Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DilutedBrains
Bellona
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 47L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Magalas
Nu Wa
Level 42
God Stats
1W - 1L
1,538 SR
Queue Stats
54W - 37L
1,477 Elo+
Solo
Fenrir
Fenrir
Raddjb1
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,652 Elo+
Solo
Discordia
Discordia
Ytyu3331
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,250 Elo+
Solo
Team Averages
Level 50
1,508 SR
1,476 Elo+

VS

Team Averages
Level 83
1,460 SR
1,500 Elo+
Pele
Pele
 
Pele
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
VoicedPlains569
Nox
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 266L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Wolf hP4466
Danzaburou
Level 52
God Stats
0W - 1L
1,299 SR
Queue Stats
86W - 59L
1,539 Elo+
Solo
Chaac
Chaac
ZealousCharisma
Chaac
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 1 / 6
6,577
940
5,432
7,056
6,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
12
1 / 1 / 7
6,328
904
4,419
9,438
14,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Magalas
Nu Wa
13
5 / 1 / 6
7,197
1,028
8,400
4,548
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Raddjb1
Fenrir
13
5 / 2 / 6
7,145
1,021
8,073
8,781
10,386
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Ytyu3331
Discordia
10
0 / 2 / 4
6,029
861
3,241
6,231
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
1 / 1 / 2
6,894
985
7,425
6,762
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
 
Ravana
8
1 / 4 / 2
5,631
804
1,216
5,397
3,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
1,824
261
0
514
128
Danzaburou
Wolf hP4466
Danzaburou
14
4 / 3 / 3
7,605
1,086
10,371
9,300
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 4
6,478
925
6,494
11,377
11,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
12
Kills
7
7
Deaths
12
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
6
4
L
Pele
 
Pele
1
1
2
2
L
Ravana
 
Ravana
1
4
2
0.5
W
Bellona
1
1
7
4.5
W
Nu Wa
Magalas
Nu Wa
5
1
6
8
W
Fenrir
Raddjb1
Fenrir
5
2
6
4
L
0
0
0
0
L
Danzaburou
Wolf hP4466
Danzaburou
4
3
3
1.83
W
Discordia
Ytyu3331
Discordia
0
2
4
1
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,565
Damage
25,506
36,054
Taken
33,350
35,591
Mitigated
24,425
10,477
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,432
521
1,940
1,978
7,056
6,345
33
0
7,056
13,587
0
L
Pele
 
Pele
7,425
370
0
626
6,762
5,222
0
3,188
3,574
0
23,698
L
Ravana
 
Ravana
1,216
474
0
110
5,397
3,691
0
2,843
2,554
0
1,790
W
Bellona
4,419
1,655
1,566
1,907
9,438
14,490
321
0
9,438
0
11,068
W
Nu Wa
Magalas
Nu Wa
8,400
2,112
399
887
4,548
1,892
547
0
4,548
15,084
0
W
Fenrir
Raddjb1
Fenrir
8,073
2,129
0
935
8,781
10,386
151
0
8,781
0
10,033
L
0
0
0
0
514
128
0
514
0
0
0
L
Danzaburou
Wolf hP4466
Danzaburou
10,371
3,841
921
3,951
9,300
3,936
0
5,178
4,122
0
18,756
W
Discordia
Ytyu3331
Discordia
3,241
237
196
669
6,231
2,478
41
0
6,231
10,369
0
L
6,494
903
357
3,562
11,377
11,448
0
5,350
6,027
0
15,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
28,432
77
Minions Killed
64
0
Camps Cleared
0
787,423
Distance Traveled
548,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,577
940
28
4
0
167,786
0
L
Pele
6,894
985
32
5
0
163,347
0
L
Ravana
5,631
804
3
0
0
83,550
0
W
Bellona
6,328
904
14
2
0
165,933
0
W
Nu Wa
7,197
1,028
8
1
0
134,414
0
W
Fenrir
7,145
1,021
5
1
0
171,034
0
L
Nox
1,824
261
0
0
0
0
0
L
Danzaburou
7,605
1,086
20
3
0
137,231
0
W
Discordia
6,029
861
22
3
0
148,256
0
L
Chaac
6,478
925
9
1
0
164,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role