Player Matchup

Nu Wa
Nu Wa
DarknessSlayer15
Nu Wa
Level 123
God Stats
2W - 3L
1,649 SR
Queue Stats
24W - 43L
1,450 Elo+
Party 2
Xing Tian
Xing Tian
Otaku_Echo
Xing Tian
Level 84
God Stats
1W - 6L
1,283 SR
Queue Stats
16W - 29L
1,512 Elo+
Party 2
Bakasura
Bakasura
deathshot914
Bakasura
Level 104
God Stats
1W - 2L
1,554 SR
Queue Stats
16W - 35L
1,462 Elo+
Party 2
Shiva
Shiva
duckdan
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,489 Elo+
Party 2
Hachiman
Hachiman
nateisdad
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,445 Elo+
Party 2
Team Averages
Level 101
1,497 SR
1,471 Elo+

VS

Team Averages
Level 130
1,558 SR
1,530 Elo+
Nu Wa
Nu Wa
Cholike
Nu Wa
Level 138
God Stats
72W - 53L
1,664 SR
Queue Stats
430W - 403L
1,542 Elo+
Solo
Bacchus
Bacchus
HalfndHalf
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 117L
1,463 Elo+
Solo
Odin
Odin
M1sterG0Ham
Odin
Level 153
God Stats
1W - 0L
1,214 SR
Queue Stats
41W - 34L
1,575 Elo+
Party 1
Freya
Freya
N1trocityTV
Freya
Level 88
God Stats
3W - 1L
1,808 SR
Queue Stats
55W - 40L
1,551 Elo+
Party 1
Surtr
Surtr
RedCheco
Surtr
Level 125
God Stats
27W - 26L
1,601 SR
Queue Stats
53W - 55L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,234
426
7,582
8,887
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Otaku_Echo
Xing Tian
9
0 / 5 / 3
6,608
389
3,331
18,063
14,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
deathshot914
Bakasura
11
0 / 3 / 1
7,111
418
5,930
14,720
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
duckdan
Shiva
12
1 / 4 / 0
7,413
436
5,920
13,083
7,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
nateisdad
Hachiman
12
3 / 7 / 0
7,720
454
9,117
15,683
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cholike
Nu Wa
15
8 / 2 / 4
10,069
592
17,949
10,400
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
HalfndHalf
Bacchus
12
1 / 0 / 8
8,741
514
7,832
13,473
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 2 / 5
9,517
560
5,760
12,109
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 1 / 6
10,337
608
10,301
10,386
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
RedCheco
Surtr
15
5 / 0 / 4
9,715
571
10,915
16,506
13,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
23
23
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cholike
Nu Wa
8
2
4
5
L
1
4
1
0.38
W
Bacchus
HalfndHalf
Bacchus
1
0
8
5
W
3
2
5
2.75
W
6
1
6
9
L
Xing Tian
Otaku_Echo
Xing Tian
0
5
3
0.3
W
Surtr
RedCheco
Surtr
5
0
4
7
L
Bakasura
deathshot914
Bakasura
0
3
1
0.17
L
Shiva
duckdan
Shiva
1
4
0
0.25
L
Hachiman
nateisdad
Hachiman
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
52,757
70,436
Taken
62,874
36,391
Mitigated
43,460
9,061
Healing
22,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cholike
Nu Wa
17,949
3,972
248
2,358
10,400
4,268
666
2,622
7,723
93,771
0
L
7,582
961
0
375
8,887
2,985
0
4,695
4,164
45,486
0
W
Bacchus
HalfndHalf
Bacchus
7,832
1,330
0
3,492
13,473
14,758
23
2,704
10,543
35,592
0
W
5,760
848
0
3,876
12,109
5,776
46
2,608
9,501
0
63,855
W
10,301
3,651
0
5,492
10,386
4,946
1,786
1,424
8,962
79,406
0
L
Xing Tian
Otaku_Echo
Xing Tian
3,331
417
297
1,860
18,063
14,302
0
11,772
5,937
20,058
0
W
Surtr
RedCheco
Surtr
10,915
2,587
0
7,350
16,506
13,712
984
2,257
13,765
697
73,664
L
Bakasura
deathshot914
Bakasura
5,930
4,198
0
2,549
14,720
6,546
0
4,753
9,939
0
49,394
L
Shiva
duckdan
Shiva
5,920
696
0
275
13,083
7,045
0
5,046
7,997
277
42,301
L
Hachiman
nateisdad
Hachiman
9,117
4,778
0
3,705
15,683
5,513
0
9,411
5,948
0
41,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
48,379
326
Minions Killed
509
0
Camps Cleared
0
1,747,125
Distance Traveled
1,739,516
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,069
592
112
7
0
331,520
3
L
Nu Wa
7,234
426
85
5
0
327,670
3
W
Bacchus
8,741
514
26
2
0
366,987
6
W
Odin
9,517
560
111
7
0
394,714
0
W
Freya
10,337
608
137
8
0
313,923
0
L
Xing Tian
6,608
389
17
1
0
340,216
8
W
Surtr
9,715
571
123
7
0
332,372
0
L
Bakasura
7,111
418
82
5
0
398,967
2
L
Shiva
7,413
436
74
4
0
354,546
2
L
Hachiman
7,720
454
68
4
0
325,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role