Player Matchup

Thor
Thor
CreepingDeath249
Thor
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,416 Elo+
Solo
Agni
Agni
Juan51
Agni
Level 84
God Stats
0W - 2L
1,300 SR
Queue Stats
126W - 117L
1,490 Elo+
Party 1
Surtr
Surtr
NotGalel
Surtr
Level 63
God Stats
0W - 1L
1,359 SR
Queue Stats
68W - 64L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Oakensongs
Ah Muzen Cab
Level 84
God Stats
0W - 2L
1,325 SR
Queue Stats
44W - 63L
1,446 Elo+
Solo
Artio
Artio
TheArdanian
Artio
Level 144
God Stats
0W - 1L
1,273 SR
Queue Stats
21W - 24L
1,470 Elo+
Solo
Team Averages
Level 103
1,352 SR
1,470 Elo+

VS

Team Averages
Level 143
1,447 SR
1,618 Elo+
Skadi
Skadi
Mid Assassin458
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,729 Elo+
Party 2
Hercules
Hercules
OlSwampNads
Hercules
Level 178
God Stats
8W - 5L
1,178 SR
Queue Stats
614W - 468L
1,539 Elo+
Solo
Zeus
Zeus
SOBchili
Zeus
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 113L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
TheForeverHero
Kuzenbo
Level 125
God Stats
7W - 6L
1,558 SR
Queue Stats
238W - 237L
1,530 Elo+
Solo
Ne Zha
Ne Zha
artillery4u
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
5,050
1,010
2,198
2,719
831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
Juan51
Agni
8
0 / 4 / 5
4,875
975
6,066
5,535
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
NotGalel
Surtr
11
2 / 3 / 3
5,526
1,105
5,027
7,540
7,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Oakensongs
Ah Muzen Cab
11
2 / 2 / 3
5,785
1,157
5,746
5,238
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
1,252
250
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,394
1,279
3,449
4,005
1,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
OlSwampNads
Hercules
11
1 / 1 / 7
6,247
1,249
3,256
8,236
5,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
12
1 / 1 / 6
6,531
1,306
5,448
3,114
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 8
5,773
1,155
2,107
6,261
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
12
5 / 1 / 3
6,993
1,399
5,570
4,640
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
5
Kills
10
10
Deaths
5
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Agni
Juan51
Agni
0
4
5
0.63
W
3
1
3
4.5
L
Surtr
NotGalel
Surtr
2
3
3
1.17
L
Ah Muzen Cab
Oakensongs
Ah Muzen Cab
2
2
3
1.75
W
Hercules
OlSwampNads
Hercules
1
1
7
4.5
W
Zeus
1
1
6
4
L
0
0
0
0
W
0
1
8
4
W
Ne Zha
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
19,830
21,032
Taken
26,256
11,955
Mitigated
14,736
5,489
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,198
0
38
316
2,719
831
0
1,046
1,673
0
3,501
L
Agni
Juan51
Agni
6,066
354
202
744
5,535
1,697
0
2,321
3,214
8,156
0
W
3,449
1,774
537
1,201
4,005
1,675
2,728
504
3,501
0
9,188
L
Surtr
NotGalel
Surtr
5,027
1,746
244
2,421
7,540
7,426
0
3,321
4,219
152
8,465
L
Ah Muzen Cab
Oakensongs
Ah Muzen Cab
5,746
1,155
151
1,373
5,238
2,001
0
867
4,371
0
13,524
W
Hercules
OlSwampNads
Hercules
3,256
956
886
4,180
8,236
5,244
440
2,084
6,152
0
5,546
W
Zeus
5,448
392
361
799
3,114
960
2,266
371
2,743
15,594
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,107
735
236
1,134
6,261
4,615
990
1,435
4,826
5,570
0
W
Ne Zha
5,570
727
565
1,329
4,640
2,242
2,041
1,796
2,844
0
11,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,488
Gold Earned
31,938
31
Minions Killed
86
0
Camps Cleared
0
328,690
Distance Traveled
483,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,050
1,010
5
1
0
50,840
0
L
Agni
4,875
975
7
1
0
86,617
0
W
Skadi
6,394
1,279
21
4
0
84,563
0
L
Surtr
5,526
1,105
10
2
0
94,374
0
L
Ah Muzen Cab
5,785
1,157
9
2
0
96,859
0
W
Hercules
6,247
1,249
13
3
0
109,868
0
W
Zeus
6,531
1,306
32
6
0
74,049
0
L
Artio
1,252
250
0
0
0
0
0
W
Kuzenbo
5,773
1,155
7
1
0
104,209
0
W
Ne Zha
6,993
1,399
13
3
0
110,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role