Player Matchup

Ymir
Ymir
HiimCarry
Ymir
Level 25
God Stats
3W - 1L
1,681 SR
Queue Stats
57W - 63L
1,430 Elo+
Party 1
Surtr
Surtr
Ironhide_1999
Surtr
Level 46
God Stats
47W - 47L
1,334 SR
Queue Stats
365W - 387L
1,319 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
S-ERROR
Morgan Le Fay
Level 119
God Stats
11W - 14L
1,733 SR
Queue Stats
279W - 280L
1,403 Elo+
Party 1
Thor
Thor
bobydragon101
Thor
Level 48
God Stats
1W - 1L
1,284 SR
Queue Stats
119W - 142L
1,474 Elo+
Solo
Chernobog
Chernobog
xxMickiMausxx
Chernobog
Level 86
God Stats
6W - 6L
1,480 SR
Queue Stats
78W - 83L
1,403 Elo+
Party 1
Team Averages
Level 65
1,502 SR
1,406 Elo+

VS

Team Averages
Level 28
1,575 SR
1,476 Elo+
Sobek
Sobek
Neolix433
Sobek
Level 16
God Stats
5W - 5L
1,489 SR
Queue Stats
167W - 164L
1,529 Elo+
Party 2
Neith
Neith
WINX_M04c
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Pele
Pele
le_geniecologue
Pele
Level 46
God Stats
1W - 2L
1,734 SR
Queue Stats
115W - 108L
1,440 Elo+
Party 2
Surtr
Surtr
perier7004
Surtr
Level 29
God Stats
9W - 9L
1,651 SR
Queue Stats
50W - 53L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
virtax109
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 6
5,926
539
3,094
8,694
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 0
7,186
653
3,882
5,358
4,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
S-ERROR
Morgan Le Fay
11
2 / 2 / 5
6,644
604
8,117
4,828
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
5 / 0 / 3
6,566
597
7,106
8,038
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
xxMickiMausxx
Chernobog
10
3 / 0 / 4
6,171
561
11,035
7,406
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Neolix433
Sobek
7
0 / 1 / 1
5,174
470
3,307
11,156
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
WINX_M04c
Neith
7
0 / 2 / 0
4,448
404
2,732
5,430
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 0
5,991
545
7,060
12,608
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Surtr
10
0 / 2 / 0
5,389
490
1,736
8,155
6,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
virtax109
Cthulhu
8
1 / 4 / 1
5,164
469
3,367
11,566
5,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
6
3
W
1
0
0
1
L
Sobek
Neolix433
Sobek
0
1
1
0.5
W
Morgan Le Fay
S-ERROR
Morgan Le Fay
2
2
5
2.25
L
Neith
WINX_M04c
Neith
0
2
0
0
W
5
0
3
6.5
L
1
3
0
0.33
L
Surtr
0
2
0
0
L
Cthulhu
virtax109
Cthulhu
1
4
1
0.38
W
Chernobog
xxMickiMausxx
Chernobog
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,234
Damage
18,202
34,324
Taken
48,915
18,590
Mitigated
25,314
12,525
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,094
1,023
0
2,356
8,694
6,648
140
2,036
6,658
11,263
0
W
3,882
1,634
0
3,328
5,358
4,441
547
0
5,358
559
49,543
L
Sobek
Neolix433
Sobek
3,307
251
354
4,753
11,156
7,271
0
2,401
8,755
12,930
0
W
Morgan Le Fay
S-ERROR
Morgan Le Fay
8,117
2,154
0
874
4,828
1,784
369
1,929
2,899
39,444
0
L
Neith
WINX_M04c
Neith
2,732
1,253
0
537
5,430
1,614
0
438
4,992
0
19,985
W
7,106
2,324
0
1,696
8,038
3,031
224
1,309
6,729
0
37,366
L
7,060
2,583
0
2,985
12,608
4,503
0
2,593
10,015
0
49,417
L
Surtr
1,736
926
0
2,691
8,155
6,249
0
61
8,094
192
31,957
L
Cthulhu
virtax109
Cthulhu
3,367
223
519
1,807
11,566
5,677
0
5,779
5,787
17,986
0
W
Chernobog
xxMickiMausxx
Chernobog
11,035
8,203
0
4,271
7,406
2,686
59
1,400
6,006
0
43,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
26,166
243
Minions Killed
195
0
Camps Cleared
0
1,067,997
Distance Traveled
1,071,905
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,926
539
11
1
0
226,560
2
W
Surtr
7,186
653
75
7
0
199,278
2
L
Sobek
5,174
470
14
1
0
240,350
0
W
Morgan Le Fay
6,644
604
50
5
0
210,477
4
L
Neith
4,448
404
25
2
0
177,577
0
W
Thor
6,566
597
51
5
0
231,336
0
L
Pele
5,991
545
63
6
0
233,360
0
L
Surtr
5,389
490
64
6
0
212,258
0
L
Cthulhu
5,164
469
29
3
0
208,360
0
W
Chernobog
6,171
561
56
5
0
200,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role