Player Matchup

Ao Kuang
Ao Kuang
Comfuzzled
Ao Kuang
Level 74
God Stats
7W - 8L
1,493 SR
Queue Stats
113W - 117L
1,465 Elo+
Party 2
Arachne
Arachne
Moredarkness385
Arachne
Level 107
God Stats
1W - 1L
1,264 SR
Queue Stats
111W - 116L
1,472 Elo+
Party 2
Chaac
Chaac
QcAres
Chaac
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 54L
1,464 Elo+
Solo
Hercules
Hercules
TWeeKnDESTR0Y
Hercules
Level 122
God Stats
12W - 7L
1,673 SR
Queue Stats
969W - 958L
1,459 Elo+
Solo
Tiamat
Tiamat
ashy-wing1
Tiamat
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 99L
1,453 Elo+
Party 2
Team Averages
Level 86
1,486 SR
1,463 Elo+

VS

Team Averages
Level 85
1,440 SR
1,440 Elo+
Nox
Nox
 
Nox
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Demonic2501
He Bo
Level 40
God Stats
2W - 2L
1,200 SR
Queue Stats
121W - 121L
1,401 Elo+
Party 1
Chernobog
Chernobog
GilesG181113
Chernobog
Level 91
God Stats
4W - 5L
1,500 SR
Queue Stats
287W - 257L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
PajamaPantsDan
Kumbhakarna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 294L
1,443 Elo+
Solo
Thor
Thor
primuscatus
Thor
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Comfuzzled
Ao Kuang
17
7 / 4 / 6
10,579
814
14,632
15,114
7,323
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 6 / 6
8,054
620
6,420
13,273
7,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
QcAres
Chaac
18
2 / 2 / 9
10,009
770
22,205
18,378
11,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
TWeeKnDESTR0Y
Hercules
17
4 / 1 / 8
9,736
749
11,537
26,457
26,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
ashy-wing1
Tiamat
16
4 / 5 / 7
9,665
743
11,316
13,115
7,208
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 3 / 7
9,544
734
15,236
10,046
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 8
8,223
633
15,474
8,445
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
GilesG181113
Chernobog
17
2 / 4 / 11
9,655
743
17,695
15,706
8,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
PajamaPantsDan
Kumbhakarna
16
4 / 4 / 11
10,202
785
11,249
27,521
23,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 5 / 6
8,992
692
9,457
13,329
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
61
18
Kills
18
18
Deaths
18
36
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
3
7
2.83
W
Ao Kuang
Comfuzzled
Ao Kuang
7
4
6
2.5
L
1
2
8
2.5
L
Chernobog
GilesG181113
Chernobog
2
4
11
1.88
W
1
6
6
0.67
L
Kumbhakarna
PajamaPantsDan
Kumbhakarna
4
4
11
2.38
W
Chaac
QcAres
Chaac
2
2
9
3.25
W
Hercules
TWeeKnDESTR0Y
Hercules
4
1
8
8
W
Tiamat
ashy-wing1
Tiamat
4
5
7
1.5
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,110
Damage
69,111
86,337
Taken
75,047
59,422
Mitigated
48,089
45,984
Healing
29,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
15,236
1,241
1,270
2,486
10,046
5,489
312
1,781
8,198
26,934
0
W
Ao Kuang
Comfuzzled
Ao Kuang
14,632
3,385
548
5,255
15,114
7,323
500
8,171
6,943
25,296
0
L
15,474
1,944
2,222
2,083
8,445
3,699
429
3,370
5,048
26,218
0
L
Chernobog
GilesG181113
Chernobog
17,695
10,127
1,232
5,435
15,706
8,509
232
4,225
11,222
0
40,344
W
6,420
4,240
2,066
2,822
13,273
7,254
0
8,599
4,674
0
9,886
L
Kumbhakarna
PajamaPantsDan
Kumbhakarna
11,249
806
1,987
11,066
27,521
23,634
137
11,275
15,592
17,745
0
W
Chaac
QcAres
Chaac
22,205
2,150
2,558
11,226
18,378
11,625
415
7,065
11,313
0
46,477
W
Hercules
TWeeKnDESTR0Y
Hercules
11,537
1,549
668
16,657
26,457
26,012
182
12,446
14,011
0
18,652
W
Tiamat
ashy-wing1
Tiamat
11,316
773
1,494
2,690
13,115
7,208
352
5,678
7,437
15,332
0
L
9,457
1,257
1,332
818
13,329
6,758
396
4,019
9,039
0
16,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
46,616
106
Minions Killed
149
0
Camps Cleared
0
1,245,383
Distance Traveled
1,162,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,544
734
19
1
0
231,003
0
W
Ao Kuang
10,579
814
23
2
0
228,360
0
L
He Bo
8,223
633
35
3
0
250,051
0
L
Chernobog
9,655
743
49
4
0
208,809
0
W
Arachne
8,054
620
6
0
0
256,389
0
L
Kumbhakarna
10,202
785
16
1
0
245,125
0
W
Chaac
10,009
770
59
5
0
273,467
0
W
Hercules
9,736
749
8
1
0
259,488
0
W
Tiamat
9,665
743
10
1
0
227,679
0
L
Thor
8,992
692
30
2
0
227,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role