Player Matchup

Ymir
Ymir
Fushu8
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Polysome
Danzaburou
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,414 Elo+
Party 2
Nemesis
Nemesis
martincooooo
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,421 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,464 Elo+

VS

Team Averages
Level 91
1,379 SR
1,472 Elo+
Yu Huang
Yu Huang
ELBRO-CTR
Yu Huang
Level 106
God Stats
1W - 0L
1,279 SR
Queue Stats
3W - 4L
1,442 Elo+
Party 1
Martichoras
Martichoras
GIadius__
Martichoras
Level 62
God Stats
1W - 0L
1,358 SR
Queue Stats
3W - 4L
1,442 Elo+
Party 1
Sobek
Sobek
xLucid_SenseSx
Sobek
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 260L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fushu8
Ymir
13
0 / 1 / 0
7,946
662
4,505
14,367
12,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Polysome
Danzaburou
12
0 / 3 / 0
7,553
629
8,938
11,140
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
martincooooo
Nemesis
12
0 / 2 / 0
7,177
598
5,479
10,789
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ELBRO-CTR
Yu Huang
15
2 / 0 / 3
8,665
722
14,613
8,366
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
GIadius__
Martichoras
15
3 / 0 / 2
8,793
733
9,478
6,447
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 4
8,915
743
5,395
9,384
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ELBRO-CTR
Yu Huang
2
0
3
3.5
L
Ymir
Fushu8
Ymir
0
1
0
0
W
Martichoras
GIadius__
Martichoras
3
0
2
4
L
Danzaburou
Polysome
Danzaburou
0
3
0
0
L
Nemesis
martincooooo
Nemesis
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
29,486
36,296
Taken
24,197
22,346
Mitigated
17,648
13,056
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ELBRO-CTR
Yu Huang
14,613
1,502
0
1,500
8,366
3,791
0
1,402
6,658
56,186
0
L
Ymir
Fushu8
Ymir
4,505
131
2,046
4,200
14,367
12,350
0
5,403
8,693
22,401
0
W
Martichoras
GIadius__
Martichoras
9,478
3,831
0
3,196
6,447
3,275
0
1,857
4,419
0
33,903
L
Danzaburou
Polysome
Danzaburou
8,938
3,463
0
3,686
11,140
4,644
0
7,192
3,755
0
35,750
L
Nemesis
martincooooo
Nemesis
5,479
1,155
223
2,901
10,789
5,352
0
6,832
3,671
0
21,467
W
5,395
260
0
4,148
9,384
10,582
0
1,268
7,831
13,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,676
Gold Earned
26,373
124
Minions Killed
169
0
Camps Cleared
0
674,627
Distance Traveled
678,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,665
722
99
8
0
227,673
0
L
Ymir
7,946
662
40
3
0
218,613
0
W
Martichoras
8,793
733
60
5
0
231,118
0
L
Danzaburou
7,553
629
53
4
0
212,661
0
L
Nemesis
7,177
598
31
3
0
243,353
0
W
Sobek
8,915
743
10
1
0
219,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role