Player Matchup

Scylla
Scylla
CD047
Scylla
Level 158
God Stats
4W - 3L
1,714 SR
Queue Stats
235W - 244L
1,420 Elo+
Party 1
Apollo
Apollo
GS Blayze
Apollo
Level 69
God Stats
1W - 2L
1,526 SR
Queue Stats
33W - 42L
1,400 Elo+
Party 1
Ne Zha
Ne Zha
IzThatNapoleon
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,397 Elo+
Party 1
Chiron
Chiron
MarLiu7845
Chiron
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 95L
1,356 Elo+
Solo
Chang'e
Chang'e
Mrroyo
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 145L
1,408 Elo+
Solo
Team Averages
Level 69
1,548 SR
1,396 Elo+

VS

Team Averages
Level 103
1,526 SR
1,457 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mr_Cheezits420
Kukulkan
Level 157
God Stats
4W - 4L
1,444 SR
Queue Stats
160W - 168L
1,421 Elo+
Solo
Janus
Janus
Ruslan7820
Janus
Level 135
God Stats
14W - 10L
1,560 SR
Queue Stats
824W - 819L
1,481 Elo+
Solo
Geb
Geb
degolador027
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo
Vamana
Vamana
habu765
Vamana
Level 81
God Stats
5W - 6L
1,626 SR
Queue Stats
181W - 190L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CD047
Scylla
16
9 / 3 / 6
9,847
895
26,686
11,005
5,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
GS Blayze
Apollo
14
4 / 4 / 8
8,354
759
7,170
12,714
5,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 11
7,286
662
5,056
10,462
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
MarLiu7845
Chiron
14
0 / 3 / 9
8,118
738
7,515
10,312
4,588
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Mrroyo
Chang'e
16
3 / 2 / 10
8,764
797
14,241
15,808
7,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 2 / 10
8,579
780
3,808
14,216
14,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
18
7 / 2 / 7
10,234
930
18,902
9,826
5,457
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
15
5 / 5 / 8
9,410
855
19,620
10,231
5,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 11
10,180
925
8,410
16,555
18,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
habu765
Vamana
14
0 / 4 / 8
8,442
767
5,851
19,196
13,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
16
Kills
17
17
Deaths
16
44
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
10
3
L
Scylla
CD047
Scylla
9
3
6
4
L
Apollo
GS Blayze
Apollo
4
4
8
2
L
0
5
11
1.1
L
Chiron
MarLiu7845
Chiron
0
3
9
1.5
W
Kukulkan
7
2
7
5.25
L
Chang'e
Mrroyo
Chang'e
3
2
10
4
W
Janus
5
5
8
1.8
W
4
3
11
3.17
W
Vamana
habu765
Vamana
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,668
Damage
56,591
60,301
Taken
70,024
27,420
Mitigated
57,230
25,506
Healing
28,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,808
502
4,529
3,566
14,216
14,472
633
7,422
6,671
6,506
0
L
Scylla
CD047
Scylla
26,686
1,396
1,152
2,211
11,005
5,302
0
8,831
2,174
39,381
0
L
Apollo
GS Blayze
Apollo
7,170
4,216
816
2,098
12,714
5,588
0
11,567
1,147
0
16,117
L
5,056
980
412
486
10,462
4,590
0
8,771
1,691
0
6,410
L
Chiron
MarLiu7845
Chiron
7,515
1,854
2,122
2,207
10,312
4,588
0
8,937
1,375
0
19,608
W
Kukulkan
18,902
648
1,106
1,037
9,826
5,457
1,246
7,289
2,537
47,822
0
L
Chang'e
Mrroyo
Chang'e
14,241
799
4,959
9,043
15,808
7,352
0
12,634
3,174
27,231
0
W
Janus
19,620
493
1,296
735
10,231
5,438
816
7,462
2,759
28,632
0
W
8,410
694
4,599
4,473
16,555
18,435
226
7,872
8,621
10,484
0
W
Vamana
habu765
Vamana
5,851
1,978
1,279
5,553
19,196
13,428
1,412
10,546
8,509
0
15,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
46,845
121
Minions Killed
123
0
Camps Cleared
0
1,023,907
Distance Traveled
1,003,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,579
780
7
1
0
205,350
0
L
Scylla
9,847
895
46
4
0
215,822
0
L
Apollo
8,354
759
26
2
0
190,978
0
L
Ne Zha
7,286
662
1
0
0
185,112
0
L
Chiron
8,118
738
23
2
0
217,525
0
W
Kukulkan
10,234
930
70
6
0
178,613
0
L
Chang'e
8,764
797
25
2
0
214,470
0
W
Janus
9,410
855
22
2
0
196,939
0
W
Geb
10,180
925
4
0
0
214,165
0
W
Vamana
8,442
767
20
2
0
208,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role