Player Matchup

Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
Txni
Hou Yi
Gold V
Level 105
God Stats
6W - 6L
1,563 SR
Queue Stats
142W - 161L
1,409 MMR
Solo
Ymir
Ymir
Silver I
vorty89
Ymir
Silver I
Level 46
God Stats
6W - 5L
1,503 SR
Queue Stats
13W - 13L
1,417 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,522 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,437 SR
1,450 MMR
Thor
Thor
Silver I
April 18th Day
Thor
Silver I
Level 116
God Stats
197W - 183L
1,508 SR
Queue Stats
956W - 1,045L
1,402 MMR
Solo
Ah Puch
Ah Puch
Gold IV
David8210
Ah Puch
Gold IV
Level 131
God Stats
2W - 3L
1,402 SR
Queue Stats
26W - 31L
1,520 MMR
Party 1
Surtr
Surtr
Silver I
jinxTried
Surtr
Silver I
Level 129
God Stats
2W - 5L
1,402 SR
Queue Stats
19W - 23L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 2 / 2
8,538
712
7,763
11,323
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Txni
Hou Yi
11
1 / 3 / 4
7,763
647
6,829
9,351
3,746
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
vorty89
Ymir
13
1 / 6 / 4
8,392
699
4,383
17,033
16,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AresAtlasAchillesMauiBaba Yaga

VS

Bans
Cu ChulainnKumbhakarnaIshtarKuzenboRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,310
776
9,774
10,588
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
David8210
Ah Puch
14
5 / 2 / 4
9,520
793
13,407
5,566
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
jinxTried
Surtr
13
3 / 1 / 7
8,885
740
7,768
11,534
12,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
11
11
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
2
2
W
3
2
6
3
W
Ah Puch
David8210
Ah Puch
5
2
4
3.5
L
Hou Yi
Txni
Hou Yi
1
3
4
1
W
Surtr
jinxTried
Surtr
3
1
7
6.5
L
Ymir
vorty89
Ymir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
30,949
37,707
Taken
27,688
27,090
Mitigated
19,840
7,167
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,763
2,421
0
4,493
11,323
6,441
0
4,661
6,225
23,229
2,280
W
9,774
968
0
1,138
10,588
4,902
253
4,679
5,909
0
43,462
W
Ah Puch
David8210
Ah Puch
13,407
946
215
1,859
5,566
2,339
1,521
2,469
3,097
34,997
0
L
Hou Yi
Txni
Hou Yi
6,829
2,537
0
1,183
9,351
3,746
26
2,310
6,704
0
21,472
W
Surtr
jinxTried
Surtr
7,768
2,565
0
4,399
11,534
12,599
399
4,807
6,727
849
26,217
L
Ymir
vorty89
Ymir
4,383
503
49
1,442
17,033
16,903
0
6,199
9,869
23,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
27,715
116
Minions Killed
148
0
Camps Cleared
0
575,637
Distance Traveled
655,481
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,538
712
52
4
0
190,894
0
W
Thor
9,310
776
69
6
0
220,877
0
W
Ah Puch
9,520
793
51
4
0
204,532
2
L
Hou Yi
7,763
647
25
2
0
183,691
0
W
Surtr
8,885
740
28
2
0
230,072
4
L
Ymir
8,392
699
39
3
0
201,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role