Player Matchup

Tsukuyomi
Tsukuyomi
AlexandrTheGr8t
Tsukuyomi
Level 106
God Stats
9W - 6L
1,512 SR
Queue Stats
88W - 64L
1,526 Elo+
Party 1
Thanatos
Thanatos
BabyEevee
Thanatos
Level 15
God Stats
4W - 0L
1,795 SR
Queue Stats
37W - 8L
1,779 Elo+
Party 3
Fenrir
Fenrir
BakasuraGTI
Fenrir
Level 155
God Stats
1W - 0L
1,720 SR
Queue Stats
27W - 17L
1,589 Elo+
Solo
Hel
Hel
ZephyrOfTheGale
Hel
Level 45
God Stats
1W - 1L
1,556 SR
Queue Stats
30W - 16L
1,613 Elo+
Party 1
Nox
Nox
sickdawg
Nox
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
99W - 95L
1,633 Elo+
Party 3
Team Averages
Level 77
1,616 SR
1,628 Elo+

VS

Team Averages
Level 58
1,501 SR
1,484 Elo+
Hel
Hel
Bambi0659
Hel
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 146L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
HarryGarfield
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Haskashi
Mercury
Level 89
God Stats
6W - 4L
1,783 SR
Queue Stats
101W - 108L
1,452 Elo+
Party 4
Athena
Athena
SadButDope
Athena
Level 106
God Stats
1W - 5L
1,220 SR
Queue Stats
258W - 263L
1,503 Elo+
Party 2
Chronos
Chronos
SrVax
Chronos
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 20L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlexandrTheGr8t
Tsukuyomi
12
0 / 0 / 14
7,529
502
8,719
9,850
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
BabyEevee
Thanatos
16
16 / 1 / 4
10,117
674
16,881
14,359
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
14
5 / 1 / 1
8,897
593
8,092
13,043
7,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 10
7,390
493
3,476
7,465
4,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 1 / 5
8,735
582
10,954
8,677
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,817
388
6,081
12,925
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
HarryGarfield
Sun Wukong
10
1 / 4 / 0
6,229
415
5,331
12,585
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Haskashi
Mercury
11
1 / 3 / 1
6,619
441
3,722
11,347
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
SadButDope
Athena
9
1 / 3 / 0
6,427
428
4,104
13,252
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
SrVax
Chronos
9
0 / 7 / 1
5,949
397
7,642
12,087
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
24
Kills
3
3
Deaths
24
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlexandrTheGr8t
Tsukuyomi
0
0
14
7
W
Thanatos
BabyEevee
Thanatos
16
1
4
18
W
Fenrir
5
1
1
5.5
L
0
7
1
0.07
L
Sun Wukong
HarryGarfield
Sun Wukong
1
4
0
0.25
L
Mercury
Haskashi
Mercury
1
3
1
0.5
L
Athena
SadButDope
Athena
1
3
0
0.33
L
Chronos
SrVax
Chronos
0
7
1
0.07
W
0
0
10
5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,122
Damage
26,880
53,394
Taken
62,196
26,046
Mitigated
31,853
33,228
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlexandrTheGr8t
Tsukuyomi
8,719
2,707
0
660
9,850
3,785
827
3,928
5,895
0
55,621
W
Thanatos
BabyEevee
Thanatos
16,881
6,342
0
15,904
14,359
6,652
1,609
2,860
11,322
0
88,982
W
Fenrir
8,092
2,228
0
4,820
13,043
7,931
102
1,712
10,851
0
57,885
L
6,081
1,382
1,006
2,125
12,925
4,662
0
5,800
7,114
31,009
0
L
Sun Wukong
HarryGarfield
Sun Wukong
5,331
1,877
0
974
12,585
9,285
0
859
11,710
0
32,739
L
Mercury
Haskashi
Mercury
3,722
2,390
0
1,050
11,347
3,102
0
963
10,384
0
39,999
L
Athena
SadButDope
Athena
4,104
741
0
2,399
13,252
11,387
0
4,603
8,638
20,210
0
L
Chronos
SrVax
Chronos
7,642
2,358
0
586
12,087
3,417
0
2,154
9,920
38,718
0
W
3,476
370
5,245
5,349
7,465
4,060
380
3,888
3,577
21,209
0
W
10,954
940
0
1,250
8,677
3,618
809
4,810
3,430
64,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,668
Gold Earned
31,041
414
Minions Killed
264
0
Camps Cleared
0
1,506,596
Distance Traveled
1,448,549
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,529
502
88
6
0
333,502
0
W
Thanatos
10,117
674
103
7
0
343,775
0
W
Fenrir
8,897
593
96
6
0
258,721
5
L
Hel
5,817
388
56
4
0
246,237
2
L
Sun Wukong
6,229
415
49
3
0
292,689
4
L
Mercury
6,619
441
58
4
0
367,296
0
L
Athena
6,427
428
33
2
0
274,723
0
L
Chronos
5,949
397
68
5
0
267,604
0
W
Hel
7,390
493
20
1
0
288,982
4
W
Nox
8,735
582
107
7
0
281,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role