Player Matchup

Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold III
ItsGumbo
Zeus
Gold III
Level 121
God Stats
3W - 1L
1,458 SR
Queue Stats
77W - 66L
1,667 MMR
Solo
Pele
Pele
Bronze III
Riley01
Pele
Bronze III
Level 49
God Stats
1W - 1L
1,861 SR
Queue Stats
20W - 27L
1,600 MMR
Party 1
Terra
Terra
Gold III
oVeganOrGoNoHome
Terra
Gold III
Level 133
God Stats
6W - 9L
1,474 SR
Queue Stats
480W - 469L
1,573 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,559 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,701 SR
1,610 MMR
Surtr
Surtr
Gold III
DemonOvHelheim
Surtr
Gold III
Level 183
God Stats
1W - 0L
1,365 SR
Queue Stats
34W - 37L
1,572 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Saint300mlDNACPR
Kumbhakarna
Silver II
Level 149
God Stats
3W - 0L
1,872 SR
Queue Stats
16W - 9L
1,469 MMR
Party 2
Ne Zha
Ne Zha
Silver I
SaintJürgen
Ne Zha
Silver I
Level 157
God Stats
10W - 3L
1,778 SR
Queue Stats
14W - 6L
1,646 MMR
Party 2
Chiron
Chiron
Gold I
TrashStacks
Chiron
Gold I
Level 157
God Stats
15W - 7L
1,768 SR
Queue Stats
209W - 211L
1,680 MMR
Solo
Discordia
Discordia
Gold IV
andy2937423748il
Discordia
Gold IV
Level 64
God Stats
1W - 0L
1,722 SR
Queue Stats
62W - 59L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 4 / 1
5,574
557
3,749
8,808
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
 
Apollo
8
0 / 1 / 0
4,950
495
3,453
7,107
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
0 / 4 / 2
5,396
540
3,969
8,088
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Pele
Riley01
Pele
11
2 / 2 / 0
6,231
623
5,466
11,025
5,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

6
1 / 2 / 0
4,704
470
1,633
7,311
4,950
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MauiSusanoCliodhnaAo Kuang

VS

Bans
Yu HuangCu ChulainnHun BatzHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,661
666
7,433
9,926
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
Saint300mlDNACPR
Kumbhakarna
9
0 / 1 / 5
5,663
566
2,149
10,294
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
12
6 / 1 / 3
6,855
686
7,268
7,082
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
11
0 / 0 / 1
5,944
594
4,079
4,787
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
11
4 / 2 / 3
6,274
627
7,797
4,549
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
13
13
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
4
1
0.63
L
Apollo
 
Apollo
0
1
0
0
W
3
2
3
2.25
L
Zeus
0
4
2
0.25
L
Pele
Riley01
Pele
2
2
0
1
W
Kumbhakarna
Saint300mlDNACPR
Kumbhakarna
0
1
5
2.5
W
Ne Zha
6
1
3
7.5
W
Chiron
0
0
1
0.5
W
Discordia
4
2
3
2.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,270
Damage
28,726
42,339
Taken
36,638
18,575
Mitigated
17,620
13,640
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,749
1,330
0
540
8,808
2,980
0
2,608
6,200
0
33,860
L
Apollo
 
Apollo
3,453
2,161
0
2,589
7,107
2,376
0
1,096
6,011
0
35,347
W
7,433
2,895
0
4,643
9,926
5,710
0
126
9,197
694
50,042
L
Zeus
3,969
661
0
1,250
8,088
2,568
0
3,911
4,177
36,471
0
L
Pele
Riley01
Pele
5,466
1,810
0
5,468
11,025
5,701
210
340
10,685
0
50,828
W
Kumbhakarna
Saint300mlDNACPR
Kumbhakarna
2,149
252
0
2,203
10,294
5,958
0
2,255
7,915
11,927
0
W
Ne Zha
7,268
2,260
0
1,771
7,082
3,009
0
1,674
5,266
0
53,185
W
Chiron
4,079
1,095
282
1,552
4,787
1,812
0
235
4,552
0
46,551
W
Discordia
7,797
109
0
918
4,549
1,131
0
906
3,509
40,984
0
L
1,633
342
1,449
2,344
7,311
4,950
0
2,382
4,929
9,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
31,397
285
Minions Killed
349
0
Camps Cleared
0
967,648
Distance Traveled
1,143,154
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,574
557
54
5
0
241,281
1
L
Apollo
4,950
495
52
5
0
192,234
2
W
Surtr
6,661
666
76
8
0
205,711
6
L
Zeus
5,396
540
81
8
0
188,962
0
L
Pele
6,231
623
85
9
0
197,500
2
W
Kumbhakarna
5,663
566
16
2
0
234,541
0
W
Ne Zha
6,855
686
81
8
0
261,696
2
W
Chiron
5,944
594
99
10
0
227,918
4
W
Discordia
6,274
627
77
8
0
213,288
0
L
Terra
4,704
470
13
1
0
147,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role