
1,380 Elo+
Solo
Surtr
Surtr
mwuester25
Surtr
Level 68
God Stats
6W - 12L
1,415 SR
Queue Stats
183W - 190L
1,420 Elo+
Party 1
Team Averages
Level 72
1,571 SR
1,444 Elo+

VS

Team Averages
Level 78
1,478 SR
1,426 Elo+
Poseidon
Poseidon
Beardog9876
Poseidon
Level 76
God Stats
9W - 10L
1,500 SR
Queue Stats
341W - 290L
1,379 Elo+
Solo
Chaac
Chaac
DRAGONIOD101
Chaac
Level 116
God Stats
5W - 0L
1,827 SR
Queue Stats
235W - 237L
1,445 Elo+
Solo
Danzaburou
Danzaburou
Deedawgyy
Danzaburou
Level 82
God Stats
14W - 17L
1,258 SR
Queue Stats
258W - 256L
1,449 Elo+
Solo
Nemesis
Nemesis
JuicyBoyYT
Nemesis
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 174L
1,405 Elo+
Solo
Atlas
Atlas
Mikel_4003
Atlas
Level 63
God Stats
1W - 0L
1,303 SR
Queue Stats
61W - 81L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BondageGod7th
Cerberus
8
0 / 3 / 0
5,591
399
4,200
13,062
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
SnagMan00
Merlin
13
1 / 2 / 0
6,656
475
6,974
8,470
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 2
5,946
425
6,617
9,811
3,631
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
VirusJayJay
Thanatos
11
5 / 5 / 1
7,187
513
10,405
14,581
6,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
10
1 / 4 / 1
6,039
431
8,403
15,115
10,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Beardog9876
Poseidon
13
1 / 3 / 1
7,818
558
5,180
8,397
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 2
9,057
647
13,014
14,697
14,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Deedawgyy
Danzaburou
12
8 / 1 / 1
7,939
567
12,648
13,223
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
JuicyBoyYT
Nemesis
15
3 / 1 / 2
8,380
599
2,906
9,205
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
11
0 / 1 / 7
7,497
536
5,870
12,775
9,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
18
18
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Beardog9876
Poseidon
1
3
1
0.5
L
Cerberus
BondageGod7th
Cerberus
0
3
0
0
W
6
2
2
3.5
W
Danzaburou
Deedawgyy
Danzaburou
8
1
1
8.5
W
Nemesis
JuicyBoyYT
Nemesis
3
1
2
4
W
Atlas
0
1
7
3.5
L
Merlin
SnagMan00
Merlin
1
2
0
0.5
L
0
4
2
0.25
L
Thanatos
VirusJayJay
Thanatos
5
5
1
1.1
L
Surtr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,599
Damage
39,618
61,039
Taken
58,297
35,928
Mitigated
36,084
21,678
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Beardog9876
Poseidon
5,180
442
0
2,021
8,397
3,078
588
5,245
3,152
59,805
0
L
Cerberus
BondageGod7th
Cerberus
4,200
285
254
3,690
13,062
11,729
0
2,952
10,110
24,190
0
W
13,014
3,502
0
7,580
14,697
14,258
296
176
14,521
0
66,762
W
Danzaburou
Deedawgyy
Danzaburou
12,648
6,637
0
7,229
13,223
4,551
651
2,484
10,739
0
58,020
W
Nemesis
JuicyBoyYT
Nemesis
2,906
888
0
2,901
9,205
4,370
82
123
9,082
0
63,566
W
Atlas
5,870
2,054
2,299
3,057
12,775
9,827
386
3,344
9,431
24,726
0
L
Merlin
SnagMan00
Merlin
6,974
102
0
1,031
8,470
3,460
0
3,593
4,877
47,390
0
L
6,617
2,625
0
2,436
9,811
3,631
0
2,639
7,172
0
35,008
L
Thanatos
VirusJayJay
Thanatos
10,405
3,289
0
8,750
14,581
6,262
0
1,866
12,715
0
43,272
L
Surtr
8,403
4,372
0
5,517
15,115
10,846
4
0
15,115
217
33,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
40,691
290
Minions Killed
426
0
Camps Cleared
0
1,302,915
Distance Traveled
1,338,530
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,818
558
111
8
0
265,556
0
L
Cerberus
5,591
399
55
4
0
260,912
0
W
Chaac
9,057
647
109
8
0
269,354
5
W
Danzaburou
7,939
567
66
5
0
213,292
0
W
Nemesis
8,380
599
109
8
0
315,801
0
W
Atlas
7,497
536
31
2
0
274,527
0
L
Merlin
6,656
475
81
6
0
240,722
4
L
Neith
5,946
425
49
4
0
228,796
1
L
Thanatos
7,187
513
55
4
0
300,392
0
L
Surtr
6,039
431
50
4
0
272,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role