Player Matchup

Chaac
Chaac
AAAAADDDDDMMMMM
Chaac
Level 116
God Stats
1W - 3L
1,719 SR
Queue Stats
27W - 23L
1,550 Elo+
Party 2
Martichoras
Martichoras
DemainHell
Martichoras
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 12L
1,719 Elo+
Solo
Tsukuyomi
Tsukuyomi
Doge2daMoon5723
Tsukuyomi
Level 41
God Stats
0W - 2L
1,298 SR
Queue Stats
40W - 42L
1,506 Elo+
Party 2
Geb
Geb
GermanBlackBird
Geb
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
362W - 357L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
iRecxption
Zhong Kui
Level 62
God Stats
3W - 4L
1,857 SR
Queue Stats
142W - 101L
1,591 Elo+
Solo
Team Averages
Level 90
1,575 SR
1,581 Elo+

VS

Team Averages
Level 90
1,483 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
GOAT Dommy
Morgan Le Fay
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,312 Elo+
Party 1
Danzaburou
Danzaburou
I Have 0 Wins
Danzaburou
Level 48
God Stats
3W - 0L
1,343 SR
Queue Stats
202W - 221L
1,555 Elo+
Solo
Anhur
Anhur
KopeADope
Anhur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,542 Elo+
Party 1
Ares
Ares
Mr Worldwide412
Ares
Level 62
God Stats
3W - 2L
1,570 SR
Queue Stats
18W - 14L
1,135 Elo+
Party 1
Awilix
Awilix
braggestgull
Awilix
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,959
527
14,622
15,567
16,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
DemainHell
Martichoras
16
2 / 2 / 1
9,139
538
13,012
16,011
8,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Doge2daMoon5723
Tsukuyomi
14
4 / 7 / 2
8,984
528
12,978
15,823
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 3
7,722
454
6,800
18,408
14,232
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
iRecxption
Zhong Kui
8
1 / 4 / 0
6,389
376
3,356
6,632
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GOAT Dommy
Morgan Le Fay
16
4 / 2 / 5
10,257
603
11,880
12,120
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
I Have 0 Wins
Danzaburou
15
3 / 4 / 5
9,924
584
9,133
17,630
17,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
KopeADope
Anhur
15
3 / 2 / 3
8,927
525
10,446
15,179
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 8
9,154
538
9,284
13,383
16,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
16
7 / 2 / 6
10,013
589
9,744
16,391
7,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
21
21
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Martichoras
DemainHell
Martichoras
2
2
1
1.25
L
Tsukuyomi
Doge2daMoon5723
Tsukuyomi
4
7
2
0.71
W
Morgan Le Fay
GOAT Dommy
Morgan Le Fay
4
2
5
3.25
L
2
5
3
0.7
W
Danzaburou
I Have 0 Wins
Danzaburou
3
4
5
1.38
W
Anhur
KopeADope
Anhur
3
2
3
2.25
W
4
1
8
8
W
Awilix
7
2
6
5
L
Zhong Kui
iRecxption
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,768
Damage
50,487
72,441
Taken
74,703
50,545
Mitigated
54,410
19,409
Healing
20,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,622
3,957
202
4,962
15,567
16,936
0
351
15,216
0
81,550
L
Martichoras
DemainHell
Martichoras
13,012
7,387
0
7,288
16,011
8,708
0
3,691
12,320
0
78,487
L
Tsukuyomi
Doge2daMoon5723
Tsukuyomi
12,978
4,302
0
530
15,823
6,546
562
4,281
11,542
0
62,602
W
Morgan Le Fay
GOAT Dommy
Morgan Le Fay
11,880
1,426
0
2,969
12,120
5,651
5,470
5,369
6,751
86,135
0
L
6,800
1,308
928
4,021
18,408
14,232
0
8,997
9,411
26,368
0
W
Danzaburou
I Have 0 Wins
Danzaburou
9,133
3,804
0
7,281
17,630
17,587
744
0
17,630
906
63,450
W
Anhur
KopeADope
Anhur
10,446
6,430
0
5,981
15,179
6,869
1,062
2,171
13,008
0
65,872
W
9,284
264
0
2,542
13,383
16,775
449
2,073
11,310
24,216
0
W
Awilix
9,744
4,918
0
1,500
16,391
7,528
226
543
15,848
0
69,935
L
Zhong Kui
iRecxption
Zhong Kui
3,356
626
0
1,478
6,632
4,123
0
4,355
2,277
24,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,193
Gold Earned
48,275
422
Minions Killed
459
0
Camps Cleared
0
1,459,395
Distance Traveled
1,615,885
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,959
527
117
7
0
350,034
0
L
Martichoras
9,139
538
132
8
0
299,706
6
L
Tsukuyomi
8,984
528
93
5
0
346,560
0
W
Morgan Le Fay
10,257
603
150
9
0
292,134
3
L
Geb
7,722
454
30
2
0
319,347
2
W
Danzaburou
9,924
584
98
6
0
259,745
1
W
Anhur
8,927
525
90
5
0
315,634
0
W
Ares
9,154
538
22
1
0
348,256
0
W
Awilix
10,013
589
99
6
0
400,116
1
L
Zhong Kui
6,389
376
50
3
0
143,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role