Player Matchup

Jing Wei
Jing Wei
ChronicN00B
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,385 Elo+
Party 2
Anubis
Anubis
Helbrecht7
Anubis
Level 65
God Stats
8W - 12L
1,520 SR
Queue Stats
583W - 535L
1,510 Elo+
Solo
Odin
Odin
Mase4546
Odin
Level 62
God Stats
0W - 3L
1,263 SR
Queue Stats
29W - 39L
1,373 Elo+
Party 2
Maui
Maui
NAMMMMI
Maui
Level 25
God Stats
8W - 6L
1,625 SR
Queue Stats
31W - 30L
1,391 Elo+
Party 2
Mercury
Mercury
confusedshoe7
Mercury
Level 54
God Stats
3W - 4L
1,256 SR
Queue Stats
48W - 49L
1,452 Elo+
Solo
Team Averages
Level 45
1,433 SR
1,422 Elo+

VS

Team Averages
Level 48
1,601 SR
1,479 Elo+
Nemesis
Nemesis
PanduhOG
Nemesis
Level 38
God Stats
2W - 0L
1,724 SR
Queue Stats
14W - 19L
1,428 Elo+
Solo
Thoth
Thoth
RebelRazorback
Thoth
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 38L
1,537 Elo+
Party 3
Yemoja
Yemoja
Reverense
Yemoja
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 157L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
Wonng
Hou Yi
Level 49
God Stats
2W - 1L
1,783 SR
Queue Stats
144W - 122L
1,489 Elo+
Party 1
Hercules
Hercules
jster14
Hercules
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChronicN00B
Jing Wei
8
0 / 1 / 1
4,886
489
4,995
9,187
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Helbrecht7
Anubis
11
1 / 0 / 0
6,234
623
2,616
4,241
1,720
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
8
0 / 2 / 1
5,258
526
223
6,886
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
NAMMMMI
Maui
7
0 / 4 / 1
5,025
503
3,049
10,631
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
11
2 / 1 / 1
6,761
676
4,377
7,409
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PanduhOG
Nemesis
10
2 / 0 / 4
5,758
576
5,617
7,479
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 0
6,034
603
3,384
3,826
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Reverense
Yemoja
8
1 / 0 / 5
5,585
559
2,574
6,434
3,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Wonng
Hou Yi
9
3 / 1 / 3
5,522
552
10,205
8,000
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
jster14
Hercules
9
0 / 1 / 0
4,418
442
2,418
6,011
3,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
8
8
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChronicN00B
Jing Wei
0
1
1
0.5
L
Anubis
Helbrecht7
Anubis
1
0
0
1
L
Odin
0
2
1
0.25
L
Maui
NAMMMMI
Maui
0
4
1
0.13
W
Nemesis
PanduhOG
Nemesis
2
0
4
4
W
2
1
0
2
W
Yemoja
Reverense
Yemoja
1
0
5
3.5
W
Hou Yi
Wonng
Hou Yi
3
1
3
4.5
L
Mercury
2
1
1
2.5
W
Hercules
jster14
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,260
Damage
24,198
38,354
Taken
31,750
17,658
Mitigated
13,204
10,538
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChronicN00B
Jing Wei
4,995
3,919
0
2,930
9,187
2,663
0
847
8,340
0
30,653
L
Anubis
Helbrecht7
Anubis
2,616
414
0
3,537
4,241
1,720
118
0
4,007
43,866
0
L
Odin
223
121
0
610
6,886
4,324
0
2,321
4,565
0
26,708
L
Maui
NAMMMMI
Maui
3,049
926
472
2,079
10,631
6,285
0
1,572
9,059
9,217
0
W
Nemesis
PanduhOG
Nemesis
5,617
2,529
0
876
7,479
2,706
0
599
6,880
0
38,214
W
3,384
43
0
500
3,826
1,077
0
0
3,826
39,703
0
W
Yemoja
Reverense
Yemoja
2,574
1,035
2,293
2,618
6,434
3,600
25
1,510
4,924
15,698
0
W
Hou Yi
Wonng
Hou Yi
10,205
6,295
0
3,910
8,000
2,737
424
940
7,060
0
37,146
L
Mercury
4,377
1,376
0
910
7,409
2,666
0
1,218
6,147
0
45,612
W
Hercules
jster14
Hercules
2,418
887
0
2,882
6,011
3,084
0
2,616
3,395
804
9,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
27,317
261
Minions Killed
221
0
Camps Cleared
0
993,372
Distance Traveled
1,011,288
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,886
489
56
6
0
201,578
0
L
Anubis
6,234
623
72
7
0
160,347
0
L
Odin
5,258
526
41
4
0
172,511
0
L
Maui
5,025
503
8
1
0
211,962
0
W
Nemesis
5,758
576
64
6
0
256,472
0
W
Thoth
6,034
603
71
7
0
198,975
2
W
Yemoja
5,585
559
23
2
0
173,904
0
W
Hou Yi
5,522
552
45
5
0
192,167
1
L
Mercury
6,761
676
84
8
0
246,974
0
W
Hercules
4,418
442
18
2
0
189,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role