Player Matchup

Shiva
Shiva
HolfDolf
Shiva
Level 159
God Stats
0W - 2L
1,314 SR
Queue Stats
120W - 149L
1,559 Elo+
Party 2
Ares
Ares
Liam Geesen
Ares
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 183L
1,567 Elo+
Party 2
Fenrir
Fenrir
SirInkington
Fenrir
Level 107
God Stats
0W - 2L
1,321 SR
Queue Stats
36W - 62L
1,484 Elo+
Party 2
Poseidon
Poseidon
Turkish Rage
Poseidon
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 104L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
amposte503
Jing Wei
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 107L
1,629 Elo+
Solo
Team Averages
Level 126
1,427 SR
1,536 Elo+

VS

Team Averages
Level 123
1,570 SR
1,605 Elo+
He Bo
He Bo
RyomenSukuna
He Bo
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 67L
1,642 Elo+
Party 1
Fenrir
Fenrir
SaucyLoki
Fenrir
Level 104
God Stats
3W - 0L
1,714 SR
Queue Stats
108W - 73L
1,631 Elo+
Party 1
Janus
Janus
chancesr1
Janus
Level 149
God Stats
5W - 1L
1,636 SR
Queue Stats
98W - 74L
1,599 Elo+
Party 1
Sun Wukong
Sun Wukong
ticulobgonbgon
Sun Wukong
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 96L
1,626 Elo+
Party 3
Arachne
Arachne
zOptions
Arachne
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 72L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HolfDolf
Shiva
13
1 / 2 / 0
7,195
514
8,974
13,986
14,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 2
7,128
509
4,781
10,313
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
0 / 4 / 2
6,180
441
3,368
12,980
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Turkish Rage
Poseidon
13
0 / 4 / 2
7,002
500
3,144
7,196
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
amposte503
Jing Wei
12
2 / 4 / 1
7,073
505
6,418
12,023
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
6,630
474
10,508
8,533
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
SaucyLoki
Fenrir
13
5 / 3 / 1
7,859
561
10,273
13,401
6,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
chancesr1
Janus
14
5 / 0 / 2
8,318
594
5,704
4,851
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ticulobgonbgon
Sun Wukong
14
0 / 0 / 1
7,871
562
6,427
12,837
8,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
zOptions
Arachne
13
5 / 0 / 1
7,466
533
7,561
8,478
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
16
16
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
HolfDolf
Shiva
1
2
0
0.5
L
2
2
2
1.5
W
1
2
9
2.75
W
Fenrir
SaucyLoki
Fenrir
5
3
1
1.83
L
Fenrir
0
4
2
0.25
L
Poseidon
Turkish Rage
Poseidon
0
4
2
0.25
L
Jing Wei
amposte503
Jing Wei
2
4
1
0.63
W
Janus
chancesr1
Janus
5
0
2
6
W
Sun Wukong
ticulobgonbgon
Sun Wukong
0
0
1
0.5
W
Arachne
zOptions
Arachne
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
40,473
56,498
Taken
48,100
35,403
Mitigated
23,416
12,753
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
HolfDolf
Shiva
8,974
1,053
0
2,874
13,986
14,031
0
1,751
12,235
1,614
61,523
L
4,781
439
0
2,830
10,313
9,198
0
4,789
5,524
19,367
0
W
10,508
819
209
1,436
8,533
2,584
93
1,935
6,554
30,060
0
W
Fenrir
SaucyLoki
Fenrir
10,273
3,765
0
4,357
13,401
6,120
832
1,289
12,080
0
52,763
L
Fenrir
3,368
375
0
2,094
12,980
5,998
0
5,512
7,468
0
39,985
L
Poseidon
Turkish Rage
Poseidon
3,144
214
0
1,090
7,196
2,200
0
2,417
4,779
68,064
0
L
Jing Wei
amposte503
Jing Wei
6,418
4,070
0
3,865
12,023
3,976
0
1,743
10,280
0
50,004
W
Janus
chancesr1
Janus
5,704
649
0
750
4,851
2,020
0
1,816
2,981
80,153
0
W
Sun Wukong
ticulobgonbgon
Sun Wukong
6,427
1,204
0
5,840
12,837
8,999
0
510
12,327
0
66,798
W
Arachne
zOptions
Arachne
7,561
4,421
0
3,028
8,478
3,693
0
2,904
5,482
0
36,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
38,144
436
Minions Killed
435
0
Camps Cleared
0
1,401,734
Distance Traveled
1,483,515
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,195
514
106
8
0
263,149
0
L
Ares
7,128
509
28
2
0
280,106
0
W
He Bo
6,630
474
46
3
0
272,548
4
W
Fenrir
7,859
561
71
5
0
269,952
4
L
Fenrir
6,180
441
62
4
0
315,130
2
L
Poseidon
7,002
500
154
11
0
269,895
5
L
Jing Wei
7,073
505
86
6
0
273,454
0
W
Janus
8,318
594
150
11
0
302,343
2
W
Sun Wukong
7,871
562
115
8
0
289,885
0
W
Arachne
7,466
533
53
4
0
348,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role