Player Matchup

Susano
Susano
 
Susano
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HitMyBDuggy
Surtr
Level 94
God Stats
11W - 11L
1,602 SR
Queue Stats
179W - 170L
1,458 Elo+
Solo
Team Averages
Level 138
1,520 SR
1,492 Elo+

VS

Team Averages
Level 87
1,550 SR
1,452 Elo+
Amaterasu
Amaterasu
Cosmoday2020
Amaterasu
Level 132
God Stats
1W - 0L
1,771 SR
Queue Stats
32W - 32L
1,587 Elo+
Party 1
Ishtar
Ishtar
Dam1n1_26
Ishtar
Level 7
God Stats
1W - 4L
1,302 SR
Queue Stats
6W - 15L
1,232 Elo+
Party 2
Jormungandr
Jormungandr
ThomiTsunami
Jormungandr
Level 82
God Stats
10W - 5L
1,597 SR
Queue Stats
300W - 275L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
Xx6RocKStaR6xX
Zhong Kui
Level 68
God Stats
8W - 7L
1,502 SR
Queue Stats
200W - 203L
1,474 Elo+
Party 2
Scylla
Scylla
alecks_FungiGod
Scylla
Level 147
God Stats
2W - 4L
1,577 SR
Queue Stats
117W - 128L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
5 / 2 / 0
8,555
570
7,118
14,121
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
 
Rama
14
3 / 0 / 1
7,996
533
9,204
9,630
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
 
Merlin
12
1 / 4 / 2
7,801
520
8,818
11,951
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
 
Sylvanus
7
0 / 1 / 0
5,601
373
933
4,997
3,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 4 / 1
7,625
508
7,013
15,053
8,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cosmoday2020
Amaterasu
13
0 / 3 / 2
7,909
527
6,453
13,224
9,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Dam1n1_26
Ishtar
12
0 / 2 / 1
6,687
446
4,312
7,202
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ThomiTsunami
Jormungandr
11
1 / 2 / 0
7,461
497
5,181
11,679
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Xx6RocKStaR6xX
Zhong Kui
14
4 / 3 / 1
8,580
572
11,284
15,439
10,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 2
9,608
641
9,862
8,265
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
11
Kills
10
11
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
2
0
2.5
L
Rama
 
Rama
3
0
1
3.5
L
Merlin
 
Merlin
1
4
2
0.5
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Amaterasu
Cosmoday2020
Amaterasu
0
3
2
0.33
W
Ishtar
Dam1n1_26
Ishtar
0
2
1
0.25
L
2
4
1
0.63
W
Jormungandr
ThomiTsunami
Jormungandr
1
2
0
0.5
W
Zhong Kui
Xx6RocKStaR6xX
Zhong Kui
4
3
1
1.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,086
Damage
37,092
55,752
Taken
55,809
27,139
Mitigated
35,749
23,465
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,118
1,475
0
6,506
14,121
5,997
0
5,774
8,347
0
61,430
L
Rama
 
Rama
9,204
8,330
0
6,299
9,630
4,165
0
4,020
5,610
0
63,155
L
Merlin
 
Merlin
8,818
1,060
0
2,424
11,951
4,903
561
10,220
1,731
59,131
0
L
Sylvanus
 
Sylvanus
933
380
1,048
2,022
4,997
3,212
0
1,402
3,595
9,040
0
W
Amaterasu
Cosmoday2020
Amaterasu
6,453
3,730
0
4,636
13,224
9,332
42
37
13,187
0
62,184
W
Ishtar
Dam1n1_26
Ishtar
4,312
2,941
0
2,608
7,202
3,002
0
208
6,994
0
26,644
L
7,013
3,345
0
5,166
15,053
8,862
0
4,911
10,142
161
51,677
W
Jormungandr
ThomiTsunami
Jormungandr
5,181
1,610
730
3,208
11,679
10,242
0
1,635
10,044
42,294
0
W
Zhong Kui
Xx6RocKStaR6xX
Zhong Kui
11,284
2,382
742
6,723
15,439
10,365
1,019
7,042
8,397
52,791
0
W
9,862
1,473
0
4,430
8,265
2,808
619
898
7,367
85,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,578
Gold Earned
40,245
400
Minions Killed
431
0
Camps Cleared
0
1,176,836
Distance Traveled
1,461,510
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,555
570
88
6
0
315,665
0
L
Rama
7,996
533
121
8
0
291,603
2
L
Merlin
7,801
520
95
6
0
221,393
0
L
Sylvanus
5,601
373
11
1
0
132,973
1
W
Amaterasu
7,909
527
115
8
0
330,678
3
W
Ishtar
6,687
446
55
4
0
297,807
0
L
Surtr
7,625
508
85
6
0
215,202
0
W
Jormungandr
7,461
497
48
3
0
287,247
0
W
Zhong Kui
8,580
572
69
5
0
249,713
0
W
Scylla
9,608
641
144
10
0
296,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role