Player Matchup

Izanami
Izanami
KillBrutus_23
Izanami
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 51L
1,452 Elo+
Solo
Cerberus
Cerberus
LeonIsCool
Cerberus
Level 17
God Stats
5W - 3L
1,627 SR
Queue Stats
87W - 70L
1,553 Elo+
Party 1
Hera
Hera
MK dat angle
Hera
Level 88
God Stats
12W - 10L
1,566 SR
Queue Stats
172W - 125L
1,613 Elo+
Party 1
Fenrir
Fenrir
MNV_NX
Fenrir
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 103L
1,528 Elo+
Solo
Atlas
Atlas
duffbeer222
Atlas
Level 63
God Stats
3W - 2L
1,627 SR
Queue Stats
49W - 29L
1,572 Elo+
Party 1
Team Averages
Level 72
1,564 SR
1,544 Elo+

VS

Team Averages
Level 137
1,638 SR
1,569 Elo+
Heimdallr
Heimdallr
Dps_Lucio_XD
Heimdallr
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 31L
1,778 Elo+
Party 2
Bacchus
Bacchus
TurquoiseBook89
Bacchus
Level 149
God Stats
1W - 1L
1,697 SR
Queue Stats
17W - 24L
1,390 Elo+
Solo
Athena
Athena
Vosyli
Athena
Level 156
God Stats
63W - 30L
1,736 SR
Queue Stats
1,098W - 712L
1,739 Elo+
Party 2
Hercules
Hercules
jutgh61
Hercules
Level 117
God Stats
1W - 4L
1,757 SR
Queue Stats
255W - 244L
1,401 Elo+
Solo
Hel
Hel
laurenceelliottt
Hel
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 231L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
4
0 / 1 / 0
3,032
606
1,687
3,540
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LeonIsCool
Cerberus
7
1 / 0 / 1
4,020
804
1,703
1,906
886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

7
3 / 0 / 0
4,350
870
1,470
1,954
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
MNV_NX
Fenrir
6
1 / 0 / 1
3,822
764
1,311
4,475
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,318
664
1,527
3,198
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dps_Lucio_XD
Heimdallr
5
1 / 0 / 1
3,425
685
2,978
3,302
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 2
3,350
670
1,363
3,132
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
Vosyli
Athena
6
1 / 0 / 0
3,539
708
580
2,533
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
jutgh61
Hercules
3
0 / 2 / 0
2,876
575
114
2,607
764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 0
3,258
652
881
3,602
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
2
2
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dps_Lucio_XD
Heimdallr
1
0
1
1.5
W
Izanami
0
1
0
0
W
Cerberus
LeonIsCool
Cerberus
1
0
1
1.5
W
3
0
0
3
W
Fenrir
MNV_NX
Fenrir
1
0
1
1.5
L
0
0
2
1
L
Athena
Vosyli
Athena
1
0
0
1
W
0
1
0
0
L
Hercules
jutgh61
Hercules
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,698
Damage
5,916
15,073
Taken
15,176
5,708
Mitigated
5,735
6,014
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dps_Lucio_XD
Heimdallr
2,978
1,835
0
2,469
3,302
982
0
861
2,441
0
18,652
W
Izanami
1,687
1,428
111
1,176
3,540
1,005
0
1,073
2,467
0
12,916
W
Cerberus
LeonIsCool
Cerberus
1,703
325
0
1,314
1,906
886
0
55
1,851
19,727
0
W
1,470
415
0
625
1,954
547
0
914
1,040
25,681
0
W
Fenrir
MNV_NX
Fenrir
1,311
432
0
1,063
4,475
1,392
0
325
4,150
0
16,346
L
1,363
336
0
1,521
3,132
1,942
0
595
2,537
7,232
0
L
Athena
Vosyli
Athena
580
346
0
1,615
2,533
978
0
71
2,462
16,051
0
W
1,527
711
122
1,603
3,198
1,878
0
457
2,741
7,566
0
L
Hercules
jutgh61
Hercules
114
114
0
74
2,607
764
0
1,459
904
0
7,708
L
881
95
70
834
3,602
1,069
0
1,470
2,132
14,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,542
Gold Earned
16,448
164
Minions Killed
118
0
Camps Cleared
0
507,232
Distance Traveled
503,770
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,425
685
30
6
0
90,594
0
W
Izanami
3,032
606
32
6
0
99,799
0
W
Cerberus
4,020
804
46
9
0
84,697
0
W
Hera
4,350
870
45
9
0
100,317
0
W
Fenrir
3,822
764
34
7
0
116,482
0
L
Bacchus
3,350
670
10
2
0
107,111
1
L
Athena
3,539
708
34
7
0
137,699
0
W
Atlas
3,318
664
7
1
0
105,937
0
L
Hercules
2,876
575
12
2
0
64,214
0
L
Hel
3,258
652
32
6
0
104,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role