Player Matchup

Anhur
Anhur
Added345
Anhur
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 70L
1,464 Elo+
Party 2
Sobek
Sobek
FbDOGZ
Sobek
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 223L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
Naamí
Aphrodite
Level 14
God Stats
9W - 11L
1,514 SR
Queue Stats
20W - 19L
1,473 Elo+
Party 3
Kali
Kali
Nibbly
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,461 Elo+
Party 3
Merlin
Merlin
boogiemanGriff
Merlin
Level 68
God Stats
7W - 7L
1,500 SR
Queue Stats
43W - 54L
1,483 Elo+
Solo
Team Averages
Level 59
1,503 SR
1,466 Elo+

VS

Team Averages
Level 114
1,495 SR
1,470 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Akimboslayer2000
Merlin
Level 148
God Stats
5W - 1L
1,294 SR
Queue Stats
17W - 10L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
DisOfTheVanir
Nu Wa
Level 82
God Stats
141W - 114L
1,680 SR
Queue Stats
218W - 215L
1,498 Elo+
Solo
Skadi
Skadi
ThyBDB
Skadi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Added345
Anhur
12
0 / 2 / 4
6,610
1,102
2,340
6,918
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
FbDOGZ
Sobek
11
1 / 1 / 1
6,084
1,014
355
2,234
1,387
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Naamí
Aphrodite
11
1 / 1 / 1
6,509
1,085
1,922
7,746
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Nibbly
Kali
11
0 / 2 / 2
6,219
1,037
3,534
10,829
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 2
6,862
1,144
5,056
6,278
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

318

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 4
6,704
1,117
4,912
1,116
359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
 
Yu Huang
12
1 / 0 / 4
6,559
1,093
4,047
1,195
476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 3
7,292
1,215
9,136
3,364
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 4
6,752
1,125
6,702
3,212
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
ThyBDB
Skadi
12
1 / 2 / 4
6,557
1,093
5,937
5,549
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
4
Kills
6
6
Deaths
4
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
4
3
W
Yu Huang
 
Yu Huang
1
0
4
3
L
Anhur
Added345
Anhur
0
2
4
1
W
3
1
3
4.5
W
0
1
4
2
L
Sobek
FbDOGZ
Sobek
1
1
1
1.5
L
Aphrodite
Naamí
Aphrodite
1
1
1
1.5
L
Kali
Nibbly
Kali
0
2
2
0.5
W
Skadi
ThyBDB
Skadi
1
2
4
1.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,207
Damage
30,734
34,005
Taken
14,436
14,529
Mitigated
5,083
9,678
Healing
310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,912
356
0
0
1,116
359
0
403
686
21,084
0
W
Yu Huang
 
Yu Huang
4,047
242
0
0
1,195
476
0
749
423
6,364
0
L
Anhur
Added345
Anhur
2,340
1,078
0
957
6,918
2,726
0
4,387
2,425
0
21,016
W
9,136
462
0
0
3,364
1,254
0
1,888
1,428
20,851
0
W
6,702
2,476
0
214
3,212
1,125
0
2,266
852
17,083
0
L
Sobek
FbDOGZ
Sobek
355
116
33
434
2,234
1,387
0
1,116
1,016
1,449
0
L
Aphrodite
Naamí
Aphrodite
1,922
38
3,235
3,879
7,746
3,852
0
5,784
1,668
6,685
0
L
Kali
Nibbly
Kali
3,534
870
0
907
10,829
4,590
0
7,600
2,919
0
8,060
W
Skadi
ThyBDB
Skadi
5,937
1,700
0
96
5,549
1,869
0
1,826
3,714
0
12,174
L
5,056
347
0
233
6,278
1,974
0
4,838
1,180
19,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
33,864
98
Minions Killed
128
3
Camps Cleared
6
531,462
Distance Traveled
594,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,704
1,117
52
9
1
123,396
0
W
Yu Huang
6,559
1,093
10
2
0
111,480
0
L
Anhur
6,610
1,102
35
6
1
122,260
0
W
Merlin
7,292
1,215
35
6
1
126,797
0
W
Nu Wa
6,752
1,125
22
4
3
122,071
0
L
Sobek
6,084
1,014
0
0
0
26,080
0
L
Aphrodite
6,509
1,085
10
2
0
131,469
0
L
Kali
6,219
1,037
17
3
0
137,679
0
W
Skadi
6,557
1,093
9
2
1
110,473
0
L
Merlin
6,862
1,144
36
6
2
113,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role