Player Matchup

Pele
Pele
A1_Andy04
Pele
Level 86
God Stats
5W - 5L
1,729 SR
Queue Stats
163W - 137L
1,486 Elo+
Solo
Martichoras
Martichoras
Magpie115
Martichoras
Level 87
God Stats
4W - 3L
1,369 SR
Queue Stats
40W - 58L
1,373 Elo+
Party 2
Zeus
Zeus
SuckonBeaz
Zeus
Level 94
God Stats
10W - 11L
1,599 SR
Queue Stats
200W - 174L
1,443 Elo+
Solo
Nike
Nike
ToxiC SoLDii3R
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 263L
1,486 Elo+
Solo
Cthulhu
Cthulhu
crakinskulz4fre
Cthulhu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 139L
1,484 Elo+
Party 2
Team Averages
Level 101
1,539 SR
1,454 Elo+

VS

Team Averages
Level 90
1,358 SR
1,392 Elo+
Hou Yi
Hou Yi
BenjiRivass
Hou Yi
Level 121
God Stats
0W - 2L
1,302 SR
Queue Stats
9W - 23L
1,353 Elo+
Party 1
Nox
Nox
Copo0604
Nox
Level 80
God Stats
1W - 5L
1,306 SR
Queue Stats
3W - 8L
1,323 Elo+
Party 1
Guan Yu
Guan Yu
DuelSummoner
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 107L
1,480 Elo+
Solo
Loki
Loki
Hollistics_
Loki
Level 61
God Stats
8W - 8L
1,523 SR
Queue Stats
353W - 366L
1,455 Elo+
Solo
Ares
Ares
shadom551
Ares
Level 101
God Stats
1W - 4L
1,157 SR
Queue Stats
13W - 23L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
3 / 1 / 1
4,925
704
4,855
5,283
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
Magpie115
Martichoras
7
1 / 2 / 0
4,014
573
3,693
5,143
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 0
4,859
694
1,461
3,326
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,949
707
1,578
4,876
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 0 / 2
4,211
602
3,647
5,213
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
1 / 2 / 1
3,933
562
4,282
6,228
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,496
642
1,000
2,868
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
DuelSummoner
Guan Yu
4
0 / 2 / 0
3,441
492
951
4,001
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
3 / 0 / 1
4,781
683
2,785
3,518
987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
5
0 / 1 / 2
3,966
567
2,053
7,493
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
4
4
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
3
1
1
3.5
L
Hou Yi
1
2
1
0.75
L
0
0
1
0.5
L
Guan Yu
DuelSummoner
Guan Yu
0
2
0
0
L
3
0
1
3.5
W
Martichoras
Magpie115
Martichoras
1
2
0
0.5
W
0
1
0
0
W
1
0
0
1
W
0
0
2
1
L
Ares
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,234
Damage
11,071
23,841
Taken
24,108
10,220
Mitigated
9,526
4,712
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,855
1,506
0
561
5,283
1,496
0
596
4,608
0
24,968
L
Hou Yi
4,282
2,389
0
2,873
6,228
1,829
54
1,343
4,885
0
23,559
L
1,000
94
0
615
2,868
946
0
1,147
1,549
22,224
0
L
Guan Yu
DuelSummoner
Guan Yu
951
216
0
1,031
4,001
1,726
0
0
4,001
0
11,507
L
2,785
787
0
616
3,518
987
0
264
3,226
0
19,861
W
Martichoras
Magpie115
Martichoras
3,693
1,490
282
1,256
5,143
1,637
444
1,024
4,119
0
23,277
W
1,461
44
0
90
3,326
827
0
625
2,591
34,087
0
W
1,578
402
0
983
4,876
2,989
0
0
4,813
0
36,246
W
3,647
160
308
1,232
5,213
3,271
225
688
4,525
14,883
0
L
Ares
2,053
56
289
1,718
7,493
4,038
0
2,154
5,339
6,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,958
Gold Earned
20,617
222
Minions Killed
138
0
Camps Cleared
0
753,921
Distance Traveled
680,417
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,925
704
47
7
0
180,465
0
L
Hou Yi
3,933
562
33
5
0
121,174
0
L
Nox
4,496
642
50
7
0
150,425
2
L
Guan Yu
3,441
492
20
3
0
82,127
0
L
Loki
4,781
683
30
4
0
180,581
0
W
Martichoras
4,014
573
26
4
0
130,895
2
W
Zeus
4,859
694
64
9
0
154,050
1
W
Nike
4,949
707
63
9
0
135,901
0
W
Cthulhu
4,211
602
22
3
0
152,610
0
L
Ares
3,966
567
5
1
0
146,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role