Player Matchup

Hades
Hades
BigPapiMikel
Hades
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 75L
1,470 Elo+
Party 2
Atlas
Atlas
DrMosquitoMD
Atlas
Level 126
God Stats
20W - 27L
1,262 SR
Queue Stats
215W - 228L
1,410 Elo+
Solo
Apollo
Apollo
TheGodOfOhio
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,184 Elo+
Party 2
Thanatos
Thanatos
aury-uchiha
Thanatos
Level 30
God Stats
15W - 13L
1,500 SR
Queue Stats
185W - 194L
1,341 Elo+
Party 2
Shiva
Shiva
bathroomvapegod
Shiva
Level 45
God Stats
7W - 5L
1,699 SR
Queue Stats
77W - 73L
1,470 Elo+
Party 2
Team Averages
Level 49
1,492 SR
1,375 Elo+

VS

Team Averages
Level 83
1,527 SR
1,483 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FacedHales
Nu Wa
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 78L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
GameStopAnt
Baron Samedi
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 54L
1,444 Elo+
Party 1
Medusa
Medusa
ToasterStrudell
Medusa
Level 39
God Stats
4W - 4L
1,564 SR
Queue Stats
80W - 75L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
diego3728
Sun Wukong
Level 158
God Stats
19W - 11L
1,569 SR
Queue Stats
428W - 403L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,998
562
12,956
13,032
10,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 3 / 1
9,055
566
14,202
15,618
7,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
10
0 / 7 / 0
5,915
370
1,001
14,017
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
aury-uchiha
Thanatos
12
1 / 5 / 4
7,559
472
4,673
12,578
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 1 / 3
7,050
441
5,443
13,011
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 2 / 6
9,011
563
6,800
14,174
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
15
2 / 4 / 7
8,905
557
14,018
10,213
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
GameStopAnt
Baron Samedi
12
2 / 1 / 8
7,245
453
9,980
6,818
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 0 / 3
9,060
566
10,180
10,219
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
diego3728
Sun Wukong
15
0 / 1 / 0
8,799
550
9,721
20,305
14,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
16
16
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
6
4
L
1
0
0
1
L
6
3
1
2.17
W
Nu Wa
2
4
7
1.38
W
Baron Samedi
GameStopAnt
Baron Samedi
2
1
8
6
L
Apollo
0
7
0
0
W
7
0
3
8.5
L
Thanatos
aury-uchiha
Thanatos
1
5
4
0.6
L
0
1
3
1.5
W
Sun Wukong
diego3728
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,275
Damage
50,699
68,256
Taken
61,729
37,740
Mitigated
31,666
24,862
Healing
26,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,800
3,056
0
2,382
14,174
5,743
573
4,320
9,608
0
63,269
L
12,956
2,858
316
7,992
13,032
10,317
0
1,222
11,727
94,499
0
L
14,202
4,258
0
2,786
15,618
7,800
0
8,771
6,243
71,160
0
W
Nu Wa
14,018
3,021
0
1,952
10,213
3,260
393
4,561
5,362
77,307
0
W
Baron Samedi
GameStopAnt
Baron Samedi
9,980
1,113
1,073
2,427
6,818
3,648
203
3,505
3,196
31,250
0
L
Apollo
1,001
457
0
3,104
14,017
4,981
0
2,593
11,122
0
30,789
W
10,180
5,505
0
7,367
10,219
4,209
2,710
1,123
9,056
0
71,951
L
Thanatos
aury-uchiha
Thanatos
4,673
1,286
0
6,095
12,578
5,554
0
5,327
6,922
0
32,224
L
5,443
528
549
4,020
13,011
9,088
0
4,711
7,666
0
27,306
W
Sun Wukong
diego3728
Sun Wukong
9,721
1,615
0
10,808
20,305
14,806
0
12,956
7,349
918
91,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
43,020
437
Minions Killed
490
0
Camps Cleared
0
1,555,954
Distance Traveled
1,575,702
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,011
563
77
5
0
365,056
1
L
Hades
8,998
562
172
11
0
270,350
0
L
Atlas
9,055
566
123
8
0
325,547
1
W
Nu Wa
8,905
557
117
7
0
272,345
2
W
Baron Samedi
7,245
453
54
3
0
315,929
1
L
Apollo
5,915
370
53
3
0
279,491
0
W
Medusa
9,060
566
94
6
0
289,009
0
L
Thanatos
7,559
472
50
3
0
318,025
0
L
Shiva
7,050
441
39
2
0
362,541
0
W
Sun Wukong
8,799
550
148
9
0
333,363
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role