Player Matchup

Sobek
Sobek
 
Sobek
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
IvanMoghard
Hachiman
Level 128
God Stats
1W - 2L
1,773 SR
Queue Stats
218W - 200L
1,454 Elo+
Solo
Olorun
Olorun
Space Sentinel
Olorun
Level 124
God Stats
16W - 21L
1,471 SR
Queue Stats
973W - 917L
1,478 Elo+
Solo
Nu Wa
Nu Wa
lilfro1
Nu Wa
Level 142
God Stats
15W - 21L
1,488 SR
Queue Stats
77W - 99L
1,459 Elo+
Solo
Team Averages
Level 140
1,546 SR
1,478 Elo+

VS

Team Averages
Level 117
1,579 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CAPTAIN HELO
Janus
Level 122
God Stats
1W - 2L
1,576 SR
Queue Stats
32W - 70L
1,425 Elo+
Party 1
Cernunnos
Cernunnos
Itchybunny896
Cernunnos
Level 86
God Stats
1W - 0L
1,589 SR
Queue Stats
11W - 9L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RazielTC
Cu Chulainn
Level 141
God Stats
1W - 1L
1,490 SR
Queue Stats
36W - 73L
1,443 Elo+
Party 1
Chang'e
Chang'e
Zhettwynz
Chang'e
Level 96
God Stats
7W - 3L
1,741 SR
Queue Stats
297W - 268L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 1 / 0
4,787
957
2,059
6,369
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Surtr
 
Surtr
8
0 / 1 / 0
3,912
782
2,137
4,611
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
IvanMoghard
Hachiman
9
0 / 1 / 0
4,015
803
1,913
4,955
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
4,075
815
1,733
3,966
1,541
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
lilfro1
Nu Wa
5
0 / 0 / 0
2,156
431
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 1
4,682
936
2,590
2,259
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 0
4,279
856
3,295
1,342
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Itchybunny896
Cernunnos
8
0 / 1 / 1
4,076
815
4,305
3,804
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
RazielTC
Cu Chulainn
10
2 / 0 / 0
4,496
899
3,605
4,254
3,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Zhettwynz
Chang'e
9
0 / 0 / 2
4,155
831
1,962
1,922
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
0
1
L
Surtr
 
Surtr
0
1
0
0
W
Neith
 
Neith
0
0
1
0.5
W
1
0
0
1
W
Cernunnos
Itchybunny896
Cernunnos
0
1
1
0.5
L
Hachiman
IvanMoghard
Hachiman
0
1
0
0
W
Cu Chulainn
RazielTC
Cu Chulainn
2
0
0
2
L
0
0
0
0
W
Chang'e
Zhettwynz
Chang'e
0
0
2
1
L
Nu Wa
lilfro1
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,842
Damage
15,757
19,901
Taken
13,581
10,588
Mitigated
6,441
6,345
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,059
28
0
2,799
6,369
4,256
0
1,859
4,510
10,862
0
L
Surtr
 
Surtr
2,137
596
515
835
4,611
3,007
0
1,764
2,847
211
9,324
W
Neith
 
Neith
2,590
1,098
0
939
2,259
922
26
831
1,428
0
18,059
W
3,295
169
0
424
1,342
491
0
762
580
10,340
0
W
Cernunnos
Itchybunny896
Cernunnos
4,305
2,107
0
911
3,804
1,329
0
1,012
2,792
0
11,214
L
Hachiman
IvanMoghard
Hachiman
1,913
1,439
0
1,187
4,955
1,784
0
841
4,114
0
8,216
W
Cu Chulainn
RazielTC
Cu Chulainn
3,605
543
0
671
4,254
3,028
0
701
3,553
0
13,350
L
1,733
196
237
772
3,966
1,541
0
793
3,173
10,172
0
W
Chang'e
Zhettwynz
Chang'e
1,962
197
1,002
1,050
1,922
671
0
549
1,373
9,693
0
L
Nu Wa
lilfro1
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,945
Gold Earned
21,688
72
Minions Killed
131
0
Camps Cleared
0
416,239
Distance Traveled
531,366
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,787
957
16
3
0
111,874
0
L
Surtr
3,912
782
17
3
0
115,653
0
W
Neith
4,682
936
39
8
0
106,672
0
W
Janus
4,279
856
20
4
0
107,595
0
W
Cernunnos
4,076
815
18
4
0
99,471
0
L
Hachiman
4,015
803
17
3
0
89,058
1
W
Cu Chulainn
4,496
899
15
3
0
108,958
0
L
Olorun
4,075
815
22
4
0
99,654
0
W
Chang'e
4,155
831
39
8
0
108,670
0
L
Nu Wa
2,156
431
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role