Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Tripfluxxx
Janus
Level 17
God Stats
6W - 11L
1,490 SR
Queue Stats
247W - 308L
1,258 Elo+
Party 2
Fenrir
Fenrir
donbearking
Fenrir
Level 84
God Stats
3W - 6L
1,407 SR
Queue Stats
10W - 31L
1,166 Elo+
Party 2
Team Averages
Level 47
1,466 SR
1,308 Elo+

VS

Team Averages
Level 42
1,445 SR
1,327 Elo+
Artio
Artio
AbbyLongLegs
Artio
Level 29
God Stats
1W - 0L
1,581 SR
Queue Stats
17W - 16L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
Gswizzle01
Nu Wa
Level 64
God Stats
13W - 8L
1,578 SR
Queue Stats
35W - 51L
1,329 Elo+
Party 1
Bastet
Bastet
REEE_Fresh
Bastet
Level 33
God Stats
6W - 4L
1,175 SR
Queue Stats
46W - 38L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 1 / 0
6,607
661
3,792
11,888
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
10
0 / 3 / 0
6,032
603
7,625
7,945
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
0 / 6 / 0
5,517
552
4,126
9,726
3,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,467
747
2,652
9,333
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
13
7 / 0 / 2
8,097
810
10,799
6,397
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Bastet
REEE_Fresh
Bastet
12
3 / 0 / 5
7,298
730
8,437
8,030
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
0
0
8
4
W
Nu Wa
7
0
2
8
W
Bastet
REEE_Fresh
Bastet
3
0
5
5.5
L
Janus
0
3
0
0
L
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
21,888
29,559
Taken
23,760
13,297
Mitigated
13,018
7,607
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,792
822
2,358
4,780
11,888
6,583
0
3,625
8,263
0
26,391
W
2,652
466
655
2,418
9,333
7,367
298
3,811
5,522
6,772
0
W
Nu Wa
10,799
6,423
833
4,091
6,397
2,417
115
2,327
4,070
37,505
0
W
Bastet
REEE_Fresh
Bastet
8,437
1,418
0
1,529
8,030
3,234
0
1,521
6,509
0
28,463
L
Janus
7,625
495
0
0
7,945
3,433
0
4,736
3,209
29,076
0
L
Fenrir
4,126
1,414
0
469
9,726
3,281
0
5,122
4,604
0
8,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,156
Gold Earned
22,862
121
Minions Killed
99
0
Camps Cleared
0
525,516
Distance Traveled
559,956
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,607
661
60
6
0
205,584
3
W
Artio
7,467
747
4
0
0
186,717
0
W
Nu Wa
8,097
810
55
6
0
155,720
0
W
Bastet
7,298
730
40
4
0
217,519
0
L
Janus
6,032
603
52
5
0
160,050
0
L
Fenrir
5,517
552
9
1
0
159,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role