Player Matchup

Khepri
Khepri
 
Khepri
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Griù
Aphrodite
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 188L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
ReadyToDie23
Kuzenbo
Level 88
God Stats
6W - 11L
1,544 SR
Queue Stats
195W - 187L
1,554 Elo+
Party 2
Ares
Ares
TheinenTech
Ares
Level 123
God Stats
12W - 14L
1,205 SR
Queue Stats
200W - 201L
1,483 Elo+
Solo
Thor
Thor
vellos
Thor
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,292 Elo+
Party 1
Team Averages
Level 106
1,450 SR
1,476 Elo+

VS

Team Averages
Level 134
1,465 SR
1,467 Elo+
Ah Puch
Ah Puch
BassteR_TF
Ah Puch
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
212W - 220L
1,438 Elo+
Solo
Sol
Sol
JnfJareau
Sol
Level 158
God Stats
6W - 2L
1,280 SR
Queue Stats
253W - 278L
1,500 Elo+
Solo
Surtr
Surtr
Marakaloka
Surtr
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 122L
1,520 Elo+
Solo
Hel
Hel
assasinsscreed4
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 88L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
schwertfisch439
Tsukuyomi
Level 120
God Stats
8W - 1L
1,547 SR
Queue Stats
275W - 266L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 5 / 2
7,836
603
5,709
16,231
19,176
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Griù
Aphrodite
12
0 / 4 / 4
7,331
564
7,804
14,823
13,396
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ReadyToDie23
Kuzenbo
14
1 / 6 / 3
8,581
660
13,003
26,276
40,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 2
8,852
681
8,115
14,938
17,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
vellos
Thor
16
0 / 3 / 4
8,154
627
9,274
12,166
6,477
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BassteR_TF
Ah Puch
17
4 / 1 / 15
10,717
824
23,759
13,581
6,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 1 / 8
10,282
791
16,316
8,991
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
16
2 / 1 / 14
9,658
743
12,626
16,828
17,815
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 0 / 14
9,953
766
5,638
10,785
5,302
Tsukuyomi
schwertfisch439
Tsukuyomi
16
4 / 3 / 14
9,976
767
21,632
15,858
7,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
4
Kills
20
20
Deaths
6
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
2
0.4
W
Ah Puch
BassteR_TF
Ah Puch
4
1
15
11.5
L
Aphrodite
Griù
Aphrodite
0
4
4
0.5
W
7
1
8
11
W
Surtr
2
1
14
9
L
Kuzenbo
ReadyToDie23
Kuzenbo
1
6
3
0.42
L
2
2
2
1.5
W
3
0
14
10
W
Tsukuyomi
schwertfisch439
Tsukuyomi
4
3
14
3.67
L
Thor
vellos
Thor
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,905
Damage
79,971
84,434
Taken
66,043
97,155
Mitigated
41,964
24,980
Healing
44,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,709
238
973
882
16,231
19,176
0
7,542
8,405
17,843
0
W
Ah Puch
BassteR_TF
Ah Puch
23,759
851
2,253
4,905
13,581
6,933
1,009
6,156
7,425
47,247
0
L
Aphrodite
Griù
Aphrodite
7,804
353
7,114
4,811
14,823
13,396
0
8,904
5,710
14,804
0
W
16,316
3,941
1,012
3,538
8,991
3,964
3,071
5,035
3,956
34,304
0
W
Surtr
12,626
3,309
0
3,300
16,828
17,815
1,104
9,395
7,433
7,480
15,774
L
Kuzenbo
ReadyToDie23
Kuzenbo
13,003
3,152
1,031
3,356
26,276
40,464
0
15,574
10,318
28,242
0
L
8,115
336
1,294
3,659
14,938
17,642
0
9,874
4,729
16,676
0
W
5,638
886
15,895
8,062
10,785
5,302
929
5,235
5,550
19,701
0
W
Tsukuyomi
schwertfisch439
Tsukuyomi
21,632
4,974
3,358
2,612
15,858
7,950
642
8,810
7,048
0
33,635
L
Thor
vellos
Thor
9,274
355
1,207
653
12,166
6,477
0
6,666
5,337
0
24,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
50,586
144
Minions Killed
169
0
Camps Cleared
0
1,150,948
Distance Traveled
1,240,635
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,836
603
23
2
0
230,084
0
W
Ah Puch
10,717
824
49
4
0
241,774
0
L
Aphrodite
7,331
564
23
2
0
199,585
0
W
Sol
10,282
791
50
4
0
237,000
0
W
Surtr
9,658
743
20
2
0
225,134
0
L
Kuzenbo
8,581
660
28
2
0
240,168
3
L
Ares
8,852
681
22
2
0
257,570
0
W
Hel
9,953
766
33
3
0
264,449
0
W
Tsukuyomi
9,976
767
17
1
0
272,278
0
L
Thor
8,154
627
48
4
0
223,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role