Player Matchup

Guan Yu
Guan Yu
ANGELAFORD420
Guan Yu
Level 28
God Stats
1W - 1L
1,297 SR
Queue Stats
61W - 65L
1,475 Elo+
Solo
Izanami
Izanami
HooplaV
Izanami
Level 96
God Stats
2W - 1L
1,509 SR
Queue Stats
194W - 164L
1,885 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lethallity
Tsukuyomi
Level 30
God Stats
7W - 3L
1,430 SR
Queue Stats
145W - 120L
1,544 Elo+
Solo
Sol
Sol
Om3ga15
Sol
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,271 Elo+
Solo
Hera
Hera
Zakhar125
Hera
Level 43
God Stats
3W - 1L
1,732 SR
Queue Stats
35W - 32L
1,543 Elo+
Solo
Team Averages
Level 55
1,494 SR
1,544 Elo+

VS

Team Averages
Level 27
1,500 SR
1,474 Elo+
Sylvanus
Sylvanus
Elluhphy
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,540 Elo+
Solo
Chiron
Chiron
Hercius
Chiron
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 26L
1,515 Elo+
Solo
Baba Yaga
Baba Yaga
IvanziiN
Baba Yaga
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
RicardoMiceli
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
duepayment
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
2 / 5 / 11
8,124
903
5,345
16,591
14,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
HooplaV
Izanami
15
4 / 3 / 15
9,136
1,015
13,301
10,740
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Lethallity
Tsukuyomi
15
4 / 1 / 14
8,731
970
10,979
8,292
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
13
1 / 2 / 17
8,000
889
8,121
9,024
3,279
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
17
10 / 2 / 7
10,167
1,130
17,700
10,412
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elluhphy
Sylvanus
14
0 / 5 / 9
7,480
831
5,600
16,775
17,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Hercius
Chiron
15
6 / 4 / 7
8,116
902
16,329
12,785
6,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
IvanziiN
Baba Yaga
14
3 / 6 / 4
8,033
893
11,032
13,576
5,732
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RicardoMiceli
Danzaburou
14
3 / 5 / 4
7,543
838
6,434
13,892
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
duepayment
Charybdis
5
0 / 1 / 0
5,356
595
666
1,352
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
21
Kills
12
13
Deaths
21
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
2
5
11
1.5
L
Sylvanus
Elluhphy
Sylvanus
0
5
9
0.9
L
Chiron
Hercius
Chiron
6
4
7
2.38
W
Izanami
HooplaV
Izanami
4
3
15
3.83
L
Baba Yaga
IvanziiN
Baba Yaga
3
6
4
0.83
W
Tsukuyomi
Lethallity
Tsukuyomi
4
1
14
11
W
Sol
1
2
17
4.75
L
Danzaburou
RicardoMiceli
Danzaburou
3
5
4
1
W
Hera
10
2
7
6.75
L
Charybdis
duepayment
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,446
Damage
40,061
55,059
Taken
58,380
31,162
Mitigated
37,602
26,708
Healing
20,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
5,345
272
6,060
4,655
16,591
14,548
82
4,348
12,243
0
7,195
L
Sylvanus
Elluhphy
Sylvanus
5,600
1,099
4,548
5,583
16,775
17,911
0
7,930
8,676
8,631
0
L
Chiron
Hercius
Chiron
16,329
5,175
1,756
3,280
12,785
6,343
0
7,218
5,464
0
29,570
W
Izanami
HooplaV
Izanami
13,301
9,646
1,144
3,112
10,740
4,635
2,160
2,929
7,811
0
28,958
L
Baba Yaga
IvanziiN
Baba Yaga
11,032
1,450
0
2,715
13,576
5,732
0
4,624
8,841
19,142
0
W
Tsukuyomi
Lethallity
Tsukuyomi
10,979
2,888
1,591
2,078
8,292
3,914
1,055
3,041
5,251
0
18,074
W
Sol
8,121
1,608
771
3,263
9,024
3,279
1,050
1,877
7,147
15,577
0
L
Danzaburou
RicardoMiceli
Danzaburou
6,434
2,788
99
2,371
13,892
7,198
0
5,219
8,542
0
20,855
W
Hera
17,700
5,794
1,239
2,795
10,412
4,786
615
4,437
5,975
31,479
0
L
Charybdis
duepayment
Charybdis
666
289
34
109
1,352
418
0
316
1,036
0
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
36,528
131
Minions Killed
70
0
Camps Cleared
0
985,647
Distance Traveled
675,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,124
903
7
1
0
199,414
0
L
Sylvanus
7,480
831
7
1
0
157,015
0
L
Chiron
8,116
902
23
3
0
171,986
0
W
Izanami
9,136
1,015
34
4
0
174,366
0
L
Baba Yaga
8,033
893
20
2
0
153,754
0
W
Tsukuyomi
8,731
970
20
2
0
238,563
0
W
Sol
8,000
889
23
3
0
192,501
0
L
Danzaburou
7,543
838
20
2
0
171,130
0
W
Hera
10,167
1,130
47
5
0
180,803
0
L
Charybdis
5,356
595
0
0
0
21,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role