Player Matchup

Aphrodite
Aphrodite
Inami WRLD
Aphrodite
Level 24
God Stats
1W - 1L
1,709 SR
Queue Stats
46W - 43L
1,430 Elo+
Party 1
Cerberus
Cerberus
Optic Downs5603
Cerberus
Level 67
God Stats
6W - 4L
1,510 SR
Queue Stats
42W - 48L
1,414 Elo+
Solo
King Arthur
King Arthur
TommySalami0420
King Arthur
Level 125
God Stats
3W - 11L
1,240 SR
Queue Stats
295W - 292L
1,373 Elo+
Party 1
Neith
Neith
XxExoticQueenxX
Neith
Level 102
God Stats
6W - 14L
1,485 SR
Queue Stats
101W - 90L
1,363 Elo+
Party 2
Bakasura
Bakasura
soccer_player_77
Bakasura
Level 89
God Stats
26W - 12L
1,849 SR
Queue Stats
81W - 78L
1,258 Elo+
Party 2
Team Averages
Level 81
1,559 SR
1,367 Elo+

VS

Team Averages
Level 92
1,693 SR
1,479 Elo+
Bacchus
Bacchus
DET T1GERS
Bacchus
Level 65
God Stats
2W - 1L
1,741 SR
Queue Stats
64W - 63L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
Djjulito23
Gilgamesh
Level 76
God Stats
3W - 1L
1,840 SR
Queue Stats
51W - 46L
1,404 Elo+
Solo
Janus
Janus
Leimpe_99
Janus
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
395W - 382L
1,529 Elo+
Solo
Da Ji
Da Ji
Poa1153
Da Ji
Level 88
God Stats
2W - 2L
1,555 SR
Queue Stats
23W - 18L
1,530 Elo+
Solo
Ishtar
Ishtar
mama1485
Ishtar
Level 125
God Stats
13W - 13L
1,830 SR
Queue Stats
77W - 69L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Inami WRLD
Aphrodite
10
0 / 2 / 1
5,652
514
609
6,605
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
7
0 / 3 / 2
5,067
461
4,089
11,835
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TommySalami0420
King Arthur
11
0 / 0 / 1
6,338
576
5,673
8,267
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 2
4,836
440
4,604
8,939
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 1 / 0
6,797
618
3,881
7,343
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DET T1GERS
Bacchus
9
2 / 2 / 6
5,984
544
4,420
8,834
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Djjulito23
Gilgamesh
10
0 / 1 / 0
5,366
488
3,005
9,329
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Leimpe_99
Janus
11
2 / 2 / 0
6,549
595
3,533
3,135
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Poa1153
Da Ji
7
1 / 0 / 1
5,132
467
2,254
4,632
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
mama1485
Ishtar
10
5 / 0 / 3
5,969
543
11,396
5,756
1,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
10
10
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DET T1GERS
Bacchus
2
2
6
2.5
W
Gilgamesh
Djjulito23
Gilgamesh
0
1
0
0
L
Aphrodite
Inami WRLD
Aphrodite
0
2
1
0.25
W
Janus
Leimpe_99
Janus
2
2
0
1
L
Cerberus
0
3
2
0.33
W
Da Ji
Poa1153
Da Ji
1
0
1
1.5
L
King Arthur
TommySalami0420
King Arthur
0
0
1
0.5
L
0
4
2
0.25
W
Ishtar
mama1485
Ishtar
5
0
3
6.5
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,856
Damage
24,608
42,989
Taken
31,686
21,158
Mitigated
14,291
13,761
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DET T1GERS
Bacchus
4,420
1,013
194
2,139
8,834
5,810
0
1,780
6,788
15,508
0
W
Gilgamesh
Djjulito23
Gilgamesh
3,005
1,025
0
2,855
9,329
4,220
0
0
9,271
0
33,616
L
Aphrodite
Inami WRLD
Aphrodite
609
120
0
2,373
6,605
2,388
0
3,325
3,280
35,111
0
W
Janus
Leimpe_99
Janus
3,533
53
0
0
3,135
860
228
462
2,178
48,079
0
L
Cerberus
4,089
516
122
4,129
11,835
6,224
0
2,581
9,254
19,032
0
W
Da Ji
Poa1153
Da Ji
2,254
530
0
1,962
4,632
1,434
0
476
4,156
0
18,198
L
King Arthur
TommySalami0420
King Arthur
5,673
1,152
0
2,355
8,267
6,779
0
0
8,267
0
51,179
L
4,604
1,723
200
2,651
8,939
2,882
0
1,313
7,626
0
25,631
W
Ishtar
mama1485
Ishtar
11,396
6,360
88
2,894
5,756
1,967
0
1,980
3,776
0
46,473
L
3,881
2,566
184
1,747
7,343
2,885
0
734
6,609
0
28,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
29,000
265
Minions Killed
263
0
Camps Cleared
0
1,036,067
Distance Traveled
1,012,571
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,984
544
19
2
0
198,075
5
W
Gilgamesh
5,366
488
61
6
0
190,112
0
L
Aphrodite
5,652
514
60
5
0
201,554
1
W
Janus
6,549
595
92
8
0
191,104
3
L
Cerberus
5,067
461
28
3
0
191,865
0
W
Da Ji
5,132
467
37
3
0
253,070
0
L
King Arthur
6,338
576
77
7
0
213,300
0
L
Neith
4,836
440
36
3
0
191,644
0
W
Ishtar
5,969
543
54
5
0
180,210
0
L
Bakasura
6,797
618
64
6
0
237,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role