Player Matchup

Terra
Terra
HolfDolf
Terra
Level 159
God Stats
3W - 2L
1,700 SR
Queue Stats
120W - 149L
1,539 Elo+
Party 1
Cupid
Cupid
Liam Geesen
Cupid
Level 151
God Stats
0W - 5L
1,327 SR
Queue Stats
150W - 183L
1,547 Elo+
Party 1
Mulan
Mulan
Scribbull
Mulan
Level 111
God Stats
7W - 7L
1,623 SR
Queue Stats
79W - 112L
1,530 Elo+
Party 1
Bastet
Bastet
SirInkington
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,467 Elo+
Party 1
Tiamat
Tiamat
Turkish Rage
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 104L
1,428 Elo+
Party 1
Team Averages
Level 119
1,530 SR
1,502 Elo+

VS

Team Averages
Level 163
1,430 SR
1,486 Elo+
Chiron
Chiron
Baby G2X
Chiron
Level 160
God Stats
3W - 9L
1,552 SR
Queue Stats
48W - 51L
1,559 Elo+
Solo
Ne Zha
Ne Zha
Bushman0011
Ne Zha
Level 148
God Stats
1W - 2L
1,294 SR
Queue Stats
126W - 115L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
DanteBD20
Baron Samedi
Level 190
God Stats
3W - 1L
1,602 SR
Queue Stats
40W - 42L
1,193 Elo+
Solo
Martichoras
Martichoras
DrOct
Martichoras
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 73L
1,594 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HorusOrTroll
Kumbhakarna
Level 155
God Stats
2W - 4L
1,199 SR
Queue Stats
398W - 355L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HolfDolf
Terra
10
0 / 3 / 1
6,075
434
3,977
11,166
9,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 1 / 0
6,846
489
5,298
11,018
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Scribbull
Mulan
12
1 / 4 / 0
7,034
502
7,102
15,569
8,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Bastet
11
1 / 3 / 1
6,625
473
6,869
12,780
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
12
0 / 2 / 0
6,823
487
6,344
7,679
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Baby G2X
Chiron
13
3 / 0 / 2
7,885
563
7,767
9,226
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
13
0 / 2 / 5
7,306
522
6,160
12,786
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
DanteBD20
Baron Samedi
13
4 / 0 / 2
7,715
551
8,406
7,926
7,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
DrOct
Martichoras
13
2 / 1 / 3
7,465
533
5,686
8,933
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
HorusOrTroll
Kumbhakarna
13
4 / 0 / 6
7,841
560
5,615
12,624
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
13
13
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
Baby G2X
Chiron
3
0
2
4
W
Ne Zha
0
2
5
1.25
W
Baron Samedi
DanteBD20
Baron Samedi
4
0
2
5
W
Martichoras
DrOct
Martichoras
2
1
3
3.5
L
Terra
HolfDolf
Terra
0
3
1
0.17
W
Kumbhakarna
HorusOrTroll
Kumbhakarna
4
0
6
7
L
1
1
0
1
L
Mulan
Scribbull
Mulan
1
4
0
0.25
L
Bastet
1
3
1
0.5
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
33,634
58,212
Taken
51,495
31,339
Mitigated
30,687
20,792
Healing
22,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Baby G2X
Chiron
7,767
2,421
590
3,786
9,226
4,071
891
3,347
5,475
0
66,049
W
Ne Zha
6,160
2,652
0
3,695
12,786
5,264
143
792
11,832
0
69,827
W
Baron Samedi
DanteBD20
Baron Samedi
8,406
1,460
426
4,118
7,926
7,212
0
444
7,436
50,087
366
W
Martichoras
DrOct
Martichoras
5,686
1,954
0
4,291
8,933
3,719
43
1,787
7,146
0
58,208
L
Terra
HolfDolf
Terra
3,977
456
653
2,787
11,166
9,333
0
1,954
9,212
23,138
0
W
Kumbhakarna
HorusOrTroll
Kumbhakarna
5,615
605
671
5,174
12,624
10,421
0
3,607
8,901
24,601
0
L
5,298
3,657
617
8,098
11,018
4,118
42
732
10,286
0
48,412
L
Mulan
Scribbull
Mulan
7,102
879
0
4,183
15,569
8,938
0
6,895
7,548
0
49,869
L
Bastet
6,869
2,195
0
2,148
12,780
4,979
0
1,934
10,846
0
51,143
L
Tiamat
6,344
141
0
2,306
7,679
3,971
0
916
6,665
53,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
38,212
397
Minions Killed
402
0
Camps Cleared
0
1,375,894
Distance Traveled
1,389,946
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,885
563
104
7
0
271,478
2
W
Ne Zha
7,306
522
91
7
0
315,011
2
W
Baron Samedi
7,715
551
75
5
0
249,673
0
W
Martichoras
7,465
533
103
7
0
264,644
0
L
Terra
6,075
434
36
3
0
273,763
2
W
Kumbhakarna
7,841
560
29
2
0
289,140
4
L
Cupid
6,846
489
87
6
0
260,625
0
L
Mulan
7,034
502
85
6
0
262,245
0
L
Bastet
6,625
473
71
5
0
315,057
0
L
Tiamat
6,823
487
118
8
0
264,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role