Player Matchup

Morgan Le Fay
Morgan Le Fay
Ismashbuttons12
Morgan Le Fay
Level 111
God Stats
3W - 2L
1,792 SR
Queue Stats
61W - 40L
1,692 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YaBoyTRussell
Ah Muzen Cab
Level 149
God Stats
6W - 2L
1,774 SR
Queue Stats
94W - 53L
1,867 Elo+
Party 1
Achilles
Achilles
cardinalfan1696
Achilles
Level 159
God Stats
2W - 3L
1,371 SR
Queue Stats
140W - 100L
1,681 Elo+
Party 1
Kuzenbo
Kuzenbo
husky12830
Kuzenbo
Level 137
God Stats
2W - 3L
1,002 SR
Queue Stats
12W - 14L
1,323 Elo+
Solo
Zeus
Zeus
ismaPro007
Zeus
Level 119
God Stats
12W - 4L
1,919 SR
Queue Stats
81W - 71L
1,521 Elo+
Solo
Team Averages
Level 135
1,571 SR
1,617 Elo+

VS

Team Averages
Level 126
1,557 SR
1,547 Elo+
Tiamat
Tiamat
Ryan Bites
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 146L
1,488 Elo+
Solo
Thoth
Thoth
VraxxL-
Thoth
Level 162
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 147L
1,615 Elo+
Solo
King Arthur
King Arthur
angelarz
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 135L
1,465 Elo+
Solo
Martichoras
Martichoras
badydaddy
Martichoras
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Solo
Ravana
Ravana
llamaofdarknes
Ravana
Level 128
God Stats
2W - 3L
1,786 SR
Queue Stats
174W - 159L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ismashbuttons12
Morgan Le Fay
14
4 / 0 / 8
8,764
1,096
10,931
5,969
2,665
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
YaBoyTRussell
Ah Muzen Cab
15
6 / 0 / 8
9,669
1,209
13,609
9,086
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
14
0 / 1 / 9
8,215
1,027
7,395
7,845
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
husky12830
Kuzenbo
14
3 / 0 / 9
9,031
1,129
11,455
9,437
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 11
9,169
1,146
9,319
1,467
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

350

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ryan Bites
Tiamat
13
0 / 0 / 0
7,924
991
4,510
10,187
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
VraxxL-
Thoth
13
0 / 3 / 0
7,764
971
7,272
7,521
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
angelarz
King Arthur
13
0 / 3 / 0
7,623
953
2,393
14,482
12,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
badydaddy
Martichoras
13
0 / 2 / 1
7,843
980
7,181
10,136
4,585
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 0
8,028
1,004
9,671
13,843
6,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
16
Kills
1
1
Deaths
16
45
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ismashbuttons12
Morgan Le Fay
4
0
8
8
L
Tiamat
Ryan Bites
Tiamat
0
0
0
0
L
Thoth
VraxxL-
Thoth
0
3
0
0
W
Ah Muzen Cab
YaBoyTRussell
Ah Muzen Cab
6
0
8
10
L
King Arthur
angelarz
King Arthur
0
3
0
0
L
Martichoras
badydaddy
Martichoras
0
2
1
0.25
W
Achilles
0
1
9
4.5
W
Kuzenbo
husky12830
Kuzenbo
3
0
9
7.5
W
3
0
11
8.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,709
Damage
31,027
33,804
Taken
56,169
28,874
Mitigated
31,202
4,626
Healing
2,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ismashbuttons12
Morgan Le Fay
10,931
840
0
620
5,969
2,665
0
2,064
3,905
18,749
0
L
Tiamat
Ryan Bites
Tiamat
4,510
218
0
1,157
10,187
5,045
0
4,990
4,650
21,422
0
L
Thoth
VraxxL-
Thoth
7,272
262
0
300
7,521
2,874
0
4,652
2,379
25,769
0
W
Ah Muzen Cab
YaBoyTRussell
Ah Muzen Cab
13,609
5,141
0
1,062
9,086
3,937
0
4,027
5,000
0
32,523
L
King Arthur
angelarz
King Arthur
2,393
367
0
0
14,482
12,272
0
7,387
6,216
0
11,716
L
Martichoras
badydaddy
Martichoras
7,181
1,958
0
599
10,136
4,585
0
6,631
3,134
0
21,428
W
Achilles
7,395
1,146
0
1,510
7,845
7,821
0
1,924
5,876
0
21,491
W
Kuzenbo
husky12830
Kuzenbo
11,455
3,752
81
1,353
9,437
14,037
0
3,190
6,165
17,910
0
W
9,319
330
0
0
1,467
414
0
364
1,076
23,981
0
L
9,671
2,459
0
202
13,843
6,426
0
6,004
7,130
0
18,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
39,182
155
Minions Killed
152
5
Camps Cleared
7
852,319
Distance Traveled
748,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,764
1,096
21
3
0
175,801
0
L
Tiamat
7,924
991
50
6
2
164,405
0
L
Thoth
7,764
971
36
5
1
134,521
0
W
Ah Muzen Cab
9,669
1,209
40
5
3
162,857
0
L
King Arthur
7,623
953
16
2
0
159,186
0
L
Martichoras
7,843
980
35
4
0
149,575
0
W
Achilles
8,215
1,027
38
5
1
180,084
0
W
Kuzenbo
9,031
1,129
13
2
0
172,753
0
W
Zeus
9,169
1,146
43
5
1
160,824
0
L
Ravana
8,028
1,004
15
2
4
141,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role