Player Matchup

Hel
Hel
Marlando06
Hel
Level 45
God Stats
3W - 4L
1,435 SR
Queue Stats
20W - 52L
1,258 Elo+
Party 2
Khepri
Khepri
Robbed Godz
Khepri
Level 46
God Stats
2W - 4L
1,398 SR
Queue Stats
125W - 123L
1,429 Elo+
Solo
Arachne
Arachne
ZipsGoneBad
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Team Averages
Level 33
1,444 SR
1,396 Elo+

VS

Team Averages
Level 91
1,426 SR
1,448 Elo+
Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FADExxRAGE
Danzaburou
Level 89
God Stats
4W - 4L
1,446 SR
Queue Stats
29W - 29L
1,465 Elo+
Party 1
Surtr
Surtr
ZombieCre8er
Surtr
Level 28
God Stats
6W - 4L
1,334 SR
Queue Stats
44W - 42L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,125
613
8,263
6,699
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
10
1 / 4 / 0
6,950
695
4,385
13,644
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ZipsGoneBad
Arachne
10
0 / 3 / 1
5,825
583
3,275
7,764
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 1 / 5
7,784
778
6,040
7,610
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
FADExxRAGE
Danzaburou
12
6 / 1 / 1
8,310
831
10,690
7,890
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 6
6,759
676
7,657
12,616
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
5
4.5
W
Danzaburou
FADExxRAGE
Danzaburou
6
1
1
6.5
L
0
1
1
0.5
L
Khepri
1
4
0
0.25
L
Arachne
ZipsGoneBad
Arachne
0
3
1
0.17
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,923
Damage
24,387
28,107
Taken
28,116
16,239
Mitigated
13,684
9,286
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,040
915
4,497
3,772
7,610
4,074
59
3,012
4,598
17,958
0
W
Danzaburou
FADExxRAGE
Danzaburou
10,690
4,803
286
1,254
7,890
3,340
806
3,462
4,428
0
39,173
L
8,263
1,242
2,989
2,770
6,699
2,928
80
1,510
5,189
27,259
0
L
Khepri
4,385
703
343
2,754
13,644
8,456
23
2,206
11,438
13,975
0
L
Arachne
ZipsGoneBad
Arachne
3,275
2,498
0
430
7,764
4,855
0
2,516
5,248
0
7,514
W
7,657
3,672
91
5,603
12,616
6,270
114
6,222
6,394
267
19,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,900
Gold Earned
22,853
76
Minions Killed
127
0
Camps Cleared
0
464,573
Distance Traveled
499,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,784
778
34
3
0
177,739
0
W
Danzaburou
8,310
831
59
6
0
158,917
0
L
Hel
6,125
613
45
5
0
153,354
0
L
Khepri
6,950
695
15
2
0
151,889
0
L
Arachne
5,825
583
16
2
0
159,330
0
W
Surtr
6,759
676
34
3
0
163,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role