Player Matchup

Cliodhna
Cliodhna
CrAzY LOSER BOY
Cliodhna
Level 156
God Stats
21W - 19L
1,569 SR
Queue Stats
1,216W - 1,244L
1,499 Elo+
Solo
Izanami
Izanami
GOLDENxNINJA13
Izanami
Level 30
God Stats
2W - 4L
1,787 SR
Queue Stats
3W - 8L
1,709 Elo+
Party 1
Baba Yaga
Baba Yaga
MyTerribleTowel
Baba Yaga
Level 126
God Stats
14W - 5L
1,751 SR
Queue Stats
167W - 144L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
Toastiie45
Cthulhu
Level 87
God Stats
32W - 22L
1,435 SR
Queue Stats
163W - 162L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
xEDDYMONSTERx
Sylvanus
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
176W - 162L
1,491 Elo+
Solo
Team Averages
Level 93
1,608 SR
1,530 Elo+

VS

Team Averages
Level 103
1,596 SR
1,562 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Barberick12__
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,571 Elo+
Party 3
Shiva
Shiva
BigBadBessy
Shiva
Level 138
God Stats
7W - 3L
1,746 SR
Queue Stats
80W - 70L
1,576 Elo+
Party 2
Jing Wei
Jing Wei
gerson_ramms199
Jing Wei
Level 125
God Stats
3W - 3L
1,579 SR
Queue Stats
156W - 130L
1,596 Elo+
Solo
Danzaburou
Danzaburou
lil_rascle91
Danzaburou
Level 74
God Stats
9W - 7L
1,654 SR
Queue Stats
148W - 102L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
3 / 1 / 2
6,161
560
5,953
7,218
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 1 / 2
5,554
505
2,423
6,674
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
MyTerribleTowel
Baba Yaga
12
4 / 1 / 1
7,013
638
7,184
4,655
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Toastiie45
Cthulhu
11
1 / 1 / 0
5,804
528
5,485
8,244
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
xEDDYMONSTERx
Sylvanus
9
0 / 0 / 6
6,183
562
2,348
8,303
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 1
5,450
495
4,057
8,143
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,916
447
1,846
7,489
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 0
6,832
621
3,857
6,459
5,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
9
0 / 3 / 0
5,345
486
4,275
10,672
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
lil_rascle91
Danzaburou
11
1 / 1 / 0
6,304
573
4,928
5,012
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
2
4
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
1
0.25
L
0
3
0
0
L
1
0
0
1
W
Cliodhna
3
1
2
4
W
1
1
2
2
W
Baba Yaga
MyTerribleTowel
Baba Yaga
4
1
1
4.5
W
Cthulhu
Toastiie45
Cthulhu
1
1
0
1
L
Jing Wei
0
3
0
0
L
Danzaburou
lil_rascle91
Danzaburou
1
1
0
1
W
Sylvanus
xEDDYMONSTERx
Sylvanus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,393
Damage
18,963
35,094
Taken
37,775
20,490
Mitigated
15,800
12,222
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,057
555
0
500
8,143
2,445
0
2,492
5,487
0
31,399
L
1,846
165
0
1,519
7,489
3,176
0
4,561
2,928
22,762
0
L
3,857
1,347
0
1,250
6,459
5,566
0
3,202
2,646
0
50,143
W
Cliodhna
5,953
1,076
0
660
7,218
2,656
0
163
7,055
0
46,918
W
2,423
1,846
0
1,812
6,674
2,272
486
174
6,500
0
34,824
W
Baba Yaga
MyTerribleTowel
Baba Yaga
7,184
583
0
1,408
4,655
1,999
497
580
4,075
57,538
0
W
Cthulhu
Toastiie45
Cthulhu
5,485
526
0
1,596
8,244
7,584
0
0
8,244
34,342
383
L
Jing Wei
4,275
2,941
123
1,626
10,672
3,131
0
3,319
7,353
0
37,241
L
Danzaburou
lil_rascle91
Danzaburou
4,928
2,695
0
3,307
5,012
1,482
0
285
4,727
0
41,841
W
Sylvanus
xEDDYMONSTERx
Sylvanus
2,348
422
1,946
4,800
8,303
5,979
81
929
7,374
17,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
28,847
332
Minions Killed
313
0
Camps Cleared
0
1,134,748
Distance Traveled
1,087,112
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,450
495
45
4
0
243,158
0
L
Hades
4,916
447
40
4
0
206,636
0
L
Shiva
6,832
621
93
8
0
183,582
0
W
Cliodhna
6,161
560
73
7
0
260,364
0
W
Izanami
5,554
505
73
7
0
188,012
0
W
Baba Yaga
7,013
638
104
9
0
223,586
5
W
Cthulhu
5,804
528
62
6
0
236,015
4
L
Jing Wei
5,345
486
64
6
0
245,570
0
L
Danzaburou
6,304
573
71
6
0
208,166
0
W
Sylvanus
6,183
562
20
2
0
226,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role