Player Matchup

Loki
Loki
YourConcubine1
Loki
Level 68
God Stats
1W - 0L
1,535 SR
Queue Stats
10W - 7L
1,642 Elo+
Party 1
Thoth
Thoth
gremlin369
Thoth
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,640 Elo+
Party 1
Ne Zha
Ne Zha
jonojo26
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,488 Elo+
Party 1
Team Averages
Level 57
1,512 SR
1,590 Elo+

VS

Team Averages
Level 61
1,440 SR
1,254 Elo+
Baron Samedi
Baron Samedi
CaMpiT0mc66
Baron Samedi
Level 32
God Stats
0W - 4L
1,236 SR
Queue Stats
6W - 9L
1,304 Elo+
Solo
Bakasura
Bakasura
Killah-Bacardi
Bakasura
Level 28
God Stats
9W - 11L
1,582 SR
Queue Stats
27W - 40L
1,214 Elo+
Party 2
Chaac
Chaac
derZarkas
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 9
8,611
957
9,475
4,658
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
15
5 / 0 / 13
8,735
971
12,361
2,639
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
jonojo26
Ne Zha
12
5 / 1 / 10
8,635
959
6,062
10,869
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaMpiT0mc66
Baron Samedi
11
0 / 5 / 2
6,282
698
2,578
8,198
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
9
0 / 7 / 1
5,987
665
1,747
10,889
4,134
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
derZarkas
Chaac
10
1 / 6 / 1
6,462
718
5,765
13,737
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
1
2
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CaMpiT0mc66
Baron Samedi
0
5
2
0.2
L
Bakasura
0
7
1
0.07
W
8
1
9
12.5
L
Chaac
derZarkas
Chaac
1
6
1
0.25
W
Thoth
5
0
13
11.5
W
Ne Zha
jonojo26
Ne Zha
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,898
Damage
10,090
18,166
Taken
32,824
14,077
Mitigated
17,527
4,740
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CaMpiT0mc66
Baron Samedi
2,578
42
366
1,158
8,198
2,936
0
3,238
4,960
19,213
0
L
Bakasura
1,747
1,394
0
283
10,889
4,134
0
3,525
7,364
0
7,162
W
9,475
1,999
0
417
4,658
2,030
1,131
922
3,736
0
31,050
L
Chaac
derZarkas
Chaac
5,765
673
49
2,889
13,737
10,457
0
5,632
8,105
0
24,632
W
Thoth
12,361
709
0
645
2,639
1,089
1,275
306
2,135
41,846
0
W
Ne Zha
jonojo26
Ne Zha
6,062
1,794
0
3,678
10,869
10,958
447
1,447
8,863
0
18,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
18,731
129
Minions Killed
91
0
Camps Cleared
0
557,538
Distance Traveled
455,002
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,282
698
39
4
0
135,698
2
L
Bakasura
5,987
665
18
2
0
161,011
0
W
Loki
8,611
957
36
4
0
195,032
0
L
Chaac
6,462
718
34
4
0
158,293
0
W
Thoth
8,735
971
80
9
0
188,361
0
W
Ne Zha
8,635
959
13
1
0
174,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role