Player Matchup

Charybdis
Charybdis
Schmabudi666
Charybdis
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
pecton92i
Gilgamesh
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 136L
1,198 Elo+
Party 1
Zeus
Zeus
scedek92
Zeus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 115L
1,265 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,321 Elo+

VS

Team Averages
Level 75
1,343 SR
1,385 Elo+
Janus
Janus
EddieTPiper
Janus
Level 144
God Stats
35W - 31L
1,179 SR
Queue Stats
101W - 98L
1,613 Elo+
Party 2
Fenrir
Fenrir
FEAR_AMOU
Fenrir
Level 57
God Stats
12W - 7L
1,500 SR
Queue Stats
214W - 221L
1,306 Elo+
Solo
Bacchus
Bacchus
XVIMIKEIXV
Bacchus
Level 23
God Stats
3W - 2L
1,350 SR
Queue Stats
4W - 2L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Schmabudi666
Charybdis
11
1 / 2 / 0
6,408
641
2,372
8,544
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
pecton92i
Gilgamesh
10
0 / 5 / 1
6,201
620
4,372
9,668
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
10
0 / 4 / 1
6,151
615
4,801
6,786
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,999
800
10,444
5,006
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
FEAR_AMOU
Fenrir
13
7 / 0 / 4
8,301
830
6,364
7,107
3,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
XVIMIKEIXV
Bacchus
12
2 / 0 / 7
7,878
788
4,663
9,279
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Fenrir
FEAR_AMOU
Fenrir
7
0
4
9
L
Charybdis
Schmabudi666
Charybdis
1
2
0
0.5
W
Bacchus
XVIMIKEIXV
Bacchus
2
0
7
5.5
L
Gilgamesh
pecton92i
Gilgamesh
0
5
1
0.1
L
Zeus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,545
Damage
21,471
24,998
Taken
21,392
13,106
Mitigated
15,706
3,752
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,444
453
0
490
5,006
1,888
449
1,269
3,542
46,806
0
W
Fenrir
FEAR_AMOU
Fenrir
6,364
1,799
0
1,799
7,107
3,195
58
1,443
5,542
0
22,557
L
Charybdis
Schmabudi666
Charybdis
2,372
1,360
0
2,450
8,544
3,095
0
5,413
3,131
0
20,415
W
Bacchus
XVIMIKEIXV
Bacchus
4,663
537
379
4,129
9,279
10,623
409
2,133
6,919
10,224
0
L
Gilgamesh
pecton92i
Gilgamesh
4,372
1,030
0
783
9,668
7,622
0
5,347
4,321
0
14,489
L
Zeus
4,801
374
0
519
6,786
2,389
84
4,415
2,371
17,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,760
Gold Earned
24,178
99
Minions Killed
136
0
Camps Cleared
0
461,853
Distance Traveled
569,512
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,999
800
78
8
0
192,757
0
W
Fenrir
8,301
830
39
4
0
193,786
0
L
Charybdis
6,408
641
32
3
0
165,347
3
W
Bacchus
7,878
788
19
2
0
182,969
2
L
Gilgamesh
6,201
620
29
3
0
147,614
0
L
Zeus
6,151
615
38
4
0
148,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role