Player Matchup

Kuzenbo
Kuzenbo
JerRain23
Kuzenbo
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 73L
1,395 Elo+
Solo
Heimdallr
Heimdallr
KingJMEXttv
Heimdallr
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 58L
1,621 Elo+
Party 2
Agni
Agni
Lupus Rex1390
Agni
Level 126
God Stats
5W - 2L
1,838 SR
Queue Stats
477W - 480L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
PshhhhUnreal
Zhong Kui
Level 133
God Stats
2W - 8L
1,500 SR
Queue Stats
585W - 590L
1,608 Elo+
Solo
Hera
Hera
Raizutsu
Hera
Level 145
God Stats
1W - 1L
1,364 SR
Queue Stats
83W - 78L
1,597 Elo+
Party 2
Team Averages
Level 140
1,540 SR
1,547 Elo+

VS

Team Averages
Level 185
1,539 SR
1,522 Elo+
Zeus
Zeus
 
Zeus
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ace Killed Ya
Poseidon
Level 155
God Stats
3W - 3L
1,573 SR
Queue Stats
291W - 298L
1,560 Elo+
Solo
Chaac
Chaac
Terence ILL187
Chaac
Level 161
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 153L
1,555 Elo+
Solo
Hachiman
Hachiman
blackwolfsoul91
Hachiman
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,507 Elo+
Party 1
Surtr
Surtr
jeckron92
Surtr
Level 193
God Stats
2W - 1L
1,620 SR
Queue Stats
103W - 99L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JerRain23
Kuzenbo
17
3 / 6 / 4
10,924
728
7,460
25,187
32,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
KingJMEXttv
Heimdallr
18
3 / 4 / 6
10,122
675
19,245
14,558
8,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 6 / 4
8,399
560
7,153
8,865
3,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
PshhhhUnreal
Zhong Kui
17
5 / 5 / 4
10,215
681
11,854
19,780
15,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
17
2 / 6 / 5
10,117
674
13,923
13,260
6,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
4 / 2 / 17
11,448
763
15,882
10,456
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Ace Killed Ya
Poseidon
17
5 / 3 / 11
10,973
732
12,518
12,247
6,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 2 / 14
11,377
758
12,848
15,007
18,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
20
11 / 4 / 10
12,502
833
18,591
15,014
8,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
jeckron92
Surtr
19
4 / 4 / 22
12,216
814
16,752
27,454
34,634
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
14
Kills
27
27
Deaths
15
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
17
6.25
W
Poseidon
Ace Killed Ya
Poseidon
5
3
11
3.5
L
Kuzenbo
JerRain23
Kuzenbo
3
6
4
0.83
L
Heimdallr
KingJMEXttv
Heimdallr
3
4
6
1.5
L
1
6
4
0.5
L
Zhong Kui
PshhhhUnreal
Zhong Kui
5
5
4
1.4
L
Hera
2
6
5
0.75
W
3
2
14
5
W
Hachiman
11
4
10
4
W
Surtr
jeckron92
Surtr
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,635
Damage
76,591
81,650
Taken
80,178
67,889
Mitigated
73,614
25,884
Healing
36,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,882
1,329
3,086
3,680
10,456
5,668
2,081
6,433
3,986
44,117
0
W
Poseidon
Ace Killed Ya
Poseidon
12,518
2,064
2,141
2,320
12,247
6,584
1,484
8,391
3,829
32,392
0
L
Kuzenbo
JerRain23
Kuzenbo
7,460
2,349
535
7,186
25,187
32,295
63
8,505
16,682
15,465
0
L
Heimdallr
KingJMEXttv
Heimdallr
19,245
7,015
273
4,270
14,558
8,852
72
4,758
9,800
0
45,562
L
7,153
327
477
266
8,865
3,891
0
4,167
4,698
12,934
0
L
Zhong Kui
PshhhhUnreal
Zhong Kui
11,854
1,181
1,057
7,244
19,780
15,891
0
6,558
13,222
33,975
0
L
Hera
13,923
1,628
1,750
2,826
13,260
6,960
0
5,159
8,101
27,813
0
W
12,848
748
821
4,556
15,007
18,076
875
7,111
7,775
104
27,010
W
Hachiman
18,591
8,788
2,834
3,757
15,014
8,652
2,442
9,516
5,460
0
38,831
W
Surtr
jeckron92
Surtr
16,752
3,915
3,717
9,921
27,454
34,634
564
8,590
18,490
1,098
25,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,777
Gold Earned
58,516
198
Minions Killed
194
0
Camps Cleared
0
1,202,902
Distance Traveled
1,387,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,448
763
56
4
0
272,275
0
W
Poseidon
10,973
732
27
2
0
283,074
0
L
Kuzenbo
10,924
728
12
1
0
254,586
0
L
Heimdallr
10,122
675
66
4
0
258,494
0
L
Agni
8,399
560
12
1
0
194,367
0
L
Zhong Kui
10,215
681
75
5
0
235,019
0
L
Hera
10,117
674
33
2
0
260,436
0
W
Chaac
11,377
758
37
2
0
303,010
0
W
Hachiman
12,502
833
48
3
0
235,189
0
W
Surtr
12,216
814
26
2
0
293,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role