Player Matchup

Jing Wei
Jing Wei
FidoaK
Jing Wei
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RyuJinGT4
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,369 Elo+
Party 1
Artio
Artio
Trisky39
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,369 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,369 Elo+

VS

Team Averages
Level 82
1,457 SR
1,301 Elo+
Martichoras
Martichoras
DavidCat767
Martichoras
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,425 Elo+
Party 2
Janus
Janus
LeonDeBronce
Janus
Level 79
God Stats
6W - 6L
1,370 SR
Queue Stats
28W - 22L
1,425 Elo+
Party 2
Cliodhna
Cliodhna
Нашам
Cliodhna
Level 69
God Stats
8W - 5L
1,500 SR
Queue Stats
15W - 26L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FidoaK
Jing Wei
13
1 / 6 / 3
8,450
650
7,524
17,533
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
RyuJinGT4
Tsukuyomi
13
4 / 10 / 1
9,368
721
11,178
18,187
9,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artio
Trisky39
Artio
13
0 / 4 / 2
8,582
660
11,050
24,354
25,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DavidCat767
Martichoras
17
7 / 1 / 12
10,733
826
21,698
16,389
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 11
10,956
843
16,218
8,900
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Нашам
Cliodhna
14
6 / 4 / 12
9,996
769
13,387
12,091
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
20
20
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Martichoras
DavidCat767
Martichoras
7
1
12
13
L
Jing Wei
FidoaK
Jing Wei
1
6
3
0.42
W
7
0
11
12.5
L
Tsukuyomi
RyuJinGT4
Tsukuyomi
4
10
1
0.45
L
Artio
Trisky39
Artio
0
4
2
0.25
W
Cliodhna
Нашам
Cliodhna
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
51,303
60,074
Taken
37,380
42,607
Mitigated
16,409
11,449
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
DavidCat767
Martichoras
21,698
12,482
0
8,466
16,389
7,984
951
5,343
11,046
0
60,285
L
Jing Wei
FidoaK
Jing Wei
7,524
6,050
0
2,877
17,533
7,803
0
3,635
13,898
0
35,996
W
16,218
1,795
56
2,206
8,900
3,729
1,381
2,266
6,634
61,795
0
L
Tsukuyomi
RyuJinGT4
Tsukuyomi
11,178
2,722
0
888
18,187
9,076
0
6,726
11,461
0
23,473
L
Artio
Trisky39
Artio
11,050
806
953
6,731
24,354
25,728
0
5,890
18,464
26,986
940
W
Cliodhna
Нашам
Cliodhna
13,387
1,266
0
924
12,091
4,696
536
2,610
9,481
0
32,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
31,685
118
Minions Killed
197
0
Camps Cleared
0
670,397
Distance Traveled
706,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,733
826
69
5
0
200,841
0
L
Jing Wei
8,450
650
54
4
0
236,933
0
W
Janus
10,956
843
101
8
0
257,277
0
L
Tsukuyomi
9,368
721
36
3
0
192,362
0
L
Artio
8,582
660
28
2
0
241,102
0
W
Cliodhna
9,996
769
27
2
0
248,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role