Player Matchup

King Arthur
King Arthur
Silver III
Birritem420
King Arthur
Silver III
Level 146
God Stats
30W - 29L
1,455 SR
Queue Stats
277W - 311L
829 MMR
Solo
Nu Wa
Nu Wa
Silver III
BrunoVania313
Nu Wa
Silver III
Level 159
God Stats
465W - 488L
1,477 SR
Queue Stats
486W - 557L
857 MMR
Solo
Thanatos
Thanatos
Silver III
Dusten_92185
Thanatos
Silver III
Level 86
God Stats
4W - 4L
1,525 SR
Queue Stats
143W - 169L
1,006 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,486 SR
897 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,356 SR
896 MMR
Sylvanus
Sylvanus
Silver V
EATsleepLURK
Sylvanus
Silver V
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
721 MMR
Party 1
Nox
Nox
Bronze IV
NightDragon0011
Nox
Bronze IV
Level 82
God Stats
5W - 16L
1,104 SR
Queue Stats
6W - 23L
955 MMR
Party 1
Danzaburou
Danzaburou
Silver III
PourBaby_Bender
Danzaburou
Silver III
Level 138
God Stats
11W - 16L
1,462 SR
Queue Stats
157W - 179L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Birritem420
King Arthur
15
6 / 1 / 4
9,701
808
13,370
15,386
14,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 2 / 5
9,743
812
14,326
6,141
2,282
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Dusten_92185
Thanatos
13
3 / 2 / 5
8,680
723
8,801
8,539
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusAchillesPoseidonSurtrNe Zha

VS

Bans
Ao KuangAresAtlasSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EATsleepLURK
Sylvanus
13
2 / 5 / 1
9,195
766
5,317
20,422
13,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 2
7,718
643
7,233
9,280
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
PourBaby_Bender
Danzaburou
13
1 / 3 / 2
8,782
732
6,902
13,531
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
4
5
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Birritem420
King Arthur
6
1
4
8
W
2
2
5
2.25
W
Thanatos
Dusten_92185
Thanatos
3
2
5
2.75
L
Sylvanus
EATsleepLURK
Sylvanus
2
5
1
0.5
L
1
3
2
0.67
L
Danzaburou
PourBaby_Bender
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
19,452
30,066
Taken
43,233
21,077
Mitigated
22,572
10,597
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Birritem420
King Arthur
13,370
1,275
0
3,634
15,386
14,779
544
5,995
9,391
717
43,115
W
14,326
6,023
193
1,748
6,141
2,282
1,247
2,167
3,974
47,224
0
W
Thanatos
Dusten_92185
Thanatos
8,801
1,582
0
5,022
8,539
4,016
0
4,436
4,103
0
28,251
L
Sylvanus
EATsleepLURK
Sylvanus
5,317
1,441
2,832
4,330
20,422
13,655
0
9,959
10,463
22,487
0
L
7,233
410
441
778
9,280
3,967
0
2,742
6,538
21,703
0
L
Danzaburou
PourBaby_Bender
Danzaburou
6,902
2,563
0
3,140
13,531
4,950
0
2,255
11,276
0
40,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
25,695
168
Minions Killed
126
0
Camps Cleared
0
713,810
Distance Traveled
615,522
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,701
808
47
4
0
246,816
0
W
Nu Wa
9,743
812
87
7
0
216,596
5
W
Thanatos
8,680
723
34
3
0
250,398
0
L
Sylvanus
9,195
766
27
2
0
196,103
1
L
Nox
7,718
643
36
3
0
217,347
0
L
Danzaburou
8,782
732
63
5
0
202,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role