Player Matchup

Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BigMCharlamagne
Gilgamesh
Level 131
God Stats
4W - 0L
1,767 SR
Queue Stats
494W - 482L
1,482 Elo+
Party 1
Maui
Maui
DylanInXbox
Maui
Level 118
God Stats
11W - 7L
1,284 SR
Queue Stats
295W - 282L
1,514 Elo+
Party 1
Charybdis
Charybdis
GAMEDAY730
Charybdis
Level 101
God Stats
13W - 9L
1,487 SR
Queue Stats
34W - 28L
1,579 Elo+
Solo
Shiva
Shiva
Quantavias lll
Shiva
Level 119
God Stats
9W - 8L
1,843 SR
Queue Stats
332W - 316L
1,438 Elo+
Party 1
Team Averages
Level 111
1,576 SR
1,502 Elo+

VS

Team Averages
Level 85
1,613 SR
1,520 Elo+
Charybdis
Charybdis
Pawgyle
Charybdis
Level 118
God Stats
19W - 25L
1,499 SR
Queue Stats
43W - 58L
1,500 Elo+
Solo
Aphrodite
Aphrodite
RebootFlock
Aphrodite
Level 44
God Stats
0W - 1L
1,843 SR
Queue Stats
2W - 4L
1,311 Elo+
Solo
Guan Yu
Guan Yu
UwUing
Guan Yu
Level 25
God Stats
3W - 2L
1,890 SR
Queue Stats
22W - 18L
1,638 Elo+
Solo
Agni
Agni
lucb4952
Agni
Level 107
God Stats
0W - 3L
1,297 SR
Queue Stats
51W - 42L
1,561 Elo+
Solo
Athena
Athena
xPeachEaglex
Athena
Level 129
God Stats
1W - 2L
1,535 SR
Queue Stats
140W - 142L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 1 / 3
7,034
879
8,476
5,783
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
BigMCharlamagne
Gilgamesh
11
2 / 2 / 0
6,251
781
5,153
8,979
5,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 1 / 4
6,910
864
3,477
9,756
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
GAMEDAY730
Charybdis
14
3 / 0 / 2
6,978
872
7,542
7,341
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 1
6,299
787
5,375
5,575
5,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pawgyle
Charybdis
12
0 / 1 / 2
6,220
778
6,108
8,599
3,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
RebootFlock
Aphrodite
11
0 / 2 / 3
5,882
735
2,856
6,684
4,535
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
UwUing
Guan Yu
12
2 / 1 / 2
6,357
795
6,961
10,188
8,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
13
1 / 3 / 1
6,703
838
5,878
5,441
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
10
1 / 0 / 1
5,770
721
2,944
4,642
3,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
7
Kills
4
4
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
3
2.5
W
Gilgamesh
BigMCharlamagne
Gilgamesh
2
2
0
1
W
0
1
4
2
W
Charybdis
GAMEDAY730
Charybdis
3
0
2
4
L
Charybdis
Pawgyle
Charybdis
0
1
2
1
W
1
0
1
1.5
L
Aphrodite
RebootFlock
Aphrodite
0
2
3
0.75
L
Guan Yu
UwUing
Guan Yu
2
1
2
3
L
Agni
1
3
1
0.5
L
Athena
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,023
Damage
24,747
37,434
Taken
35,554
27,143
Mitigated
22,773
7,621
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,476
1,508
0
745
5,783
2,146
552
1,102
4,566
30,100
0
W
Gilgamesh
BigMCharlamagne
Gilgamesh
5,153
1,250
0
1,047
8,979
5,969
235
1,918
6,866
0
14,315
W
3,477
464
0
1,773
9,756
10,704
168
2,530
7,149
13,180
0
W
Charybdis
GAMEDAY730
Charybdis
7,542
3,615
0
2,513
7,341
3,006
1,001
3,297
3,966
0
29,611
L
Charybdis
Pawgyle
Charybdis
6,108
2,253
0
424
8,599
3,277
0
2,899
5,700
0
23,696
W
5,375
413
382
1,161
5,575
5,318
88
2,366
3,209
0
18,978
L
Aphrodite
RebootFlock
Aphrodite
2,856
337
2,991
2,436
6,684
4,535
0
2,677
4,007
10,077
0
L
Guan Yu
UwUing
Guan Yu
6,961
459
870
2,328
10,188
8,949
0
4,758
5,430
0
17,746
L
Agni
5,878
508
0
786
5,441
2,223
0
548
4,893
25,497
0
L
Athena
2,944
759
0
903
4,642
3,789
0
1,071
3,571
4,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,472
Gold Earned
30,932
197
Minions Killed
155
0
Camps Cleared
0
934,605
Distance Traveled
857,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,034
879
67
8
0
165,084
0
W
Gilgamesh
6,251
781
20
3
0
199,365
0
W
Maui
6,910
864
20
3
0
196,369
0
W
Charybdis
6,978
872
62
8
0
173,001
0
L
Charybdis
6,220
778
53
7
0
178,422
0
W
Shiva
6,299
787
28
4
0
200,786
0
L
Aphrodite
5,882
735
28
4
0
159,068
0
L
Guan Yu
6,357
795
18
2
0
225,310
0
L
Agni
6,703
838
55
7
0
170,216
0
L
Athena
5,770
721
1
0
0
124,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role