Player Matchup

Izanami
Izanami
CryoGamer
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,601 Elo+
Solo
Chaac
Chaac
TrooperofStorms
Chaac
Level 147
God Stats
2W - 4L
1,761 SR
Queue Stats
93W - 97L
1,436 Elo+
Party 2
Sol
Sol
papak1tty
Sol
Level 142
God Stats
7W - 3L
1,482 SR
Queue Stats
160W - 126L
1,495 Elo+
Party 2
Kali
Kali
pizzatrain
Kali
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 193L
1,529 Elo+
Party 2
Bacchus
Bacchus
yonkuma
Bacchus
Level 142
God Stats
5W - 5L
1,533 SR
Queue Stats
23W - 25L
1,539 Elo+
Party 2
Team Averages
Level 139
1,555 SR
1,520 Elo+

VS

Team Averages
Level 138
1,514 SR
1,425 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GankMastahFresch
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,318 Elo+
Party 1
Martichoras
Martichoras
IFeekJundaBad
Martichoras
Level 129
God Stats
1W - 1L
1,920 SR
Queue Stats
9W - 11L
1,447 Elo+
Party 1
Ra
Ra
퓓퓻퓮퓪퓭
Ra
Level 114
God Stats
8W - 5L
1,148 SR
Queue Stats
201W - 191L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CryoGamer
Izanami
2
0 / 1 / 0
3,036
434
646
1,623
344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 1
4,435
634
2,758
5,376
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,020
574
2,047
3,062
820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
2 / 0 / 0
4,528
647
1,491
4,283
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
yonkuma
Bacchus
7
0 / 0 / 0
4,237
605
1,422
3,990
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 0 / 0
5,188
741
2,118
2,867
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
 
Mercury
7
1 / 2 / 1
4,200
600
1,944
5,210
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 0
3,972
567
922
4,491
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
IFeekJundaBad
Martichoras
6
0 / 0 / 0
3,644
521
1,973
2,600
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
4,577
654
1,892
4,191
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
3
3
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Mercury
 
Mercury
1
2
1
0.75
L
Izanami
CryoGamer
Izanami
0
1
0
0
W
0
0
0
0
W
Martichoras
IFeekJundaBad
Martichoras
0
0
0
0
L
2
2
1
1.25
L
0
0
0
0
L
2
0
0
2
L
Bacchus
yonkuma
Bacchus
0
0
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,364
Damage
8,849
18,334
Taken
19,359
8,426
Mitigated
7,955
8,053
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,118
607
0
894
2,867
1,479
0
284
2,583
0
35,379
W
Mercury
 
Mercury
1,944
667
0
577
5,210
1,520
0
0
5,210
0
16,538
L
Izanami
CryoGamer
Izanami
646
563
0
692
1,623
344
0
0
1,623
0
5,887
W
922
0
0
1,778
4,491
2,770
0
2,059
2,432
9,851
0
W
Martichoras
IFeekJundaBad
Martichoras
1,973
458
0
620
2,600
914
0
1,126
1,474
0
23,959
L
2,758
305
0
1,553
5,376
2,389
0
1,582
3,794
0
26,444
L
2,047
902
0
1,838
3,062
820
0
777
2,285
32,097
0
L
1,491
730
0
1,594
4,283
1,439
0
310
3,973
0
22,525
L
Bacchus
yonkuma
Bacchus
1,422
115
0
2,376
3,990
3,434
0
145
3,845
13,143
0
W
1,892
511
127
1,194
4,191
1,272
0
0
4,191
30,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,256
Gold Earned
21,581
184
Minions Killed
201
0
Camps Cleared
0
639,418
Distance Traveled
667,939
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,188
741
58
8
0
130,004
2
W
Mercury
4,200
600
34
5
0
143,602
0
L
Izanami
3,036
434
14
2
0
32,408
0
W
Ares
3,972
567
18
3
0
141,901
0
W
Martichoras
3,644
521
37
5
0
122,721
0
L
Chaac
4,435
634
47
7
0
146,556
0
L
Sol
4,020
574
58
8
0
132,135
2
L
Kali
4,528
647
44
6
0
168,676
0
L
Bacchus
4,237
605
21
3
0
159,643
2
W
Ra
4,577
654
54
8
0
129,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role