Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
BloatedMonster
Zhong Kui
Level 86
God Stats
2W - 1L
1,844 SR
Queue Stats
127W - 118L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shuckamuxus
Cu Chulainn
Level 66
God Stats
168W - 122L
1,579 SR
Queue Stats
476W - 444L
1,567 Elo+
Party 2
Lancelot
Lancelot
estafa_
Lancelot
Level 140
God Stats
2W - 6L
1,873 SR
Queue Stats
246W - 229L
1,613 Elo+
Party 3
Team Averages
Level 102
1,659 SR
1,541 Elo+

VS

Team Averages
Level 92
1,519 SR
1,580 Elo+
Morgan Le Fay
Morgan Le Fay
DepravedTyrant
Morgan Le Fay
Level 128
God Stats
1W - 3L
1,302 SR
Queue Stats
304W - 281L
1,544 Elo+
Solo
Ares
Ares
Lego6595
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 81L
1,546 Elo+
Party 1
Surtr
Surtr
Paranix
Surtr
Level 128
God Stats
9W - 2L
1,776 SR
Queue Stats
72W - 67L
1,538 Elo+
Party 1
Bastet
Bastet
SmiteEnjoyer99
Bastet
Level 17
God Stats
2W - 1L
1,303 SR
Queue Stats
45W - 47L
1,534 Elo+
Party 1
Izanami
Izanami
StevieRox
Izanami
Level 63
God Stats
13W - 5L
1,716 SR
Queue Stats
56W - 48L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 1 / 1
7,675
548
8,155
11,272
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
 
Maui
11
0 / 0 / 6
6,924
495
4,292
9,735
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
BloatedMonster
Zhong Kui
12
3 / 4 / 4
6,899
493
8,677
12,673
8,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Shuckamuxus
Cu Chulainn
11
2 / 4 / 0
6,901
493
10,545
14,181
8,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
estafa_
Lancelot
12
4 / 3 / 2
7,309
522
3,488
12,447
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DepravedTyrant
Morgan Le Fay
12
2 / 4 / 4
7,172
512
8,992
7,958
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ares
11
1 / 3 / 5
7,042
503
5,605
11,699
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Paranix
Surtr
13
5 / 2 / 1
8,021
573
7,508
12,029
9,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 1 / 3
7,768
555
8,970
12,163
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
StevieRox
Izanami
13
0 / 1 / 1
7,988
571
5,952
8,997
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
11
Kills
12
12
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
1
1
2.5
L
Maui
 
Maui
0
0
6
3
L
Zhong Kui
BloatedMonster
Zhong Kui
3
4
4
1.25
W
Morgan Le Fay
DepravedTyrant
Morgan Le Fay
2
4
4
1
W
Ares
1
3
5
1.17
W
Surtr
Paranix
Surtr
5
2
1
2.75
L
Cu Chulainn
Shuckamuxus
Cu Chulainn
2
4
0
0.5
W
4
1
3
5.5
W
Izanami
StevieRox
Izanami
0
1
1
0.5
L
Lancelot
estafa_
Lancelot
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,157
Damage
37,027
60,308
Taken
52,846
36,609
Mitigated
31,450
19,100
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,155
5,311
0
7,339
11,272
4,728
450
1,436
9,836
0
70,928
L
Maui
 
Maui
4,292
666
592
3,176
9,735
9,916
0
3,573
6,155
27,032
0
L
Zhong Kui
BloatedMonster
Zhong Kui
8,677
347
0
5,134
12,673
8,042
0
5,910
6,752
54,354
0
W
Morgan Le Fay
DepravedTyrant
Morgan Le Fay
8,992
1,665
0
1,391
7,958
3,493
402
3,614
4,344
46,466
0
W
Ares
5,605
337
325
2,316
11,699
9,900
31
5,096
6,603
11,848
0
W
Surtr
Paranix
Surtr
7,508
2,434
0
5,102
12,029
9,889
290
1,054
10,975
1,232
49,319
L
Cu Chulainn
Shuckamuxus
Cu Chulainn
10,545
1,326
0
843
14,181
8,529
0
1,470
12,711
0
56,589
W
8,970
2,488
0
2,971
12,163
4,420
0
2,655
9,508
0
43,244
W
Izanami
StevieRox
Izanami
5,952
4,256
0
4,794
8,997
3,748
2,078
550
8,447
0
80,515
L
Lancelot
estafa_
Lancelot
3,488
784
0
2,016
12,447
5,394
0
2,527
9,920
0
55,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,708
Gold Earned
37,991
432
Minions Killed
352
0
Camps Cleared
0
1,368,498
Distance Traveled
1,416,261
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,675
548
131
9
0
246,713
0
L
Maui
6,924
495
28
2
0
293,767
9
L
Zhong Kui
6,899
493
90
6
0
248,574
0
W
Morgan Le Fay
7,172
512
55
4
0
259,897
0
W
Ares
7,042
503
15
1
0
294,432
2
W
Surtr
8,021
573
79
6
0
275,363
0
L
Cu Chulainn
6,901
493
97
7
0
271,406
0
W
Bastet
7,768
555
59
4
0
327,622
0
W
Izanami
7,988
571
144
10
0
258,947
0
L
Lancelot
7,309
522
86
6
0
308,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role