Player Matchup

Chernobog
Chernobog
Alyy
Chernobog
Level 179
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 1L
1,511 Elo+
Party 1
Fenrir
Fenrir
BobTheBunny
Fenrir
Level 157
God Stats
5W - 9L
1,351 SR
Queue Stats
156W - 151L
1,626 Elo+
Party 1
Agni
Agni
CitroenCitroen
Agni
Level 126
God Stats
3W - 2L
1,523 SR
Queue Stats
32W - 28L
1,481 Elo+
Solo
Sylvanus
Sylvanus
PieForSpy
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,294 Elo+
Party 1
Neith
Neith
UND3R27
Neith
Level 146
God Stats
3W - 6L
1,772 SR
Queue Stats
123W - 124L
1,562 Elo+
Solo
Team Averages
Level 153
1,486 SR
1,495 Elo+

VS

Team Averages
Level 112
1,471 SR
1,536 Elo+
Maui
Maui
Arcami
Maui
Level 129
God Stats
0W - 2L
1,286 SR
Queue Stats
211W - 212L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
Aslief
Ah Puch
Level 154
God Stats
1W - 3L
1,492 SR
Queue Stats
52W - 52L
1,583 Elo+
Solo
Danzaburou
Danzaburou
Busquets19
Danzaburou
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 147L
1,510 Elo+
Party 2
He Bo
He Bo
Chicle98
He Bo
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 272L
1,563 Elo+
Party 2
Martichoras
Martichoras
ManjaFi
Martichoras
Level 135
God Stats
13W - 12L
1,578 SR
Queue Stats
494W - 458L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alyy
Chernobog
14
4 / 0 / 4
8,592
661
8,697
12,800
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
12
6 / 2 / 3
7,785
599
8,719
11,763
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 1
8,199
631
8,153
7,559
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
PieForSpy
Sylvanus
12
2 / 1 / 7
7,564
582
5,054
12,100
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
UND3R27
Neith
14
4 / 1 / 0
8,989
691
7,898
10,077
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Arcami
Maui
8
0 / 3 / 2
5,831
449
3,774
11,106
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Aslief
Ah Puch
13
2 / 3 / 0
7,893
607
7,477
12,373
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Busquets19
Danzaburou
10
1 / 6 / 0
6,023
463
7,337
11,591
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Chicle98
He Bo
12
2 / 3 / 0
6,789
522
4,682
8,920
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
ManjaFi
Martichoras
12
1 / 4 / 1
7,120
548
5,427
9,916
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
6
6
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Alyy
Chernobog
4
0
4
6
L
Maui
Arcami
Maui
0
3
2
0.33
L
Ah Puch
Aslief
Ah Puch
2
3
0
0.67
W
Fenrir
6
2
3
3.75
L
Danzaburou
Busquets19
Danzaburou
1
6
0
0.17
L
He Bo
Chicle98
He Bo
2
3
0
0.67
W
3
2
1
1.75
L
Martichoras
ManjaFi
Martichoras
1
4
1
0.38
W
Sylvanus
PieForSpy
Sylvanus
2
1
7
5.5
W
Neith
UND3R27
Neith
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,521
Damage
28,697
54,299
Taken
53,906
29,007
Mitigated
27,546
25,762
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Alyy
Chernobog
8,697
5,863
0
8,352
12,800
6,427
2,152
2,777
10,023
0
71,146
L
Maui
Arcami
Maui
3,774
1,163
0
2,549
11,106
9,320
0
5,291
5,815
9,446
0
L
Ah Puch
Aslief
Ah Puch
7,477
354
0
5,457
12,373
7,066
0
0
12,373
55,398
0
W
Fenrir
8,719
2,546
0
2,980
11,763
4,889
86
1,231
10,408
0
54,071
L
Danzaburou
Busquets19
Danzaburou
7,337
1,752
0
1,427
11,591
4,240
0
2,563
9,028
0
49,051
L
He Bo
Chicle98
He Bo
4,682
322
94
3,431
8,920
2,779
0
1,198
7,722
47,175
0
W
8,153
894
0
2,185
7,559
3,414
664
2,415
5,144
71,883
0
L
Martichoras
ManjaFi
Martichoras
5,427
1,798
0
1,766
9,916
4,141
0
4,155
5,761
0
66,319
W
Sylvanus
PieForSpy
Sylvanus
5,054
1,838
3,380
4,989
12,100
10,469
0
2,233
9,867
20,920
0
W
Neith
UND3R27
Neith
7,898
2,897
0
3,876
10,077
3,808
0
6,345
2,423
0
75,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,129
Gold Earned
33,656
505
Minions Killed
379
0
Camps Cleared
0
1,276,604
Distance Traveled
1,325,786
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,592
661
123
9
0
254,961
0
L
Maui
5,831
449
17
1
0
255,505
4
L
Ah Puch
7,893
607
92
7
0
264,293
3
W
Fenrir
7,785
599
70
5
0
318,423
2
L
Danzaburou
6,023
463
73
6
0
257,071
0
L
He Bo
6,789
522
76
6
0
293,074
0
W
Agni
8,199
631
134
10
0
257,687
1
L
Martichoras
7,120
548
121
9
0
255,843
0
W
Sylvanus
7,564
582
20
2
0
224,797
2
W
Neith
8,989
691
158
12
0
220,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role